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  1. LostSoul

    D&D 5E (2014) What I think I'm going to do about skills

    I think it depends on how you define balance. To me, balance means that the players have to make decisions where no course of action is obviously better than another - their choices are balanced. (It's important to note that there must be a difference in the outcome - otherwise there's no...
  2. LostSoul

    D&D 5E (2014) Can mundane classes have a resource which powers abilities?

    A little late to the game... Represents what the character does - I like that. That phrasing makes things a little clearer to me. I have trouble getting the idea of dissociated mechanics, though I could probably recognize which ones are which. I think it's because I don't approach the game...
  3. LostSoul

    D&D 5E (2014) Can mundane classes have a resource which powers abilities?

    If the game rules are the physical laws of the game world, why would you assume the character is unable to control luck in some fashion? If the game rules aren't the physical laws of the game world, don't we run back into the "hockey button sludge" aspect that Manbearcat brought up earlier...
  4. LostSoul

    D&D 5E (2014) Are you happy with the Battlemaster and Fighter Maneuvers? Other discussions as well.

    In 1E, I don't think you can select which target to attack. Who Attacks Whom: As with missile fire, it is generally not possible to select a specific opponent in a mass melee. If this is the case, simply use some random number generation to find out which attacks are upon which opponents...
  5. LostSoul

    D&D 5E (2014) Can mundane classes have a resource which powers abilities?

    I don't know - if the decision was "to win this basketball game", then they (PC & player) are both making the same decision. (Whether or not that's an interesting decision is another issue.) When you start to drill down into more detailed actions you can still maintain the relationship. I'm...
  6. LostSoul

    Tell Us Of Your Game Settings

    My setting is based on the 4E implied setting with my own take on things. 1. Not sure. "All you need to get what you want is the will to make it happen" is maybe one. "And in the process you will be changed." Maybe that's another. I haven't really thought about it that much. In terms of...
  7. LostSoul

    D&D 5E (2014) Legends & Lore Article 4/1/14 (Fighter Maneuvers)

    Yeah, I and now I wonder if there's something in one of the books about it too. Sometimes I forget that the SRD is missing quite a bit of content! I like the 3E advice a lot. The 4E advice, not so much (any more, at least). I tend to side with ExploderWizard on this - D&D combat is best when...
  8. LostSoul

    D&D 5E (2014) Legends & Lore Article 4/1/14 (Fighter Maneuvers)

    One thing I've always wondered about this "tripping oozes" thing - can't you trip oozes in 3E? There doesn't seem to be any rule against it. Maybe I'm missing something.
  9. LostSoul

    The details in the Devil

    It's 10 + 1/2 HD + Cha mod (10 + 8/2 + 1). Increasing its HD will increase the save DCs.
  10. LostSoul

    Should you be able to cut a beholder's eyestalks off?

    I agree with this. You might have specific write-ups for specific monsters that work differently: "On a critical hit, the beholder loses a random eye stalk." That's probably the best you can get with an abstract combat system. If you move away from abstract combat the whole combat system...
  11. LostSoul

    D&D 5E (2014) Move Attack Move: Issues with The New Standard for Combat

    Dissociated mechanics can sometimes create strange results. If you don't mind dissociated mechanics, then there shouldn't be a problem.
  12. LostSoul

    *groan* Cohort Questions.

    Seems to me like this is asking for a random table... So yeah, you get a cohort; let's see what you've attracted. The class entry could be a (weighted) list from 1 to whatever; what you roll, though, depends on your class. (You can give the individual dice colours so that they give you more...
  13. LostSoul

    Return to the Temple of Elemental Evil

    It was part of the module - something I added on. That's the only reason. Well, that and I think it's a cool artifact. I was thinking it'd be one of the few ways to get to the final place, since the gods don't want anyone there and have probably locked it up pretty well (some kind of astral &...
  14. LostSoul

    The Power of Prayer

    I have a bunch of answers, depending on the specific game in question. Which seems right to me in some way. Anyway. B/X: A % roll, with a low chance of success (1-2% or so) modified by level. "The gods do care and will intervene, but only for those who have shown that they are exemplars of...
  15. LostSoul

    Return to the Temple of Elemental Evil

    This campaign is still active - our group floats between different campaigns & games all the time, but we tend to leave the others on the back burner. The PCs defeated the Triad with at least one PC death and another lost to the Deck of Many Things. One PC went to save the lost PC's soul from...
  16. LostSoul

    D&D 5E (2014) Can mundane classes have a resource which powers abilities?

    I was thinking that setting yourself up in the position was the resource, and you spend it by backstabbing (moving out of position). Which is a pretty tortured use of the terms! A) Your class gives you the ability to gain a resource & spend it, 2) That resource is "being behind and unseen"...
  17. LostSoul

    D&D 5E (2014) Can mundane classes have a resource which powers abilities?

    I wonder if there's any interest in a resource based on positioning. edit: AD&D Backstab is an example of that. Sneak Attack is less so, but still in the same area.
  18. LostSoul

    Why do players have the most fun when getting into trouble?

    I think it's because those sessions are driven by the choices of the players.
  19. LostSoul

    Help fleshing out a plot idea...

    1. They watch over the city. They act like crystal balls (with some added junk, like detect evil and even maybe detect thoughts), but only when all are together; what's more, they record whatever they see. Now it might be difficult to bring up exactly what "memories" you want (ie. a stat or...
  20. LostSoul

    D&D 5E (2014) Should Next reintroduce new initiative rolls every round?

    A couple of months ago I ran some AD&D. I tried to run the initiative rules by the book, and I found it easy enough, though the rules are complex. I think we did it more-or-less like this: (readied missile weapons would go here but this never came up... I don't think) Missile/melee attacks go...
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