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  1. Z

    Low Fantasy Gaming Deluxe Edition - Kickstarter

    I keep reading "LFG" as "Looking for Group" and getting confused. :)
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    Blending the D&Ds

    In this mental exercise, I end up with a slimmed down D&D 3.5 with a "build your own class" system.
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    Pathfinder 2E Update: Red Flags and Fatter Fireballs

    Its interesting to me that if when say the problem is that too many characters are dying, that they focus on the dying rules. They must have more info that shows that's the heart of the problem. But in our own local playtest, the damage being done is quite significant, countered by heals being...
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    Pathfinder 2E Update: Red Flags and Fatter Fireballs

    The playtest group in which I play is hopelessly behind, but we'll get to Red Flags eventually.
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    Do you ever "call" fights?

    Sure. Calling fights can save time and keep player interest levels up. It depends on the situation. Sometimes you just know its time. Othertimes, you can ask your players. "This fight seems settled; shall we call it?" As for calling a fight when its going bad for the PCs, I understand why you...
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    The Latest Pathfinder 2 Playtest Update Has Dropped!

    I don't recall if the update docs have decoration, or not. I'm using the PDFs and I guess haven't taken the time to notice. If I'm not mistaken, Paizo is not updating the rulebook, though somebody outside of Paizo is rumored to be doing so. Also, the last I looked Hero Lab Online wasn't keeping...
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    The Latest Pathfinder 2 Playtest Update Has Dropped!

    I'm not sure what you consider to be printer friendly, but I think the formatting is still the same. Update documents are not complete rulebooks, just summaries of changes.
  8. Z

    [PF2] Big rules update incoming

    We played and I updated this message as we went. This way will hopefully avoid my faulty memory. We have another player this week, adding a Bard to the group. Prior to play we discussed the new (1.3) dying rules. They didn't seem overly complex, yet the DM decided to skip them and go with the...
  9. Z

    [PF2] Big rules update incoming

    I've chatted with the DM more... He recalls only 5 crits total. He used -4 for second attack because of Agile Claws. He doesn't remember the Ranger being down every round and that the Ranger got to attack some. That's not what I recall, but he's probably right. He also recalled that the Ranger...
  10. Z

    [PF2] Big rules update incoming

    The DM's rolls were not visible to me. I only saw the results. There were crits every round; sometimes there were 2 Crits from 3 attacks. It would be unlikely that it was always the first attack. He didn't have a reason to fudge against the PCs. It sounds like he wasn't using a -5 penalty for a...
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    [PF2] Big rules update incoming

    20 AC is what the Ranger was. The Ranger was Bow/Two-Weapon. The Manticore landed at least one Crit every round, sometimes two. The Monk/Wizard had a 21 AC with the Shield Cantrip up (most of the time), 20 AC otherwise. The Monk/Wizard had no STR bonus, so was just hitting for 1d6. The...
  12. Z

    [PF2] Big rules update incoming

    We had rested prior to the fight. Full HP, full spells, etc. If we hadn't been, the Cleric couldn't have healed for as long as he did and some of the offense would have been missing too. This group rests a lot because the newer players tend to spend their powers/assets quickly. We had been...
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    [PF2] Big rules update incoming

    I think this might have changed our last playtest fight with the Manticore into a TPK. At the least, folks would have been dipping into Hero Points, but I'm not sure it would have mattered. I think the Ranger would have been toast in round 3 even spending his Hero Point. The DM would have had...
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    PF2 Playtest: 10 Things I Like

    Can you expand on this? Do you make characters with pencil and paper, or use some automation?
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    [PF2] Game Session Experiences (Playtest or Homebrew)

    I was thinking about this over the weekend and it isn't as big a difference as I originally thought. In PF1 we make weapons with kicker dice all of the time.
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    Starting the Pathfinder 2 playtest tonight (at last!) - any tips?

    Yes. The choice is to either cater to the lives of the players, or not have a game. This game is a mix of around 10 veteran and new players. About 1/2 of the players have the PDFs and/or a Hero Lab Online license. The others really aren't capable of making a character by themselves. Everyone is...
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    Starting the Pathfinder 2 playtest tonight (at last!) - any tips?

    Oh, well that helps a lot. I'm trying to think of the sticking points we've had with the rules, in case that helps. We had confusion about what rolling a "20" means. We had confusion about "take 10" and how its replacement works. (Or fails, as the case may be.) We've had lots of transitional...
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    Starting the Pathfinder 2 playtest tonight (at last!) - any tips?

    PF2 Players? Do you mean the playtest? If so, and its the first session, we spent most of it making characters, roughly 2-3 hours. It will be longer if you're all sharing a book and none of the players have looked at the rules in advance. The PDF offers some search abilities, but searching on...
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    [PF2] Game Session Experiences (Playtest or Homebrew)

    I'm playing in a playtest group and we just played again last night. We're not fast enough to keep up with the playtest schedule. We also have trouble keeping up-to-date on the rules Updates. Its a pain in the butt to sort through the rules PDF and 3 update PDFs. I'd say that folks are more...
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    Pathfinder 2E What to call PF1-style Archetypes in PF2?

    I see now I didn't really address the question of what to call something that replaces non-class feat portions of a class. Some ideas: An Alternative Class, or Alt-Class? Subclass? Variant Class, Class Variant, Class Variation? I'd make the ZZ-Ranger Alt-Class that replaced "Hunt Target" with...
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