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  1. rmcoen

    Getting A Vision For Creating Your Character

    I have used many methods of creating characters (PCs and NPCs) in the past. A few were created to "try out a mechanic" ("best archer possible in 4e", or "highest Divination skill possible in 3.5e") - these have varying success as being fun to play. The latter was actually a blast, but the...
  2. rmcoen

    Killing In The Name Of Advancement

    In the series "The Dragon and the George" (IIRC), the author made a few setting-based comments that have stuck with me for years. Essentially - in the middle ages (the generic background timeframe/setting of most fantastic worlds), people don't travel. "Fare well" is the parting salutation...
  3. rmcoen

    Worlds of Design: Making Fixes For Spelljammer

    I love both presented solutions - "Kinetic Poisoning" and "only works in anomaly zone beneath the hole". Also, as a games designer, I like mechanics to be consistent across everything, so a *break* from the consistency is intentional and important and carefully considered. Too many writers in...
  4. rmcoen

    From Dogs to Dragons: Kobold Evolution

    Traps, I've found, do two things: the first one causes damage to the unwary party, alerting them to the possibility of further traps; thereafter, the party moves very slowly, searching/detecting/sacrificing ("101 uses for a dead gnome") looking for more traps. As a DM, I don't like the...
  5. rmcoen

    From Dogs to Dragons: Kobold Evolution

    Someone upthread posted the design question for a lair: Is this a Home? A battlefield? A mix of both (like a castle)? Think about your house - okay, maybe not. Think about a house in a wartorn land, or where law and order isn't ubiquitous (inner city slums, perhaps). Your basic home has...
  6. rmcoen

    Where Do They Get Their Literacy?

    In my current (4e) campaign, the PCs come from a wide variety of backgrounds, most of which aren't relevant to this conversation. However, there is one elf in the group, and he is also the only one who understands Elven without magical aid. (There are two wizards, and both have Comprehend...
  7. rmcoen

    What's In The Cards? Looking At Some Card-Based Tools For Your Game

    I think it would be interesting to have the Fate cards, and add them to a D&D campaign session. Draw three or five cards from the deck; you can spend one card per encounter, however you like. Bonus/Penalty to AC, accuracy, damage, saves, whatever. Alternatively, you can "spend" the card to...
  8. rmcoen

    The Gunfighter: A Full New Class for 5th Edition!

    Other classes take a powder, the gunfighter is here! We're going to have a ball with this one.
  9. rmcoen

    From 7 Action Types To Pathfinder 2's New 3 Action Economy

    Here's an easy "separation from commoner": Adventurers get 3 actions, commoners get 2. works with "lesser" monsters and foes, too. Maybe kobolds, wolves, and goblins only get 2 actions, but the goblin bodyguard and the shaman get 3, and the chieftain gets 4...
  10. rmcoen

    From 7 Action Types To Pathfinder 2's New 3 Action Economy

    Depends on how the feats are defined. spending two actions to get three specific effects (like the Charger mentioned above) is reasonable, and seen in many other games. The RuneQuest/Mythras system gives 2 or 3 Action Points, and defending yourself from an attack is an Action -- so feel free...
  11. rmcoen

    Lovecraftian Corruption In Your Role-Playing Campaigns

    I have played in one game that used corruption, and written a few backstories/worlds that never got run as campaigns. Generally, "corruption" in those settings was handled more as "mutation" than "lessening of rationality and control" (the definition of "insanity" I'll use here). I've played a...
  12. rmcoen

    20 Random Battlefield Events To Add Chaos To Combat!

    This is a fun idea. I was thinking something similar recently, but along the "when initiative matches" lines like pmming. I would probably have a default table with a slightly less exotic set of options, like ClaytonCross suggested, and then a tailored table for exotic and specific locales...
  13. rmcoen

    Heroes In Shades Of Grey

    When I sit down to plan a new campaign, I generally start with a starting hook, and three distant goals (partially why 4e resonated with me). Thinking back over the current and previous half-dozen campaigns, the end goals have been: stop a Far Realms incursion, stop a barbarian invasion...
  14. rmcoen

    Looking At Dungeon Tiles Reincarnated

    Like several other respondents, I mix and match these tiles with a standard beige dry-erase battlemat. Most of the time what happens is I draw the room on the battlemat, then use all the little extras from the boxes to enhance it. the last battle, for example, was in a "storage vault" with a...
  15. rmcoen

    D&D 5E (2014) UA - Into the Wild

    This, definitely this! Long-term drain/exhaustion. Proper preparation mitigates the drain, but these aren't wounds a cure spell can just fix... Ultimately, though, adventurers in a "normal rules" situation have so many resources that it just comes down to Time. (unless they are 0th or 1st...
  16. rmcoen

    Unearthed Arcana Into the Wild: New Unearthed Arcana Covers Wilderness Exploration

    This, definitely this! Long-term drain/exhaustion. Proper preparation mitigates the drain, but these aren't wounds a cure spell can just fix... Ultimately, though, adventurers in a "normal rules" situation have so many resources that it just comes down to Time. (unless they are 0th or 1st...
  17. rmcoen

    Just How Immersive Can You Get?

    I'm surprised that World of Prime didn't come up. http://www.mcplanck.com/books.html Planck has a civil engineer dropped into a world that takes the concepts of 3e rules and the society that might "realistically" arise around leveled individuals... and then disrupts the whole thing with modern...
  18. rmcoen

    Whatever Happened to D&D's Underdog?

    I've been gaming with pretty much the same group of people for the last 19 years (give or take fluctuation in jobs and such). I've been the GM for 18 of those 19 years, through about 4 campaigns. The second one I ran began with 0-level characters (D&D 2e Skills & Powers), and is still...
  19. rmcoen

    RPG Evolution: The Lost Art of Packing It All In

    I think this is probably the key issue. When I was a kid, I *loved* the game Payday. I would play it against myself if no one was available! Now that I *live* that life of bills and budgeting, it's not fun at all! Likewise, I have three kids' stuff, friends, and activities to manage, every...
  20. rmcoen

    Is D&D Too Focused on Combat?

    IME, if you don't have a good story, the (RPG) rules don't matter. The players will go play a boardgame that fills their "combat itch". Having said that, the way the rules are written can and will influence the will the story is told and played. If you are playing a grim & gritty game system...
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