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  1. MoutonRustique

    D&D 5E (2014) Next DMG Sneak Preview is Up! Figurine of Wondrous Power!

    I'm happy you're happy, but to me this only becomes more work : when you use different pacing mechanisms within a single system and only one of those is << dial-able >>, it can become quite a hassle to figure out how to work with the other... For example, if you're playing an exploration themed...
  2. MoutonRustique

    D&D 4E 4e needs a Definitive Guide

    That part struck me. I'd never actually connected that set of dots. If it is true (and, at the moment, it really feels like it is), it would explain so much! Mind blown... On the other hand - I think we're kind of straying from the point of the thread (my fault as much as anyone's) - I will...
  3. MoutonRustique

    D&D 5E (2014) Legendary, Lair, and BOSS Actions

    Auto-saves also have the "fun" possibility of being a point of contention when the DM "waits for a big gun". Often DMs will know a good deal about PC capabilities. It can be quite tempting to wait for those big guns...
  4. MoutonRustique

    D&D 4E 4e needs a Definitive Guide

    All true. With regards to their inclusion or not, it then becomes a question of where we draw lines and why - which devolves to opinions, so not much to discuss. Your points are understood and quite valid. I can't fault what you say. In a sense, we're kind of both "preaching to the choir" here -...
  5. MoutonRustique

    D&D 4E 4e needs a Definitive Guide

    Manbearcat All of it looks very good. I would, however, make a serious section about rituals - in many ways, they are the "spells and magic". That many thought 4e was "magic-less" is no coincidence. Rituals can be awesome, but they need a bit of work, and A LOT of explaining of what role they...
  6. MoutonRustique

    D&D 5E (2014) Opportunity Attacks and Spells

    While the "hidden intent" or desire may be to not allow an OA, this case pretty clear cut... You're always allowed to change the rules as you see fit - and IMO, this is definitely a situation where you would be changing the rules (if you don't allow AO).
  7. MoutonRustique

    [Planescape poll 2] What makes up the elusive Planescape "feel"?

    I play in French, so the cant... it's cool when reading the blurbs and the in-character texts, but in game-time? Not going to be used all that much... The awesome of Plane Scape for me : the town that slips into another plane (Recruiters), treating with "gods" (in a somewhat believable manner)...
  8. MoutonRustique

    D&D 5E (2014) Ghouls and Ghasts

    It's because of the tongue. Seriously. Have you seen that thing! It's bound to get in the way...
  9. MoutonRustique

    D&D 5E (2014) Allowing more open spell lists?

    hehehe - Can you do the dishes honey? - Sorry, I can't cast domestic spells. *hehe* - No, no, they changed that last edition, check your new list, you can now. ;) - ... *grumble* *grumble*
  10. MoutonRustique

    D&D 4E Best 4e Adventure to Adapt?

    I cannot believe I actually forgot this! Zeitgeist (while incomplete) is most excellent. And WotBS is also quite good (and complete!)
  11. MoutonRustique

    D&D 5E (2014) Allowing more open spell lists?

    I'm curious to know what you feel would happen if the wizard had access to all magic. They are supposed to be the masters of magic, and the bard ridicules the idea that healing is divine only. Your thoughts?
  12. MoutonRustique

    D&D 4E Best 4e Adventure to Adapt?

    Reavers of Harkenwold is excellent as is - but it really shines as a starting point for a larger political/military campaign of empire building/resisting. It combines very well with the Neverwinter book (with some massive, but very easy and quick refluff) : Neverwinter becomes "the destroyed...
  13. MoutonRustique

    Immersive Healing- A gritty system of injury and healing for D&D 5e.

    From my reading, if you keep the healing spells and caster classes as-is, this mainly affects the non-healing classes as a pretty strong "dependent-to-healing-character" hammer (as a stated goal this has been, without question, reached). It may be more work than you'd consider, but I would...
  14. MoutonRustique

    D&D 5E (2014) Anti-magic field and monster abilities

    A "functioning" lich in an anti-magic zone is in itself a contradiction. There will be no clean place to draw the line. Chose it where you prefer it.
  15. MoutonRustique

    Extras for crits with weapons ?

    That is a very simple and effective idea - I'll bring it up with the player for certain. In this instance, crits are auto-kills on the "super-minions" - but your idea about a "cleave" does sound good. My super-minions have a "to kill" dmg threshold (otherwise, they are bloodied). When getting a...
  16. MoutonRustique

    D&D 5E (2014) MM Firesnake up on Christopher Burdett's Blog

    I did not "add all that" - with regards to what you quoted. That was an explicit list of what makes a baby a baby vs. not a baby (though far from perfect or complete) - it was a baseline proposition to state my starting assumptions. Nothing I wrote relates in any way to the monster itself, it...
  17. MoutonRustique

    D&D 5E (2014) MM Firesnake up on Christopher Burdett's Blog

    Personally, in my games, I tend to favour the approach that EVIL is not a thing, but a concept imposed by outside observation - so I get what you're asking. On the other hand, many people/games/settings/preferences do want a situation where there are EVIL things. Those things, by being EVIL are...
  18. MoutonRustique

    D&D 5E (2014) If the art in the PHB and MM is any indication...

    I agree. In fact, I was quite insulted when I did not find the artists' names. I find it a major fault on their part - especially considering all the praise the aesthetic aspects of the book has been getting. Shame i say! Shame!
  19. MoutonRustique

    D&D 5E (2014) MM Firesnake up on Christopher Burdett's Blog

    Because, depending on playstyle/setting choices/preferences, they are not "babies" in any sense of the word that is relevant : Babies are babies because they are... not fully in control of their bodies not yet educated in their position in the world cannot interact voluntarily with objects or...
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