Search results

  1. Musing Mage

    Worlds of Design: To Move or Not to a New Edition?

    For me, it's been more of a back and forth... nothing so straightforward as moving to something 'new' and leaving the older behind. If anything, these days I'm more inclined to go retro... I started with BECMI as a kid, had the 1e books but never quite played them, and as a teen moved away from...
  2. Musing Mage

    D&D General Mechanical differences between AD&D and Basic?

    Hey guys, I'm not sure... just a feeling, but I think it's possible Snarf doesn't like Bards. :unsure: Just spitballing, I mean, I don't want to assume or anything... As for the differences between AD&D and Basic... well... that's a rather extensive list. AD&D basically dials the minutiae to...
  3. Musing Mage

    D&D General First D&D Character?

    My very first PC was Diaz the Elf... playing in the BECMI system. He had several adventures, including one where he gained controlled Lycanthropy after being bitten by a wererat, (but for some reason changing into a werewolf because it was cooler than being a rat, and we were 13 years old and...
  4. Musing Mage

    D&D General On how many dice we use

    *sigh... I hear that....
  5. Musing Mage

    D&D General 3'33" scale per 1" square

    Oh god... I'm already there... I use the WSG weather rules, but need the Farenheit to Celsius conversion chart on hand for my own sake. My mind is hardwired to Celsius when it comes to temperature, so values in Farenheit mean nothing to me and throw me off every time. :oops:
  6. Musing Mage

    D&D General On how many dice we use

    I certainly am guilty of owning more dice than I need... particularly novelty dice. As DM I generally keep about 4-5 sets handy at any given time, especially extra d6s. As a player I only have 1 or 2 sets with me. Playing online means using online dice rollers... but in-person, I MUST. HAVE...
  7. Musing Mage

    D&D General 3'33" scale per 1" square

    I think a metric conversion for 1st ed would probably be the most intuitive... :unsure: A 1-inch (25mm) square on a battlemat would become a 1 meter square, then everything else is factored in meters without any real issue. The actual difference between 3.33ft and 1 meter isn't hugely relevant...
  8. Musing Mage

    D&D General 3'33" scale per 1" square

    The beautiful thing about it is how it aligns with the movement rates for a smooth conversion when determining per-segment movement. Indoor movement scale (and combat movement), which is 1" = 10ft, means a character simply needs to divide their base movement rate by 3 to find their per-segment...
  9. Musing Mage

    Describe your last rpg session in 5 words

    Skinless warriors riding giant hornets. o_O
  10. Musing Mage

    D&D General What Is Your D&D Survivor Edition?

    1e here for me. I have some appreciation of each of the various editions for different reasons, but 1e just has 'something' that the others lack. It's more than merely nostalgia, it simply has a magic to it that I can't quantify, and no other edition seems to manage. (For me, at least)
  11. Musing Mage

    D&D General Friday Fun: Merge Two Monsters

    Flind Mayor When gnolls decide to take up politics and grow oddly tentacle shaped chin hairs... :unsure:
  12. Musing Mage

    D&D General How do you handle doubling of classes?

    As DM I have no say in what the players wish to play, beyond the parameters I've set for the campaign. There's no need or even reason to ban multiples of the same class. In fact, doubling up can be fairly advantageous - especially in old school where multiple fighters in a group increases...
  13. Musing Mage

    AD&D 1E Giving an AD&D feel to 5e

    Yeah, 5e seems predicated on the notion that players will have more fun if they hit more often, so I've noticed that hits occur about 2/3rds of the time, where in old school (at least at low levels) you were hitting less than 1/3rd of the time. I have no doubt that lead to the escalation of hit...
  14. Musing Mage

    D&D 5E (2014) Cantrip nerf (house rule brainstorm)

    That was pretty much what I was thinking, but in reading responses I think I have the solution that fits what I'm looking for... I like this - this seems to me to be the gimmick I want - Unlimited so long as you have your Casting Focus, if you lose your casting focus you get Your level plus...
  15. Musing Mage

    D&D 5E (2014) Cantrip nerf (house rule brainstorm)

    Also an interesting idea... more aligned with the normal spell slot system. :unsure:
  16. Musing Mage

    D&D 5E (2014) Cantrip nerf (house rule brainstorm)

    That's already a thing, so nothing really changes. But prolonged encounters, and prolonged periods between resting opportunities will make those casters think about resource management. I'm okay with the scaling, it's the spamming that I have issue with. Running out of uses necessitates...
  17. Musing Mage

    D&D 5E (2014) Cantrip nerf (house rule brainstorm)

    Hello all, A bugbear about 5e (for me at least) was the idea of unlimited spammable cantrips for casters. To us 'get off my lawn' grognards, this seems a touch excessive. I had an idea for a nerf I wanted to brainstorm - Each cantrip can only be cast a number of times equal to your...
  18. Musing Mage

    AD&D 1E Giving an AD&D feel to 5e

    AD&D is more of a slow burn. So I'd say the best way to capture that feel isn't necessarily rewriting rules, but rather adapt concept to 5e parameters. Without writing new house rules... I'd say run a Gritty Variant game from the DMG, ignore the recommendation of the daily # of encounters (or...
  19. Musing Mage

    D&D 5E (2014) What Single Thing Would You Eliminate

    Yeah, but see that's the game. In absolutely ANY case where dice are rolled a single stupid roll can change the course of events. Whether it be a player's hit points, attributes or an attack roll, or damage roll, failed or successful skill check. Once you start removing those elements...
Top