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  1. Thomas Shey

    Realistic Combat that's Simple(ish)

    To make it clear, I consider parts of D&D hit points a metacurrancy just baked in and rolled together with actual injury recording in a confusing way. It also includes some defensive skill done in a backwards way, but that's sort of the issue; its almost impossible to pluck out durability...
  2. Thomas Shey

    Realistic Combat that's Simple(ish)

    The problem is, these two characters are not similar. McCain is, indeed capable, but he's also capable of missing, doesn't show his tactical acumen is so good that he's incapable of taking a bullet somewhere. Across the course of the movie an awful lot of them fly his way. Even accounting for...
  3. Thomas Shey

    D&D General [rant]The conservatism of D&D fans is exhausting.

    You're still making a meaningless distinction. Let's show this. You have a D20 system that is designed so the default roll is your attribute + skill as a target value to roll equal to or below. This is functionally what GURPS or Hero does, its just subbing in a D20 for the 3D6 rolls, since...
  4. Thomas Shey

    Pineapple Express: Someone Is Wrong on the Internet?

    The problem with that is I don't find much to talk about in something I unequivocally like. Likewise, I don't find too much useful to say about something a overwhelmingly hate. Its things I see virtues in that I also find problems in that evoke most thought with me, and those problem areas are...
  5. Thomas Shey

    D&D General [rant]The conservatism of D&D fans is exhausting.

    Not if there's penalties on it. Then it misses because of some combination of situations in the modifier and the die roll. Then neither do target numbers. To suggest there's a meaningful difference there approaches magical thinking. I can tell you what the die roll means. The problem is...
  6. Thomas Shey

    First Look Teaser | Star Trek: Starfleet Academy

    I think you might be responding to the wrong thread here...
  7. Thomas Shey

    What's Your Price Limit?

    There used to be used book sellers in the U.S. that would buy game books, though nowhere near full price. But given they're saying that, I'm betting eBay.
  8. Thomas Shey

    What's Your Price Limit?

    Yeah, but that requires you to have the energy and motivation to resell them. I could probably count the books I did that with on my fingers over the years.
  9. Thomas Shey

    What's Your Price Limit?

    The question is, is that a critique of the other gamesmasters, or just a sign that you're more fond of the design ethos of games of more recent vintage? (This is not me saying the latter is necessarily the case, but it doesn't seem an impossible conclusion). I used to enjoy con gaming a lot...
  10. Thomas Shey

    Pineapple Express: Someone Is Wrong on the Internet?

    There's some strong wisdom here, but there's always the question in your mind that, especially these days, have they really looked into other kinds of pizza? Are they sticking with what they have because they genuinely prefer it, or is their understanding limited by not having broad experience...
  11. Thomas Shey

    Pineapple Express: Someone Is Wrong on the Internet?

    Yeah, the problem with that is its almost bound to have that insider/outsider dynamic where some people at least consider it an attack, and those people round on the pink monkey.
  12. Thomas Shey

    Game Mechanics & Lore

    It got better about it during the last 2-3 seasons, but that's pretty late in the day for a show that went 15.
  13. Thomas Shey

    Realistic Combat that's Simple(ish)

    I think that has more to do with the fact that melee combat is very fatigue-intensive, and the shock-inducing parts of being hit tends to decrease your available energy than the direct impact of the damage per se. At least the medical studies I've seen seem to strongly suggest the impacts don't...
  14. Thomas Shey

    Realistic Combat that's Simple(ish)

    But that's it: they really don't impair much during combat. The vast majority of injuries in firefights and equivalent either make you bleed out, shock out (either mentally or physically) or kind of do nothing until later. Most of the other injury gets simultaneously papered over by, and lost...
  15. Thomas Shey

    Game Mechanics & Lore

    Charlie. Even if the alternate universe version showed up later. (In fact, one of the ongoing complaints about the show was that female characters, including theoretically ongoing ones like Jo and Ellen ended--badly).
  16. Thomas Shey

    Game Mechanics & Lore

    Though darn few who try to do the latter get to make it stick.
  17. Thomas Shey

    Game Mechanics & Lore

    Yeah, but even Bobby overlapped with the others considerably; his most notable trait that was different, honestly, was he seemed to know everybody in the Hunter culture.
  18. Thomas Shey

    Game Mechanics & Lore

    Though honestly, if they were thinking in terms of Supernatural, the quality of the two main characters didn't change much; they'd been Hunters since they were teens at least, it wasn't a new experience. They had periodic temporary power boosts as a consequence of enemy action mostly, but...
  19. Thomas Shey

    Realistic Combat that's Simple(ish)

    Well, honestly, in most games of that stripe the mage can darn well just dodge himself, and the tank is mostly to engage with melee opponents that might get up on him, not stop incoming ranged fire. And missed-shot hits are, for the most part, too big a pain in the behind for most games no...
  20. Thomas Shey

    Realistic Combat that's Simple(ish)

    Short term (that is over the course of the combat you took it in) that's more true than you'd think, given research on trauma. Turns out adrenaline is a wonderful thing...
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