Costs look sensible to me.
Re Cleansing Flame - surely as it is a godling this would be 7th level spell or lower, or even 8th level spell or lower.
Incite Ignition - I'd go with CON save to keep it simple (and physical).
Hmmm...doesn't seem hugely high but much more value if you can choose after a critical I agree...
I have a few 1-in20 risks in my campagin and I never seem to roll them :LOL:
Pondering this - current DnD has many magic items as near-indestructible, contra to AD&D days where they were only marginally less vulnerable to rust monsters, fireballs etc. Pondering the idea of a buff that might put them at risk of destruction - allows for more magic item circulation...
https://www.dndbeyond.com/monsters/4012352-green-dragon-warrior
(I am cutting and pasting each from scratch as I think the reason some are "disappearing" from my end is dndbeyond is classing various ones as later versions of other. So labour intensive this way)
ok done - others to come
https://www.dndbeyond.com/monsters/4026462-black-dragon-warrior
https://www.dndbeyond.com/monsters/3985108-blue-dragon-warrior
Yeah was pondering about the one-hour friendliness and whether that was somewhat like an "attunement" (as it were) but the iron flask description makes no comment about this.
Soo.....in one game I DM, the party has just encountered an angry huge elemental. They happen to have an iron flask that already contains a (smaller) elemental. Where we stopped for the night, battle was about to ensue. The iron flask-holder proposed releasing the elemental it contains (which...