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    D&D General [rant]The conservatism of D&D fans is exhausting.

    You speak about "D&D" as if it's a single thing. But it's not. Here is an example of D&D play, that I've already posted in this thread in reply to you; it has exactly the same structure/process as the runes example: To reiterate - in that example the player's action declaration is "I identify...
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    D&D General [rant]The conservatism of D&D fans is exhausting.

    This is one meaning of "simulation" in RPGing. It's not the only one: see eg @clearstream's posts in this thread. It's not the meaning that Sorensen uses either.
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    D&D General [rant]The conservatism of D&D fans is exhausting.

    I mean, it can: "I hope you bought me a bicycle for my birthday. Oh, you did? My wish came true!" The significance of "hope" is for action resolution: very roughly, on a success the hope tends to be realised; on a failure, it tends to be dashed. As I've also posted, this is as true for an...
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    D&D General [rant]The conservatism of D&D fans is exhausting.

    That's good - thank you! Yeah, this is the sort of thing I have in mind in talking about how demanding Sorensen's principles are. Edwards is sensitive to this issue, too, in his simulationism essay (and to be honest that's probably where I learned to think about it clearly in the context of...
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    D&D General [rant]The conservatism of D&D fans is exhausting.

    Elaborating on my point not far upthread, that inferences like If X is a disputed proposition of physics, and Einstein conjectured it to be true, then it is more likely to be true than one might otherwise suspect are sound: The following counterfactual claims can both be true, of the same...
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    D&D General [rant]The conservatism of D&D fans is exhausting.

    It's the hope arrived by a Solitary Traveller who is a Cunning Expert. His hopes are likely to be accurate - it's not a punt in the dark. This is why I find this notion of "reality warping", "wishing ability" etc so frustrating. It is projecting something onto the resolution framework that is...
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    D&D General [rant]The conservatism of D&D fans is exhausting.

    I think the sort of thing you describe - whether generated via the Oracle or via the GM's imagination - is one of the things that Sorensen's principles 3 and 4 are meant to exclude. The magical trap is, after all, very similar (in structural/process terms) to the startled chef. But all creative...
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    D&D General [rant]The conservatism of D&D fans is exhausting.

    Isn't it just an abstraction/simplification? As in, all locks and traps are about the same in their mechanical complexity. The AD&D DMG does have rules (fairly punitive ones) for adjusting the difficulty of climbs; the level of the intended victim adjusts the difficult of picking a pocket...
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    D&D General [rant]The conservatism of D&D fans is exhausting.

    Schroedinger's treasure! Sorensen addresses this, in part at least, in principle 3: If the GM is also author, designer, and creator of the fictional world, they must adhere to the fictional world created before play begins. Once at the table, the world cannot be changed except by purely...
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    D&D General [rant]The conservatism of D&D fans is exhausting.

    But once you introduce "affect" you are brining in something more than mere "diegesis". You are bringing in the Sorensen point about change.
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    D&D General [rant]The conservatism of D&D fans is exhausting.

    It's not just about degenerate results. It's about audience response. Contrast the following two scenes: In a Superman movie, a baddie shoots at Superman. In a Mission Impossible movie, a baddie shoots at Tom Cruise's character. In both movies, the audience knows - intellectually - that the...
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    D&D General [rant]The conservatism of D&D fans is exhausting.

    Now the strange runes episode turns out to involve "diegetic mechanics": the mechanic simulates a diegetic event, namely, the making of a happy discovery. There's a reason that the Sorensen manifesto focuses on change to the fiction as well as events within the fiction. It's not just about...
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    D&D General [rant]The conservatism of D&D fans is exhausting.

    Right. The events of writing the story aren't part of the story; nor is being a member of the audience part of the story. That's all. I think this quickly gets into the metaphysical weeds. The prop qua token is not part of the fiction. But the map-type that it instantiates is also instantiated...
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    D&D General [rant]The conservatism of D&D fans is exhausting.

    Some mechanical elements are, or at least are intended to be, representational: eg D&D stats; Burning Wheel skill ratings; and the like. Some mechanical processes are supposed to be representative, too. Eg I think that in 3E D&D, rolling a Fort save vs poison is supposed to represent the...
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    D&D General [rant]The conservatism of D&D fans is exhausting.

    I think you were right the first time!
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    D&D General [rant]The conservatism of D&D fans is exhausting.

    I want to say - tentatively, perhaps - that the analogue of this in a RPG would be the GM drawing a sketch of what the PCs can see. Or the GM telling the players that their PCs are handed an elaborate map, and handing them a rather plain hand-drawn or simply printed map. That is, the...
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    D&D General [rant]The conservatism of D&D fans is exhausting.

    My own view - which is based on both aesthetic preference and what I've experienced in RPG play - is that character-focused play becomes more satisfying when it is undertaken in a mode closer to Apocalypse World or Burning Wheel - foregrounding the player's creative act in playing their PC -...
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    D&D General [rant]The conservatism of D&D fans is exhausting.

    If it can be simulationist for Wolverine's player to declare I met this person in the past, why can't it be simulationist for a character's play to establish, via an appropriate dice roll, that they are reading runes that reveal a way out? These are both instances of players contributing to the...
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    D&D General [rant]The conservatism of D&D fans is exhausting.

    The authorship of the novel is an event that happens in the real world, and is undertaken by the author. But the story - unless it includes the author somehow (some old Marvel comics use to do this) - is, in itself (to the extent that phrase makes sense for a fiction), independent of the...
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    D&D General [rant]The conservatism of D&D fans is exhausting.

    I think DL shows the strengths of an integration between scenario and PCs. Doing it DL style, with the same person authoring both elements, makes sense. If the players are going to author the PCs, and the scenario is meant to speak to them, I think there are issues with outsourcing DL-style...
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