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  1. LostSoul

    D&D 5E (2014) Final playtest packet due in mid September.

    Heh. Which game? Golems are not much trouble for wizards in 3E. (Web, web, web web web...)
  2. LostSoul

    Advice requested for Return to the Temple of Elemental Evil

    That's why I set the campaign during the Greyhawk Wars; with Iuz on their doorstep, they couldn't lend much aid. (Plus the added benefit of having refugees all over the place for their slavers to round up as sacrifices, which was a big plot point in my game.) I did have the Cathedral of...
  3. LostSoul

    Advice requested for Return to the Temple of Elemental Evil

    I just finished running Return... last weekend. I set it up differently and documented my changes in this thread: http://www.enworld.org/forum/showthread.php?328058-Return-to-the-Temple-of-Elemental-Evil That was for 3.5, so I don't know how well that translates to 4E. (edit: I think my math...
  4. LostSoul

    Your best 13th Age thing

    The Backgrounds discussion is interesting: If they are completely free-form, I think they missed the mark a little. Not because of the concerns that Balesir has - though I think those are valid. No, I think they missed out on the chance to inject setting & theme into the game via the skills...
  5. LostSoul

    Pathfinder 1E Help me make a specific magic trap

    I would ignore the guidelines and build it on my own. Trap: The chest, if opened, teleports everyone within 10' to (some location, could be random; might be a nasty trap/encounter area). The trap is on the inside of the lead-lined chest, so Detect Magic and other similar spells won't be able...
  6. LostSoul

    Pathfinder 1E Help a newbie create a very specific magical item?

    The easiest way to do this would be to cast Geas ("Don't leave my service") and then an Extended Status every couple of days. This is nastier because they can't even try to leave. They'd probably get a saving throw every week or whatever, but you can cast Geas before that happens and order...
  7. LostSoul

    save or die spells!!!

    1st - Colour Spray; 2nd - Glitterdust, Ghoul Touch.
  8. LostSoul

    D&D 5E (2014) Is it just me or have rogues lost the ability to climb?

    I don't know how it was exactly in AD&D, but OSRIC has this to say: Climbing represents a thief’s ability to scale sheer walls and surfaces, cling to ceilings, and perform other feats of climbing that would normally be impossible. That skill begins at 80%. B/X gives an 87% chance to climb...
  9. LostSoul

    Creative Game Advice

    EN World has never been big on providing adventure help like this - unless you're PirateCat or someone like that. (I seem to recall making a post like this 10+ years ago.) Just board culture, I guess.
  10. LostSoul

    Creative Game Advice

    Sounds like you already have your advice so I'll keep it short & simple. 1. The souls of the bullywugs. The demon doesn't really want these, though it'll take 'em. It wants the dungeon itself. It doesn't know why, but its master does. 2. Secret doors. Which could be nice for the players -...
  11. LostSoul

    Concerning Tanar'ri Summoning

    Nice work guys, I didn't know that either.
  12. LostSoul

    Pathfinder 1E How would you defend an airship?

    Dimension Door has a long range. You could even make a "transporter" on your ship: it's expensive and only one-way, but if you can take them out and fly back you're good. I think the most important things to protect yourself from are scrying and teleportation. That means Private...
  13. LostSoul

    Concerning Tanar'ri Summoning

    I always figured they were Summoned, not Called, so they would remain for 1 round per caster level. Since it's a Supernatural ability, that's the same as HD, since it's not otherwise spelled out. Looking more closely, there's no reason to assume that duration, so I guess they hang out until...
  14. LostSoul

    Legends & Lore: Roleplaying in D&D Next

    This is why I like to use Morale Checks in combat - they remind me, as DM, to at least consider breaking off and running away. I've run a few combats where I think the NPCs would have killed a PC or two but instead ran for it (or negotiated, depending on their nature). I haven't used a morale...
  15. LostSoul

    Legends & Lore: Roleplaying in D&D Next

    What usually happens in my high-complexity social skill challenges is that, somewhere in the middle, the nature of the negotiation changes: it goes from the NPC being rather obstinate and stubborn to a back-and-forth negotiation. Assuming I had nothing prepped for the king, other than "King"...
  16. LostSoul

    [AS&SH] The Robe That Terror Wears

    I'm pretty sure there are more insulting things I could do.
  17. LostSoul

    [AS&SH] The Robe That Terror Wears

    Sorry man, fixed.
  18. LostSoul

    Pathfinder 1E What spells do you consider to be "breakers"???

    In this one game I am playing, I ran into an ancient green dragon vampire. Kind of nasty. He's not hostile, though I think that he and my PC both know that we're going to fight at some point in the future (at the moment we're somewhat allied). I wanted to find out where his lair was, so I...
  19. LostSoul

    Pathfinder 1E Some help please with a new game

    Why not go with some kind of Rogue/Wizard multiclass? (I don't know how well that works in Pathfinder.) It seems like you'd fit into a nice niche with your skills and spells. Or maybe Bard, actually, depending on how much dungeon delving you expect to see.
  20. LostSoul

    [AS&SH] The Robe That Terror Wears

    I like it. I made some edits, I hope you don't mind. edit: I was being rude, big mistake.
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