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  1. K

    D&D 5E (2014) Why are we still stuck with divine casters knowing all spells?

    The cleric definitely needs some brake put on opening of a full spell list. Otherwise, his spellcasting is more versatile than the wizard's, who's schtick is knowledge of the secrets of magic. If you say that the cleric doesn't get "attacking" spells, then that's all well and good for the mace...
  2. K

    D&D 5E (2014) ,Q&A: New Skill system, Skill dice, and profiencies (May 2)

    I think that not rolling for things that don't matter is a seperate issue entirely. You could theoretically have a "fail forward" system where putting your clothes on in the morning had varying degrees of success and affected your comfort level and performance or the way people perceived you...
  3. K

    D&D 5E (2014) ,Q&A: New Skill system, Skill dice, and profiencies (May 2)

    That sounds really interesting, but I've got a hard time imagining it in a lot of situations. For example, how do you have degrees of success on a check to climb a cliff? I suppose it would work on a whole lot of skill checks though. Fording a river could take longer or you could be swept...
  4. K

    D&D 5E (2014) What happened to Legend and Lore?

    I think Mearls could have at least posted a blurb about being too busy to write a decent article. Him just saying "meh, they'll figure it out" doesn't hold well with the inclusive, keep us in the know feeling they have been trying to propogate. He could have even put in something like. "So in...
  5. K

    D&D 5E (2014) What happened to Legend and Lore?

    So I got home after working second shift on monday and saw that there was no Legend and Lore on the WOTC site. In fact, their little calendar doesn't show any articles slated for the rest of the month. Anyone know why we didn't get an article today?
  6. K

    D&D 5E (2014) ,Q&A: New Skill system, Skill dice, and profiencies (May 2)

    The idea of "oneness" does not fit all clerics. Your explanation of why the cleric uses wisdom for spellcasting is a valid one. However, it is no more valid than saying that they gain their powers from their unwavering faith and confidence in their deity. That they act as a channel for their...
  7. K

    D&D 5E (2014) ,Q&A: New Skill system, Skill dice, and profiencies (May 2)

    I like the idea of skills as bonuses to ability checks that was proposed a long time ago, and am mostly okay with the current packet's solution. (Now that I've typed that wizards will immediately release the next packet so noone will know which one I'm talking about, lol). The no skills and just...
  8. K

    D&D 5E (2014) L&L: Subclasses

    +1 Kamikaze Midget. I agree with what you are saying. Just to play devil's advocate, however, there are some potential problems. 1)Perception: People get confused about what exactly it means to be a gladiator. Also, any rules that back reference gladiator abilities will have to be very careful...
  9. K

    D&D 5E (2014) Building a Hot Rod: What I miss most in D&D Next

    Hmm, I've had the opposite experience as the OP. As we've gone along I've found that even with this small amount of material I've got room to tweak (varying between packets). The thing is, it was always about creating a unique character concept. A barbarian with the priest background and...
  10. K

    Legends and Lore: Uber Feats eat Prestige classes and Paragon Paths or give +1 to ability

    Originally I didn't like the ideaof tying feat acquisition to classes, but the more I've thought about it the more potential I see. Rather than getting rid of specialties, they could be wrapped up with your "subclass" choice. As an example, lets say that the wizard gets two feats, one at 1st...
  11. K

    D&D 5E (2014) Wildshape oddities.

    I've wondered exactly what statistics meant myself, but came to the opposite conclusion for a couple of reasons. 1) If only what is mentioned is replaced, than a dwarf retains darkvision and poison resistance as a hawk. Note that there is no specific calling out of racial versus class based...
  12. K

    D&D 5E (2014) Wildshape oddities.

    So I've noticed something odd about wildshape. The description of the ability says it replaces your game statistics, and then lists the exceptions (intelligence, wisdom, charisma, and hp). My understanding is that you lose racial abilities, class abilities, feats, and skills, since these are all...
  13. K

    D&D 5E (2014) Will magic be problematic at latter levels?

    n00bdragon, I understand your point and will try to explain mine more clearly. You are saying that if the players REALLY want to know, they can figure it out. I agree. That is scenario #1. Scenario #2 involves players (like those I used to play with and myself) who find it more fun to not be...
  14. K

    D&D 5E (2014) Should Deadly Strike be a level feature?

    I like deadly strike in general. I dislike it being a class based ability. Scaling damage is key to showing power growth in more martial classes, due to the flatter math of fifth edition. So if you miss out on it than you are in trouble as far as doing your part at later levels. Seems like this...
  15. K

    D&D 5E (2014) How to Play: Exploration (Stealth and Perception)

    Yay, supporters for the CSBCBF (Clerics Should Be Charisma Based Foundation)! From my experience more "Iconic" cleric style figures run off of charisma. They are often leaders, a crisis of faith involves losing confidence and doubting your own choices (via doubting said faith). Clerics with...
  16. K

    D&D 5E (2014) Will magic be problematic at latter levels?

    n00bdragon, aside from versimilitude (which CAN be a good enough argument in some situations), how about because suspense can be built by not knowing how much more it will take to drop an enemy except in vague terms. I always told players when something hit half hp but that was it. Also, some...
  17. K

    D&D 5E (2014) And now for something positive

    I've voiced my complaints about rogue and fighter elsewhere. I don't agree with the decision to remove disarm and push from the general combat options for all characters. THAT SAID: Dnd next, in general seems incredibly promising. Druid looks pretty awesome. I love the general design philosophy...
  18. K

    D&D 5E (2014) The New Fighter

    Klaus, I think you are missing the point. It was the having a list that I and others were referring to. That presorted list eased character creation, supplied a narrative, and could be used as inspiriation for your own customized style. Pretty much exactly the same as grouping feats into...
  19. K

    D&D 5E (2014) The New Fighter

    I think the current fighter desperately needs to things. 1) Less effects like the current glancing blow(possibly useless) and more effects like ricochet (cool and useful). 2) Fighting styles or some other theme that provides a pre-picked set of feats/"manuevers" that you can depart from at your...
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