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    D&D 5E (2014) Wall of Force Reality Check (as used by DM not players)

    There is nothing to indicate it moves. You create an immobile wall of force energy that can't be moved by either the caster or anyone or anything else. Otherwise players could move the wall around like a mobile barricade or catch stuff in it and move it around. That is not indicated in the...
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    D&D 5E (2014) What is "broken" in 5e?

    Applying probabilities based on dice-generated stats for the genetics of a fantasy world is taking things too far. Stat generation is not the basis for genetic probabilities in a game world. A DM would not have that many ogre strong humans wandering around because he wanted to use a the common...
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    D&D 5E (2014) [CAMPAIGN] Out of the Abyss [SPOILERS]

    The Maze The heroes slogged through the maze on, footsore and weary. Time seemed lost within the maze. The heroes came upon a angel-blooded human battling five mad giants lost for too long in the maze. They attempted to force the human to lead them out, but he would rather die than be their...
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    D&D 5E (2014) Helping melee combat to be more competitive to ranged.

    Gnolls are one of the better creatures for ranged attacks if the party can't set up to counter them well.
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    D&D 5E (2014) Helping melee combat to be more competitive to ranged.

    Smart casters won't get anywhere near combat or will build a caster class with a high AC. Who cares how smart your creatures are. Combats last 2 or 3 rounds. How soon do they figure out who the caster is and then how to take them out while the martials are hammering on them? I keep this hearing...
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    D&D 5E (2014) [CAMPAIGN] Out of the Abyss [SPOILERS]

    Game Restarted We completed our first session reboot. I've decided to design encounters with a narrative approach that limits resting and applies conditions without saves if it fits the narrative situation I've concocted. I feel 5E does not do a good job of replicating a static living world...
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    D&D 5E (2014) Have you experienced very high-level (18+) play in 5e? Tell me about it!

    Or they ignore the minor demons, use Sharpshooter which reduces all range and cover penalties to non-existent, then focus fire the Balor from a 100 plus feet away. Because I tried this and that's what my players did. It was pretty annoying. It certainly didn't feel right to have the mighty...
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    D&D 5E (2014) Have you experienced very high-level (18+) play in 5e? Tell me about it!

    I'm figuring WotC has reached the point where they know they can't design encounters to challenge experienced min-max groups with all the bells and whistles, so they've gone with a fairly low level baseline. They just leave it up to experienced DMs to increase the challenge to a level that suits...
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    D&D 5E (2014) In fifth-edition D&D, what is gold for?

    You keeping some kind of list? I'm not seeing the same people. So let's have some proof to back up your claim?
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    D&D 4E Thing I thought 4e did better: Monsters

    Glad I'm not the only one. At least 5E Monsters are really easy to rewrite or make. You can pretty much give them what you want and write a rule for it fairly quickly without breaking anything. I've rewritten a bunch of creatures. I hope they make monsters more interesting in future monster books.
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    D&D 5E (2014) last encounter was totally one-sided

    I don't expect complicated support. 5E isn't a complicated game. I did expect the game to play better at higher level. Monsters are weak. It's only a debate to a handful of people that think it's ok that they require "intelligent" play and highly beneficial environments to make them challenging...
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    D&D 5E (2014) Multiclassing

    True. Sometimes you want to build something cool that no one class quite fits. I build a warlock/paladin/sorcerer not strictly for power, but because the overall mix gave me enough different abilities to make a very cool sorcerous knight somewhat similar to Elric.
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    D&D 5E (2014) Have you experienced very high-level (18+) play in 5e? Tell me about it!

    One thing that does hurt in 5E more than past editions is heavy use of AoE magic against a party. A group of dragons or wizards using AoE attacks is particularly nasty to a 5E group. It is very hard to get immunity to damage in 5E. Even with resistance, damage from multiple AoE attacks can...
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    D&D 5E (2014) last encounter was totally one-sided

    Even with the criticism, I like 5E a whole lot better than I did 4E. I still find 5E to be playable and I discarded 4E without looking back. I just haven't quite found the level of modification that suits the way I want to run it. I had been playing 3E/Pathfinder for so long, I knew exactly how...
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    D&D 5E (2014) In fifth-edition D&D, what is gold for?

    Whatever the DM deems gold can be useful for. I allow the purchase of magic items. I use the guidelines for costs in the DMG and use loose negotiation. I enjoy this type of negotiation better than hard prices for magic item creation or purchase. It's fun to negotiate. I get to take time to think...
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    D&D 5E (2014) Have you experienced very high-level (18+) play in 5e? Tell me about it!

    I'll post them in my Out of the Abyss Campaign thread.
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    D&D 5E (2014) Have you experienced very high-level (18+) play in 5e? Tell me about it!

    I'll toss in my experience, though the highest level we've reached is 16 and 11. 1. What was the party composition? 1st group was 16th level: Wizard Evoker, Paladin Vengeance, Bard Lore, Cleric Life, Fighter Battlemaster. This was a group with no multiclassing, but feats allowed. Our first 5E...
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    D&D 5E (2014) last encounter was totally one-sided

    If you look at my campaign thread, I've been adjusting the system by rebuilding tons of monsters up to my standards. I enjoy discussing what I view as a failure of the game mechanics. I don't know. I feel after this many editions of D&D and this much experience on the game design team that they...
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    D&D 5E (2014) Helping melee combat to be more competitive to ranged.

    It's amazing how many people seem to forget that we pay money for books designed by game designers, so DMs DON'T have to do so much stuff to make the game challenging.
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    D&D 5E (2014) Helping melee combat to be more competitive to ranged.

    They were with a horde. Explain their tactical capabilities. I want to hear using the Monster Manual entry their tactical capabilities. I want you to list them, then compare them to player tactical abilities. I want you to tell me what abilities they have listed in the Monster Manual that allows...
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