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  1. Jester David

    Pathfinder 2E Release Day Second Edition Amazon Sales Rank

    It was pretty damn comprehensive. And it could be paired with a case of the Runelords minis released at the same time for a more all-in experience than B&G. The APs were the flagship line for the first few years. They put out accessories because they were needed to tell the APs they wanted to...
  2. Jester David

    Pathfinder 2E Less Opportunity Attacks

    IIRC, when Attacks of Opportunity were introduced in 2nd Edition's Combat & Tactics it was less about making front line defenders sticky and more about making disengaging from combat harder. It was a verisimilitude/ simulation factor. Backing up from enemies shouldn't be easy. When MMOs were...
  3. Jester David

    Pathfinder 2E Release Day Second Edition Amazon Sales Rank

    I believe Call of Cthulhu is also extremely popular overseas, in Korea. It's popularity might only be tangentally related to CR.
  4. Jester David

    Pathfinder 2E Release Day Second Edition Amazon Sales Rank

    And that's the catch. If I'm going to play a generic fanatasy game, I might as well play D&D. If I can't tell different stories there's no reason for me to go OSR/ Pathfinder (d20SR?) Learning a whole new rule set to do the same thing is silly. If I'm going to spend hours learning how a new game...
  5. Jester David

    D&D 5E (2014) What’s So Great About Medieval Europe?

    Let's rephrase that ever so slightly: You arent requited to play in my game. Nor am I required to let you play. Not am i required to treat Orcs savage people with dark skin with any nuance. Nor is that racist. If I want to treat them like undead instead of humans, if that's the narrative I've...
  6. Jester David

    D&D 5E (2014) What’s So Great About Medieval Europe?

    At first, sure. But it’s not like there isn’t a long real world history of certain religions and faiths being dismissed as “evil” or “violent”. Someone who has heard all their life that their faith preaches intolerance and hate might be understandably upset to see people killing cultists on...
  7. Jester David

    D&D 5E (2014) What’s So Great About Medieval Europe?

    Sure. Because no one would have a problem with religious persecution and find that upsetting....
  8. Jester David

    D&D 5E (2014) What’s So Great About Medieval Europe?

    That’s fine in a vacuum. But D&D is a social game. And when I’m playing at a table with your fantasy elf game and my moral reading at odds, them I’m not having fun. And when someone isn’t having fun at the table, that tends to bring other people down, either intentionally or otherwise. And...
  9. Jester David

    D&D 5E (2014) What’s So Great About Medieval Europe?

    Right. But “multiple cultures” means nothing if one is still “eeeevil”. And the idea of an elf culture that is pure “eeeevil” is what sent us down this rabbit hole. And it brings up the catch-22 situation I invoked earlier. If you have multiple orc cultures, and none of them are killable them...
  10. Jester David

    D&D 5E (2014) What’s So Great About Medieval Europe?

    There is a dilemma though, which I outline here: 5E - What’s So Great About Medieval Europe? Many people have a problem with “evil humanoids”.
  11. Jester David

    D&D 5E (2014) What’s So Great About Medieval Europe?

    And it’s problematic to reduce other human cultures to a killable “other”. It’s literally racism, which is the opposite of “no biggie”.
  12. Jester David

    D&D 5E (2014) What’s So Great About Medieval Europe?

    Sure. But as technology advances in England it also advanced in France, Spain, Denmark, and the like. You didn’t have a nation that was just 300 years behind living next to a refined nation. The question of why orcs are savage remains. And if it’s cultural, than it’s likely the, being oppressed...
  13. Jester David

    D&D 5E (2014) What’s So Great About Medieval Europe?

    Which doesn’t solve the problem, because it just becomes “nurture” then, and killing orcs from the “evil subculture” you’re killing people who could be redeemed and are just misguided.
  14. Jester David

    D&D 5E (2014) What’s So Great About Medieval Europe?

    Okay, fair. But the trolls riding raptors around Mayan temples have been around since Vanilla in 2004.
  15. Jester David

    Critical Role PSA: You are not Matt Mercer

    The "complaining that the DM isn't Matt Mercer" or "complaining that a PC is making a CR clone" is this gaming generation's "complaining that the PC made a Drizzt clone." It happens. We've all heard about it happening. We all know someone who had a friend of a friend who had that happen in a...
  16. Jester David

    D&D 5E (2014) What’s So Great About Medieval Europe?

    But why are all orcs warlike? If it's not by nature then why are all orcs from multiple locations in a content warlike? Why are they still wearing crude armour and weaponry when dwarves and elves have had better technology for hundreds of years? If you rule out "it's their nature" and orcs are...
  17. Jester David

    D&D 5E (2014) What’s So Great About Medieval Europe?

    World of Warcraft was released sixteen years ago, before today's 20yo gamers could read. It IS from back in the day. -edit- Also... trolls speak with a Jamaican accent...
  18. Jester David

    D&D 5E (2014) What’s So Great About Medieval Europe?

    Relinking for ease of reference: Buying power has very little to do with it, because RRPs are irregular sources of income. It's small one-time purchases. Keep in mind, people 16-25 likely have jobs, even if part time. So buying $150 of books is not impossible. And groups only really need one...
  19. Jester David

    D&D 5E (2014) What’s So Great About Medieval Europe?

    I've thought about that a lot recently, and wondered if if it should become a blog... Now, for intelligent humanoids (drow, duergar) it's a bad idea to have them be inherently evil. Even predominantly evil has its issues as they're classically dark skinned. I think we've seen a move away from...
  20. Jester David

    D&D 5E (2014) What’s So Great About Medieval Europe?

    According to the demographics shared by WotC 40% of D&D players are already Generation Z. (Millennials are 40-25.)
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