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    D&D 5E (2014) This is a directory of posters who think the sorcerer needs fixing

    I disagree about Sorcerers having features solely focused on their archetype/elemental type. A sorcerer is more than a "1 trick pony". He/she is a spell caster that can channel magic from within. Your vision will further confine the class, not expand its potential. Imagine stating based on your...
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    D&D 5E (2014) This is a directory of posters who think the sorcerer needs fixing

    The spells by acquired by the following... Ritual feat - only rituals. Requires using a feat. The increase in spells should be freely available. Elemental adept - gain no spells, just improve damage from certain spell types Magic initiate - 2 cantrips and 1 spell. 1st - Sorcerer gains...
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    D&D 5E (2014) This is a directory of posters who think the sorcerer needs fixing

    I thought you were trying to end the discussion by your comments .. and ... If I misunderstood, that was my error. Your perspective is accepting the class as written by your comments. Our opinion through play and enjoyment (lack of) is that the class needs a revision.
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    D&D 5E (2014) This is a directory of posters who think the sorcerer needs fixing

    Yes, very observant of you. However, their lack of action or your opinion will neither silence our voice nor cease our attempts in creating a sorcerer that we envision. We hope their current lack of attention to correcting the Sorcerer is due to their attention of correcting the Ranger class...
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    D&D 5E (2014) This is a directory of posters who think the sorcerer needs fixing

    Thank you for the attempt. You have not changed my opinion of the Sorcerer needing changes. There is a high level of frustration and disappointment when playing the Sorcerer as is written.
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    D&D 5E (2014) Building a better Ranger

    I agree that the latest UA version is the best, but a few changes that others have touched upon: 1. A spell-less version and conclaves with modifications made to represent a spell-less version such as adding herbalism. Compensate by offering features at the "empty" level features. 2. Domain...
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    D&D 5E (2014) If you had to choose between Sorcerer bonus spells or expanded

    Did not express myself properly. Was trying to write that without having the option of knowing more spells, I would find the class unbearable. I am playing a homebrew Weaver sorcerer using spell points. And with spells known progression, I can know 22 spells at level 20. Also, sorcerer spell...
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    D&D 5E (2014) If you had to choose between Sorcerer bonus spells or expanded

    Currently playing 13 level Sorcerer and with only 3 "Blast" spells, there are not enough spells known. Yes you can cast a spell at a higher level, but that doesn't alleviate the problem of having the lowest number so spells of all full casters and barely more than 1/3 caster who don't rely on...
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    D&D 5E (2014) If you had to choose between Sorcerer bonus spells or expanded

    I disagree that adding more spells would make it another Wizard. Your looking at increasing number between 20-22 spells, similiar to a Bard. And like a Bard, you can't change them after a rest as a Wizard. In comparison, the Cleric & Land Druid can have the most prepared spells at 35. BTW the...
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    D&D 5E (2014) If you had to choose between Sorcerer bonus spells or expanded

    I apologize that I came across as aggressive. I was just surprised
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    D&D 5E (2014) If you had to choose between Sorcerer bonus spells or expanded

    If you give Warlocks their pact spells for free, then you are giving them 29 spells known in addition to any invocation-like spells known. 15 spells + 10 pact spells + 4 spells mystic arcanum + up to 8 invocations that are spells. Isn't that a lot of spells to have known?
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    D&D 5E (2014) If you had to choose between Sorcerer bonus spells or expanded

    I find it frustrating to be so limited in spell selection. And multiclassing to gain more spells is something I was not interested in pursuing. I am glad though that you find it enjoyable. I was fortunate to have a GM and fellow players to help modify and make it enjoyable to play. As long as...
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    D&D 5E (2014) If you had to choose between Sorcerer bonus spells or expanded

    The deviation from the threads original post was/is due to my inability to maintain control and for that I apologize. I must admit I am surprised that the majority who have responded favor origin spells versus a flat increase in number of spells known. In my opinion, by selecting origin spells...
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    D&D 5E (2014) If you had to choose between Sorcerer bonus spells or expanded

    I wholeheartedly agree that the Sorcerer should have automatically been given the spell point variant option, which would have made them different from other classes, as the warlock with its spell slots. This would have also affected multi-classing as in the warlock class. In addition, spell...
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    D&D 5E (2014) If you had to choose between Sorcerer bonus spells or expanded

    The Sorcerer needs a complete overall with respect to archetypes, other abilities, and not such a tax on sorcery points for spell slots, metamagic, and abilities. I did not intend to start another discussion on what sorcerers needed to be more enjoyable to role play as well as making them on par...
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    D&D 5E (2014) If you had to choose between Sorcerer bonus spells or expanded

    I have to respectfully disagree about the sorcerer having the perfect number of spells. Having played them as well as conferring with others I have played with and players from other groups, our personal opinion is that they are very limited in spell number. You can play them however you like...
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    D&D 5E (2014) If you had to choose between Sorcerer bonus spells or expanded

    So far it seems archetype spells are favored in the limited responses given. Though would love to have a larger response to the survey. I understand that some do not want to change what is published in the PHB, but any changes, even spells added via archetype, will alter what is published. So I...
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    D&D 5E (2014) If you had to choose between Sorcerer bonus spells or expanded

    Was wondering what the general thought would be. I have read discussions on Sorcerers not having enough spells known and ways to rectify the problem. The two methods are increase the number or adding archtype spells. My opinion is a flat increase in the number of spells known and offer...
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    D&D 5E (2014) Why I Am Starting to Prefer 4d6 Drop the Lowest Over the Default Array.

    We always did roll 4d6 and drop lowest but some players had terrible rolls, even when they allowed to reroll 1 or 2 more times. Others seemed to have godly roll. One person had the luck of the gods as she always rolled atleast 2 18s while the other rolls were good as well What we are trying now...
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    D&D 5E (2014) Dual weilder feat needed to draw 2 weapons?

    Thank you for everyone's replies. I apologize that I did not know this topic was already discussed and there was mention of it already in the book. But gathering opinions and the method of handling it is still very helpful.
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