But I agree with people saying that the Nothic i strangely place. It can gain insight into players secrets. But since my players were new to D&D.. they had not had the time to "become" or symphatise with their characters enough for them to fear the Nothic revealing their secrets.
I did the Gollum voice. Offering secrets about the hideout for bodies or valuables. One body or 30GP for a small secret(like location of undiscovered enemies) and 3 bodies or 100GP for a big secret(secret door to Glasstaff)
"Strangers give tasssty flessshies or shinies. Put in crevasse for...