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  1. DnDChick

    Star war RPG D20

    To answer your other question ... what would you need to know?
  2. DnDChick

    Star war RPG D20

    I'd never call anyone that just for asking a question. I, too, was a little confused about the reasoning behind how VP works, too. Well ... Defense is usually higher than Attack bonuses at the lower levels, so if your heroes' opponents are of comparable or lower level, they will likely miss a...
  3. DnDChick

    Star war RPG D20

    Yes ... blaster combat can be lethal at lower levels. Suggest to your players that they make use of the rules regarding fighting defensively, using total defense, and using cover. Anything they can do to increase their Defense would help them stay alive. Although Vitality appears similar to...
  4. DnDChick

    First appearance of Baba Yaga?

    As far as D&D products go, the 1e DMG had a description of Baba Yaga's Hut, but if it appeared earler than that I wouldn't know.
  5. DnDChick

    Monofilament "cyberpunk" whip rules

    Another idea -- If you want to use the Autofire idea I had earlier to represent a whirling monofilament death-zone, that should be a full-attack action.
  6. DnDChick

    So how did the PC's get the ship?

    Ahh ... dim but fond memories there ... Quark, the precursor to characters like Zap Brannigan from Futurama ... the Spock-like science officer Ficus ... Gene/Jean ... the cowardly robot Andy ... funny stuff! :) Ahem ... sorry ... nostalgia fit is now passing ... sorry for the thread hijack.
  7. DnDChick

    Monofilament "cyberpunk" whip rules

    Glad I could help. I figure it's none of my business to tell anyone how to run their game, or what to include. You asked for ideas on how a monofilament might work in d20 and I had some ideas. :)
  8. DnDChick

    Monofilament "cyberpunk" whip rules

    I'd say ... -- Exotic Weapon Proficiency to use it effectively, definately. -- Attacking with a monofilament is a ranged touch attack. The range of the weapon would be at least 10-15 feet (3-5 meters in Star Wars). -- Since you want to use it in Star Wars, have it ignore DR. -- 3d6 damage...
  9. DnDChick

    Return of the Shark Devil (Potamotrygon)

    Heck, it's fun to add "monkey" to just about any sort of noun ... skull monkey trunk monkey beer monkey dice monkey hunk monkey money monkey ... In terms of pointless geek fun, adding "monkey" to a word ranks right up there with adding "of doom" to a work. And if you combine "monkey"...
  10. DnDChick

    Return of the Shark Devil (Potamotrygon)

    Yup ... and "skull monkey" is just fun to say to boot! :D
  11. DnDChick

    Return of the Shark Devil (Potamotrygon)

    Then you would like my Skull Child, first published in Mongoose's Necromancy: Beyond the Grave. :) You can find it on this page, complete with statement of Open Game Content: http://members.aol.com/CountryGrrlHere/necromancy.html :) But it's not a pirate ... ah well ...
  12. DnDChick

    Literary Origins of D&D Monsters

    And once I found out about the "trowes" of Scottish folklore, it settled the "how do you pronounce drow like cow or like slow" quandry -- for me at least. You can pronounce it however you like, but I pronounce it with a long "o" like slow ... and "troll", its lingquistic and folkloric origin. :D
  13. DnDChick

    Literary Origins of D&D Monsters

    Drow = variation of a race of Scottish dark faeries called Trowes = variation of the Nordic Troll. :D
  14. DnDChick

    Literary Origins of D&D Monsters

    Tolkien gave us other things as well, besides the Orc, by taking real folklore and adding his own twist to it. "Wraith" is just another word for "Ghost," but the wraith as we know it in D&D -- a shadowy thing with red glowing eyes that makes you weak if it touches you, etc. -- is clearly...
  15. DnDChick

    Literary Origins of D&D Monsters

    The site that Tav_Behemoth already linked -- http://www.geocities.com/rgfdfaq/sources.html -- is one of the best sources to answer some questions about the origins of D&D monsters and magic. :)
  16. DnDChick

    Literary Origins of D&D Monsters

    I think they are gone for good. :(
  17. DnDChick

    Most memoriable Beginning Sci-fi adventures

    I am going to start Talnar's rescue this weekend. I'd love to read this for ideas, as soon as I can get the WotC boards to load. :\
  18. DnDChick

    Literary Origins of D&D Monsters

    Chimerae are also found in Greek myth ... well .. one is anyway. It was killed by Bellerophon, mounted upon Pegasus. As for literary origins again ... the Shambling Mound, judging from its picture in the 1e Monster Manual, was seemingly inspired my Marvel Comics' Man-Thing.
  19. DnDChick

    If you can hear its howl it's already too late...

    Improved Grapple feat ... +4 bonus to all Grapple checks. +3 BAB +4 Str Bonus +4 Improved Grapple = +11
  20. DnDChick

    Map of modern things

    Most normal doors are about 3 feet wide, so a way to get an idea of scale is to look at the doors. 5 feet = just under twice the width of a door.
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