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  1. Trickster Spirit

    7 Years of D&D Stories? And a "Big Reveal" Coming?

    Mearls has talked before about how while the core books and the Red Box sold very well to new players, follow up research showed that those purchases didn't translate to large numbers of new players sticking with the game. There certainly were newcomers between 2008-2014 for whom 4E was their...
  2. Trickster Spirit

    7 Years of D&D Stories? And a "Big Reveal" Coming?

    Sure, but given that they've prioritized seven years of storylines over the conversion documents, they likely view the conversion documents as an afterthought. Something it would be nice to give to fans, with the staff working on it when they have some dead space in their schedule to fill, not a...
  3. Trickster Spirit

    D&D 5E (2014) No News from GAMA?

    Were you there to see their reactions with your own eyes? Did you see the sinking expression on the Wizards of the Coast executive's face as he realized the business men and women stopping by the booth cared only for the ceaseless churning out of ever more splatbooks, never mind the blockbuster...
  4. Trickster Spirit

    D&D 5E (2014) Reasons Why My Interest in 5e is Waning

    I agree, that's a lame argument. I think of myself as someone with a pretty good imagination and I still would be interested in professional resources - one, because these people do this for a living and are likely more imaginative than I, and two because it would save me plenty of work even if...
  5. Trickster Spirit

    D&D 5E (2014) No News from GAMA?

    As Morrus has pointed out in the other thread, this convention is geared more towards other businesses, not fans. All they needed to share was what upcoming product they're putting out, and impress business people with their previous sales. Any real announcements would be made at player...
  6. Trickster Spirit

    7 Years of D&D Stories? And a "Big Reveal" Coming?

    Might as well make my predictions here, feel free to mock me in a year or two when I'm proven wrong! I actually am expecting them to (well, hoping) put out one non-adventure hardcover product, if only because I'm skeptical that that all they're doing right now is supervising the third party...
  7. Trickster Spirit

    3rd-Party Apps for 5E Rising From The Dead!

    The splat must flow?
  8. Trickster Spirit

    At Least 4 Months For Conversion Documents

    Right, sorry there was a bit of topic drift on that point as the size of the staff is so closely tied to the amount of D&D products can come out. That is distinct from whether or not they're able to achieve their own plans, you're right. I do think it is a relevant side note to keep in mind...
  9. Trickster Spirit

    At Least 4 Months For Conversion Documents

    Heh, well we would if I didn't think the current amount of staff is putting out content at pace that I am personally very comfortable with. :p Eh, I think beating the horse to paste with a stick (it's been dead for ages now) has lead me to harden my words some - I do think it is a foregone...
  10. Trickster Spirit

    At Least 4 Months For Conversion Documents

    The fans would get better from a larger staff, yes. The only question that matters though is if WotC would get better were there to be a larger staff. If the increased profits from more products aren't significantly bigger than the increased expenses of paying more staff / printing storing and...
  11. Trickster Spirit

    7 Years of D&D Stories? And a "Big Reveal" Coming?

    What future sales are you even expecting? The only products that have been announced are the biannual adventure paths, which are aimed at a completely different customer base. The people who are vocal about Wizards' lack of communication and product are not the target audience for the adventure...
  12. Trickster Spirit

    At Least 4 Months For Conversion Documents

    Let me clarify, I just threw out Crawford's name as an example. Jurors aren't allowed to publically discuss trials and if this is a high profile case it's possible that means even acknowledging publically that you have jury duty (as someone could theoretically deduce what case they're on and try...
  13. Trickster Spirit

    At Least 4 Months For Conversion Documents

    They were working out what 5E was going to look like during the play test, and the game was still in flux even by early 2014 - why would they have wasted time working on conversions when the game was still rapidly changing? They rolled out the three core books over five months because they...
  14. Trickster Spirit

    At Least 4 Months For Conversion Documents

    People are also assuming that "approval" means signing off on a finished product, but it's also entirely possible that they're talking rules approval, not editing or legal approval. Who's to say the dedicated rules crafter on the project isn't the one out of commission, Jeremy Crawford for...
  15. Trickster Spirit

    At Least 4 Months For Conversion Documents

    Eh, it's only a problem if you're expecting to see a lot of 5E product come down the pipeline. Keeping the D&D staff small means less expenses means more profit for the division. I believe the actual size of the D&D division is ~16 (not sure if that's the number from before or after recent...
  16. Trickster Spirit

    7 Years of D&D Stories? And a "Big Reveal" Coming?

    Except that those couple dozen people (and by extension the segment of the overall market they represent) have all bought the core books already, so Wizards can and should safely tune them out at this point. It would be one thing if they were still trying to cater to that market with the sort of...
  17. Trickster Spirit

    7 Years of D&D Stories? And a "Big Reveal" Coming?

    Why isn't the explanation adequate in your eyes? There's eight people working on D&D, and the one who was in charge of the conversion docs isn't going to be able to do it for a couple of months. How much more detail do they need to go into? What situation is "truly is happening in their offices"...
  18. Trickster Spirit

    At Least 4 Months For Conversion Documents

    Are you for real? Businesses break promises all the time, and far bigger ones than a free conversion guide for a D&D edition at that. Wizards doesn't have to put out a conversion guide. No one's pre-ordered them, no one's Kickstartered them. No money has changed hands. Wizards could decide...
  19. Trickster Spirit

    D&D 5E (2014) So what exactly is Wizards working on?

    Here's what I think, and has the benefit of matching up with what Wizards is actually doing: Having the game remain in print is first of all a signal to potential partners that this D&D thing actually does still have people out there willing to spend a lot of money on it. They can tell...
  20. Trickster Spirit

    D&D 5E (2014) Reasons Why My Interest in 5e is Waning

    It's was technologically and economically feasible for us to continue funding the space program after the Apollo missions and have a Mars colony by now, but the government didn't see the point in it. sigh Point being just because you can do something, doesn't mean there aren't better things...
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