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    D&D 5E (2014) [5E Build] The Arcane Juggernaut

    . . . and there's more to survival than a high AC and a bonus to saves to maintain concentration, for a maximum of two minutes between rests. An eldritch knight using this dip gains only 3 AC, and only 1 at the start, since bladesong precludes the use of a shield. Donning and doffing a shield...
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    D&D 5E (2014) UA Ranger Actual Play Report

    Thanks for posting this, iserith.
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    D&D 5E (2014) Is It Impossible To Benefit From 'One With Shadows'?

    News to me. Anyway, as someone else said, it's not really an ability to be used in combat. [/COLOR]
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    D&D 5E (2014) [5E Build] The Arcane Juggernaut

    I . . . guess I don't quite understand the point of this build. You take 16 Int so you can dip a couple of levels in wizard and get bladesong, for +3 AC and a +3 bonus to concentration saves while it's active. Why not dump Int and take 16 in Con? Compared to 12 Con, that gives you +2 HP per...
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    D&D 5E (2014) Help Me Mess with the Warlock

    I've got a player playing as a warlock of the undying light, from the underdark UA. He's playing the character as a bit naive and unaware of the source of his powers. When I said that I find the fluff for the sub-class pretty pathetic (They made a pact with an entire plane? Uh, wut?), he said...
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    D&D 5E (2014) Magic Missile vs. Mirror Image

    This, this is the correct ruling. Magic missile is not an attack, and mirror image only protects the caster from attacks. It's a non-interaction that I qua DM would hesitate to alter, because it pits the main strength of magic missile against the main weakness of mirror image. A player who casts...
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    D&D 5E (2014) [GUIDE] Playing Dice with the Universe: A Slant Guide to Wild-Magic Sorcerer

    I've just pushed a long-overdue second edition of the guide. I had hoped to get it done last weekend, but I'm pretty glad with the forum roll-back that I didn't. There are bound to be some formatting and spacing issues; I'll endeavor to straighten them out as soon as I can. As for changes, I...
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    D&D 5E (2014) Best AC in game (without using any armor)?

    A smart and balanced DM casts spells.
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    D&D 5E (2014) [GUIDE] Arrive on Time - A General Guide to Wizardry

    I don't have the book in front of me, but I believe that the DMG calls for an arcana check if you attempt to copy a spell from a scroll, with a DC of 10 plus the spell's level.
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    D&D 5E (2014) Can you twin spells like spiritual weapon, telekinesis, etc?

    Be prepared to let your sorcerer re-pick a metamagic if you rule that he or she can't twin concentration spells. That's the main function of twinning.
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    D&D 5E (2014) WHY is there (still) no Class that allows you to use both Arcane and Divine magic...?

    So the theme of the class is "no features, pick whatever spells you want"? I'm not sure that's a class. Paladin and (theoretically) ranger spells are balanced around those classes gaining spell slots half as fast as full casters and capping out at fifth-level spells. This already creates a...
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    D&D 5E (2014) WHY is there (still) no Class that allows you to use both Arcane and Divine magic...?

    Arcane cleric, tempest cleric, light cleric, bard. The line between divine and arcane is so thin that it's really more a matter of how you conceive of those two types than any real difference in the game mechanics.
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    D&D 5E (2014) Multiclass Wizard/Cleric

    I like the idea of a cleric/abjurer multiclass. Abjurer brings the defense, cleric the melee capabilities, and the added abjuration spells from cleric mean more recharging for your arcane ward. Aid especially seems like a very handy spell for that purpose, as a scalable, non-concentration group...
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    D&D 5E (2014) Novice Dm help

    Sounds to me like a hag (or a coven thereof.)
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    D&D 5E (2014) How do you generate ability scores for PCs?

    Other: All abilities start at 12. Roll 3d6. Each d6 gives you a modifier which you can add to one ability but must also subtract from another. You can add and subtract once from each ability, but you cannot add to the same one twice or subtract from the same one twice. You do not have to use the...
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    Build Challenge: Highest First+Second Round Single Target Damage, No Magic Items/Surprise Round

    Okay, let's see . . . you'd almost certainly want fighter 2, paladin 2, and sorcerer 3. Bump it up to 5 in paladin for the second attack and fill in the rest with sorcerer for spell slots and sorcery points. That makes you a 15th level spellcaster. Half-orc, 20 Str, great-weapon master and...
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    D&D 5E (2014) 14 is the Magic Number

    I think you misstated your thought here. This is a "heads I win, tails you lose"-type statement. What you mean with the second independent clause, I think, is that if the difference between AC and modifier is 13 or less, attacks are more likely to succeed. Two things to keep in mind: there's no...
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    D&D 5E (2014) Voluntarily taking lower Initiative?

    As far as adjusting your initiative position, the only things I can think of which would work RAW to give you some control would be the lucky feat or two levels in divination wizard to get the portent feature. Either approach would require you to choose which die to use before the initiative...
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    D&D 5E (2014) Is Abi-Dalzim's Horrid Wilting a good spell?

    It's a bit of a gray area, no pun intended. Officially, per the errata, this is the rule: That works fine for an area of darkness, since a character standing in the darkness need not have trouble seeing characters in a lighted area. However, if you read it to mean that both parties are...
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