Copy-pasta from a reply I gave on Reddit on a similar topic:
First off, it's worth noting that every edition is its own canon according to WotC.
Second, if you want to combine the lore and try to make sense of it, aspects of deities can be divided into two categories: convergent and divergent...
Wasn't Dragon+ mostly just ads and previews of upcoming WotC releases?
At least it felt that way to me in stark contrast to the meatiness of the original Dragon magazine.
One thing to note is that a mage on the battlefield is a tempting target for siege weapons, arrow volleys, assassins, other mages, etc.
Depending on what a mage can do, they might not reveal themselves unless their side is having serious trouble.
The warring states era of China saw armies in the hundred thousand range clashing on the battlefield.
The apparent four major coalition attacks on the kingdom of Qin would have had multiple hundreds of thousands, as the purpose of such battles are to wipe an entire country off the map and...
My upcoming "The Trial of Asmodeus" book will feature a full length stage play in addition to monster and item stats.
If it does well, I might adapt the brief references to stage plays in the 5e Eberron book.
In each of my books of magic spells on DMsGuild, I always make sure to have a section with 1-sentence summaries of all the spells in the book, so no matter how wordy I make a spell, it won't be too much of a strain for readers to sift through the spells or get the basic ideas of what they do...
Here's another possibility:
Make subclasses at higher than 1 BUT make them all have requirements that one could take at level 1.
As many subclass possibilities may overlap in their initial features, this opens up a bit of breathing room, lets people embark on a subclass "path" at level 1, and...
So many try to accomplish a task within a single high level casting, but many castings of low-mid level spells combined with geological knowledge (possibly divined through spells as well) might also get the job done.
If one can figure out the natural magma flows, redirection might be possible...
Not everyone starts their campaigns at 1st level though nor is it required to start a campaign at 1st level so it begs the question of whether it really matters if subclasses are started sooner or later; personally, I think it should really depend on the class on a case-by-case basis if the...
The Earl is relieved since his greatest secret is having a past tryst with the mother of the future Queen, making the heir the half-sibling of his son.
The Earl is somewhat elated knowing that the future Queen bears his family's blood.
The Earl is anxious about anyone learning of his...
Level between sessions to maximize actual play time during sessions. Arbitrary leveling depending on when it feels right in the campaign. If somebody wants the group to level up regardless of story progress sure we can discuss it, but bringing it up with at least a few days' notice is required...
Mechwarrior/Battletech is one of those properties that I think should have a set of three core rulebooks instead of one, due to the complexity factors of having mechs and space ships in play.
heads back to attaching an Orion mech's head onto a Hatchetman's body
An important factor to consider:
Do the King and Queen have command of spies and assassins?
This can greatly affect how things turn out in the campaign.
I wrote "at least after early levels", which would include mid levels.
Adding high risk, high reward consumable options in a progressive manner from early to high levels would give True Strike more than just a narrow niche. It would fit many different themes, as this is not just about damage on...
True Strike shines when there are more non-cantrip attack roll spells and consumable attack roll items in play.
Unfortunately, in the base game (at least after early levels), there's a general lack of viable non-cantrip attack roll spells and consumable attack roll items.
If more non-cantrip...
It's worth noting that spells are balanced with PC use in mind rather than monster use against PCs. It's because there's a significant amount in difference in how PCs and monsters are built. This is why spell damage should be tweaked when a monster uses it, to fit in line with the guidelines in...