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    D&D General [rant]The conservatism of D&D fans is exhausting.

    Do you have anything to say about these things? I mean, it seems fairly obvious - doesn't it? - that simulationist experiences of subjects are only identifiable in play. Given that the experiences that are being referred to are play experiences, how would they be otherwise identified? Perhaps...
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    D&D General [rant]The conservatism of D&D fans is exhausting.

    How? As in, how does it break with a notion of simulation? And how is the runes episode an example of making a decision that might be problematic in terms of what you are trying to simulate?
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    D&D General [rant]The conservatism of D&D fans is exhausting.

    There is no "GM of the real world". The real world is not an imaginative leisure activity with role-differentiated participants.
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    D&D General [rant]The conservatism of D&D fans is exhausting.

    I don't see how this answers my questions about T&T and TB2e.
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    D&D General [rant]The conservatism of D&D fans is exhausting.

    There is no "GM of the real world". The real world isn't a leisure activity involving imagination distributed across asymmetric game-play roles.
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    D&D General [rant]The conservatism of D&D fans is exhausting.

    So is this an example of RPGing per se, or of simulationist RPGing? What do you have in mind?
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    D&D General [rant]The conservatism of D&D fans is exhausting.

    Having succeeded on the Insight check, the player then decided what the relevant argument was. The GM deciding that there are sharp stones that cut the rope isn't diegetic, unless the GM is playing a rock spirit that decides to suddenly become sharp and cut the rope. The weather is outside the...
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    D&D General [rant]The conservatism of D&D fans is exhausting.

    @EzekielRaiden I haven't followed all the details of your guard-bribing example. But my general experience, which underlies the conjecture I now state, is that when a GM says the guard can't be bribed it's because they have some other action or scene or event that they want to play through...
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    D&D General [rant]The conservatism of D&D fans is exhausting.

    This is no different from the rope case. A rope can't be severed without their first being a sharp rock. And how was the sharp rock posited? In response to a die roll yielding an unsuccessful result. As to what you say about D&D, here is a counter-example: I'm not sure what edition that...
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    D&D General [rant]The conservatism of D&D fans is exhausting.

    So D&D is simulationist, whereas T&T is not, because D&D includes weather rules? How many tables use those rules? To what end? I mean, my Torchbearer 2e game features weather, environmental effects, PCs being Afraid, Angry, Hungry and Thirsty, Sick, Injured and Exhausted. Objects can (and...
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    D&D General [rant]The conservatism of D&D fans is exhausting.

    What I don't understand is how these are simulations in any manner that is more particular than just playing a RPG. I mean, when I play/GM Burning Wheel there is travel, life, negotiation, exploration etc. Likewise when I GM MHRP/Cortex+ Heroic. But upthread I seemed to be told that my play is...
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    D&D General [rant]The conservatism of D&D fans is exhausting.

    I put player contribution and the players' knowledge of history in the same basket, when it comes to understanding how RPGing works - because both remove the need for the player to ask the GM what they, as their PC, know and believe, and instead allow the player to rely directly on their own...
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    D&D General [rant]The conservatism of D&D fans is exhausting.

    The first thing in this quote is the "isekai vibe" - the character is ostensibly at home in this imagined world, but to the player the world is unknown and strange. The second only makes sense in the context of "beat the module"/"solve the mystery" play; what, quite a way upthread, I also...
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    D&D General [rant]The conservatism of D&D fans is exhausting.

    But what is the simulation? I don't see how you are describing a simulation as opposed to just a RPG.
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    D&D General [rant]The conservatism of D&D fans is exhausting.

    A person reading runes is also diegetic, it occurs within the world of the narrative. So now my episode with the strange runes is diegetic!
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    D&D General [rant]The conservatism of D&D fans is exhausting.

    What I mean by that is that the GM is establishing the bulk of the fiction: the setting, the situation, the consequences of action declarations.
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    D&D General [rant]The conservatism of D&D fans is exhausting.

    Especially because the claim that failure means less noise assumes that (for instance) failure can't include things like making a noise louder than intended by hitting something with a hammer; forgetting to oil the hinges and so having them squeak; etc. Which is to say, it assumes that the...
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    D&D General [rant]The conservatism of D&D fans is exhausting.

    Yep. Pink elephants also ride in on little tricycles, while Vecna turns up in a clown car. I can't believe it's taken you so long to work out what all my RPGing looks like!
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    D&D General [rant]The conservatism of D&D fans is exhausting.

    This language of "the GM allows" is, to me, a hallmark of GM-driven/GM-centred play.
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    D&D General [rant]The conservatism of D&D fans is exhausting.

    What sort of simulation are you running with D&D that you can't run with (say) T&T? Or to put it even more bluntly, what sort of simulation are you running with D&D, that is distinct from just playing a RPG where the GM makes up most of the fiction?
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