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  1. MoutonRustique

    ZEITGEIST Brainstorming for ZEITGEIST 5th edition

    I will understand the decision to do so - this being said, I will be very sad about it. Very very sad. :.-( /guilttrip
  2. MoutonRustique

    House Rule for Healing in 5th Edition D&D

    While different healing systems would be excellent, I dearly hope they also offer variations on healing magic and items. Since some classes' spell slots and some items translate to hp, addressing simply the "natural healing" rates seems a poor idea - it basically only influences the value of...
  3. MoutonRustique

    D&D 4E 4e needs a Definitive Guide

    Again, :P yes this is true - my thought was more along the lines of "don't worry over-much about it". Since there are so many options, being told to not worry about it too much can be liberating - you can just choose a feat because the name looks cool (or any other criteria). I know this will...
  4. MoutonRustique

    D&D 4E 4e needs a Definitive Guide

    While I do agree about the general idea, I have to say that this approach usually ends up being fairly heavy. When you start to offer critiques of classes and more in-depth analysis, I feel it's putting the cart before the horse/mule/other cart pulling creature. (I see that is not what you...
  5. MoutonRustique

    D&D 4E 4e needs a Definitive Guide

    For my 2cp, I believe 4e could be presented as such: Players - take anything you feel like, it all works. Some things are stronger than others, but not by much and you'll get a feel pretty fast. DMs - have a little care : buy the Monster Vault (personally, I would suggest the MV:TttNV - man I...
  6. MoutonRustique

    D&D 5E (2014) Intelligence and Mounts

    If it's a horse - it'll run. If it's a draft* horse and the creatures attacking it are small (humans-sized or smaller) it'll buck a few times, bite a few times and then sort of "jump away" from the immediate fight. If it's attacked again, it'll run away. If it's a warhorse (draft horse sized...
  7. MoutonRustique

    D&D 4E Late to the 4E party

    Bob_in_DC That, up there, is an excellent resource - excellent (and I use almost nothing at the table. In 20 years of play, those are the only things I've ever printed out and used. 20 years!) Enough insipid praise. You've got oodles of responses so far and they are very good. Here are mine ...
  8. MoutonRustique

    D&D 5E (2014) Sphinx

    I'd have preferred for non-combat actions/powers/capabilities to be put somewhere other than the stat block, but I'll agree that there is quite a bit of interesting hooks in there. Seems like 5e is a consistent bag of simultaneous awesome and head-shaking bad for me...
  9. MoutonRustique

    D&D 5E (2014) Opportunity attacks : low vs high level consequences

    Well said. I'd like to add that saying that people's trouble with a system isn't a fault of the system is, IMO, faulty. Since the audience are the people using it - if they are having trouble with it, then there is fault with the system (as a whole). It could be the presentation (I've yet to...
  10. MoutonRustique

    D&D 5E (2014) Opportunity attacks : low vs high level consequences

    I would argue that this is not a feature of gridless combat - this is a feature of breaking the written rules to fit narrative. Something that can be awesome! And quite possible with a grid. For yourself, I believe, you find the grid to be /too much reality/ to allow yourself the narrative you...
  11. MoutonRustique

    Thought experiment: feats AND ability boosts

    Honestly - as always - simply increasing their numbers is a very easy thing to adjudicate for. It will /break/ the game if you have characters who follow the regular rules and your variant rules at the same table, but other than that, no it will not break the game. The only real change required...
  12. MoutonRustique

    D&D 5E (2014) Adding Skills to Saves

    I'm liking the idea of spending your Reaction to increase your defense. I'll probably go with something like : add 1/2 your proficiency to a save or against one attack (before knowing the roll). It adds a certain element of player agency to defense - which I like. Thanks for the idea!
  13. MoutonRustique

    D&D 5E (2014) Opportunity attacks : low vs high level consequences

    If the "conga-line" (someone please find a better word before we're stuck with this one! Please!) is now a tactic easily available (w/o special powers/attacks/abilities), it should be used (by those creatures that are deemed fit to know, and be capable, of it.) It is awesome, effective and...
  14. MoutonRustique

    Session Report - Against the (Frost) Giants

    That is some high-flying epic action to be sure (hehehe, I made a pun.) Thank you for the story - I can only say : epic play is epic. :D
  15. MoutonRustique

    D&D 5E (2014) 5th Edition -- Help Me Break the Game!

    I would like to add my voice to those hoping to get this thread back on line - if you are in disagreement with the purpose of the thread, that is quite possible of you; please do not attack this thread because you fear it might impact your game in a potential future where... I don't know, I...
  16. MoutonRustique

    D&D 5E (2014) Advice on monster reactions in 5e

    When making the table, I would suggest you get the input of your players. A thing that some players can do is resent and then fight the roll result when in social situations : an example would be that they enter into a haggling contest and then roll poorly - some players will refuse to pay the...
  17. MoutonRustique

    D&D 5E (2014) Opportunity attacks : low vs high level consequences

    Thank you. I guess we'll see if the higher levels actually see regular play (as opposed to previously) and if it comes up as something noteworthy.
  18. MoutonRustique

    D&D 5E (2014) Opportunity attacks : low vs high level consequences

    This thread got me thinking about low vs high level play with regards to mobility, "tanking" and opportunity attacks. The thread illustrates something that's been obvious for a while : fighters gain most of their damage through multiple attacks while the individual attack damage itself...
  19. MoutonRustique

    D&D 5E (2014) [LMoP] My Players just cakewalked through Part 1 (Spoilers)

    Ah! Then, no, you did not grant him undue advantage under RAW. :)
  20. MoutonRustique

    Two different perspectives on character concept

    We have different understandings of the weight to give to different words. When you say that people do not understand the vote they took, you are, in effect, saying : they are wrong about what they do. It is not a terrible thing, and I did not mean to challenge; I simply called out what I...
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