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  1. K

    D&D 5E (2014) Dumbfounded

    I agree with points 1 and 2 of of the OP, but not post #3. I think the fighter and rogue are both a step backward ( I loved my options of assassinate, sneak attack,etc!). The fighters bonus feats could be grouped into fighting styles with the option to pick a la carte, and that would help a lot...
  2. K

    D&D 5E (2014) The New Fighter

    So martial damage dice and manuevers went the way of the dodo. Deadly strike (and multiattack for the fighter and rogue) have taken it's place, with old manuevers becoming feats or class abilities. I'd like to show a comparision of the old fighter to the new one. OLD FIGHTER -Got access to...
  3. K

    D&D 5E (2014) L&L: New Packet Hits This Wednesday

    I just wanted to point out that Mearls didn't say that they were getting rid of martial damage dice. He said that they were getting rid of the martial damage BONUS. I think that was the static number that scaled up +5, +10, etc. If it is, they had stated that it was pretty much a place holder...
  4. K

    D&D 5E (2014) Things through all the playtests I have not liked

    If I undrstand your suggestion, Sardrik, a spotter rolls against a dc and the skill of the opponent would have little effect. I want my character to have a much harder time noticing Grisendorf the master assassin sent to eliminate my troublesome character, than Blarb, the orc with the peg leg...
  5. K

    D&D 5E (2014) Remaking the Cleric into a Domain Priest

    I think that may be a first :p.
  6. K

    D&D 5E (2014) Crazy dice ideas

    While I highly doubt Next will go in that direction, your idea sounds interesting. If I saw it as some sort of module or as the ruleset for a game I would pick it up and read more about the specifics.
  7. K

    D&D 5E (2014) Remaking the Cleric into a Domain Priest

    Actually, I don't think that there is nearly as solid of an argument for intelligence as charisma. Looking at fantasy fiction (dragonlance, which is intimately tied with DnD, as an example) there aren't nearly as many sage type clerics as their are wise or charismatic ones. Ironically, however...
  8. K

    D&D 5E (2014) Have you moved on yet? Has Wizard's handled this properly?

    I have only played sporadically for the past few years due to changes in my life and gamer friends moving. 4E was kind of a dissapointment to me. It showed a lot of potential, and then veered off the track. (I'm referring to the core 3 books, I never got any more than that). Obviously that is my...
  9. K

    D&D 5E (2014) Is character creation too front loaded?

    I think it depends on the background. I don't think you should have to wait to 5th level or earn via roleplaying the commoner title. Now the background trait that gets you help from other commonfolk? That I could see. One take is that a "knight" could be someone who is respected as an aspirant...
  10. K

    D&D 5E (2014) Lightning Bolt, Web, and Sleep

    So you are so used to playing with your house rules that you forgot to mention them? That happens a lot. You are forgiven, THIS TIME. ;) Still, in reference to your "heirarchy" idea I mentioned more than just coup-de-grace. Taking a person out of a fight and teaming up on them when they come...
  11. K

    D&D 5E (2014) Lightning Bolt, Web, and Sleep

    I have to respectfully disagree with your evaluation of sleep Ren. Not counting coup-de-grace, if you sleep an enemy in the middle of a fight (assuming they don't get woken up by the noise of fighting) another enemy has to waste a turn waking them up. And if they can't you take out all the other...
  12. K

    D&D with checkpoints?!

    Okay, I have actually GM'ed and used "save points" more than once. One time was using a Final Fantasy rpg (they didn't include them, but I did, complete with a flash of glowing blue light and a sense of peace), but I don't think that really counts. Another time I gave the party an artifact that...
  13. K

    D&D 5E (2014) Lightning Bolt, Web, and Sleep

    Sleep seems a little fiddly to me as well. I'm pretty sure the 6 second round is actually mentioned in the "How To Play", but I wouldn't swear to it. If I am understanding the common theme between your threads ren, it seems to be that next is broken. You are trying to perfectly align everyone...
  14. K

    D&D 5E (2014) Remaking the Cleric into a Domain Priest

    Prepare for Thread Drift! Kind of a thread drift, but the druid/cleric debate is one of the reasons why I prefer charisma for clerics. Look at the iconic skills for wisdom and the iconic skills for charisma. I can see an iconic cleric intimidating with the threat of his deity's wrath, or...
  15. K

    D&D 5E (2014) Expertise Dice Alternative

    I think the reason they left out the push and knockdown manuevers was to get us to use the rules for doing it the generic way in the latest packet. That's just a theory though. I also remember reading an article where it was commented that the die size increasing was integral to keeping the...
  16. K

    D&D 5E (2014) Cleric spells that don't suck

    Personally, I like them. But let's not forget that strategy is a part of the game for many people. Deciding who to buff and protect and when is part of the fun. WOTC really has their work ahead of them trying to please everyone without a 1,000 page PHB.
  17. K

    D&D 5E (2014) I hate expertise dice as a universal mechanic.

    Actually, I've played lots of video games where there were characters who were awesome in combat and others who were awesome in exploration. The difference is that I "played" the whole party, not just one character. Let's not muddy the waters by bringing in video games that may very well be...
  18. K

    D&D 5E (2014) Expertise Dice Alternative

    I like the overall concept. Definitely think that consistent fighters and unexpected rogues would give them each some more definition. I still think dice instead of points are the way to go. Having dice from the get go allows for further differentation via die type vs number of dice (though...
  19. K

    Things from Beyond the Stars

    Melding Lovercraftian horror with the heroic fantasy of D&D certainly does take some finesse. "The Unknown" and insignificance are central themes, and a game all about killing stuff with stabby fire does seem at odds with it. Lovecraftian Horror requires an emotional connection to the characters...
  20. K

    D&D 5E (2014) Stealth, Spot, and Listen

    I think they may have changed them for these reasons. 1) To see peoples thoughts on the change. It is a playTEST, after all. 2) Some people complained that the previous unified skill was "a god skill" I personally don't agree with this. 3) So it would be a touch easier to model...
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