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  1. Thomas Shey

    D&D General Mike Mearls' blog post about RPG generations

    Its not an invalid point, but at some point you have to decide there's some standard to go on assessing trends. Otherwise you're pretty much stuck with "nobody knows anything".
  2. Thomas Shey

    Which Chips (or Fries) Are the Best?

    Its not that the construction was complex; its that the idea was weird and off the wall.
  3. Thomas Shey

    Game Mechanics & Lore

    I meant "have" as in "if you want it to really fit the genre you're trying for."
  4. Thomas Shey

    Realistic Combat that's Simple(ish)

    That was occasionally suggested back in the day. Almost everyone hated it because of the potential for some characters to not get actions for an entire turn. And of course in superheroic settings a 7 speed wasn't all that uncommon.
  5. Thomas Shey

    Game Mechanics & Lore

    Though sometimes its really striking when they do. Bob Charrette and Paul Hume wrote a couple of RPG systems in the 80's called Aftermath! and Daredevils. The system was relatively complex and detailed (though people sometimes overstate how much of a problem this was in play; most of it was...
  6. Thomas Shey

    D&D General Mike Mearls' blog post about RPG generations

    Yeah, I expect the fact even if they aren't decision makers, mecha pilots have almost always a disproportionate impact. That also applies to the pilots in Warbirds. The tendency in those genres for vehicle individualization also probably doesn't hurt.
  7. Thomas Shey

    Which Chips (or Fries) Are the Best?

    Note I said "requires some work" not "impossible". :) Note that combination is not simple. (Note I'm reasonably willing to nuke a white potato, cut it up, salt and pepper it and eat it.) I used to make a stew very similar to this using a cheddar cheese soup base. It was delicious, but...
  8. Thomas Shey

    D&D General [rant]The conservatism of D&D fans is exhausting.

    Its hard in D&D because magical transport is so vigorous; in slightly less magically potent settings, isolated on a continent away from the rest and someone just had a breakthrough in seafaring technology. I mean, at one point no one in the Americas had seen white guys.
  9. Thomas Shey

    Pineapple Express: Someone Is Wrong on the Internet?

    Huh. Not what I'd have expected as the way to go there, but I suppose there's a lot of moving parts and finances in a serious restaurant, so you can sideline things and not have it noticed until you've disappeared over the horizon.
  10. Thomas Shey

    D&D General Mike Mearls' blog post about RPG generations

    How about taking that up with the person who listed those and not me? Given I've already argued about two of them with them.
  11. Thomas Shey

    D&D General Mike Mearls' blog post about RPG generations

    What style is Raven Gothic Horror Roleplaying in? What genre was Nexus: The Infinite City? Believe me, I can very much continue if no game is to obscure not to deserve its own category just because of popularity.
  12. Thomas Shey

    Realistic Combat that's Simple(ish)

    Technically not in the latter versions. Its an END point a pop. Its just that normal people don't have a high enough SPD for that to be significant. I suspect that's a case of you using "skill" and "conditioning" in a way more distinct than the prior poster, or really I, would.
  13. Thomas Shey

    Realistic Combat that's Simple(ish)

    Those type of issues were what LTE was supposed to address, its just that for the most part people couldn't be bothered; even heroic scale games with Hero were normally used for high-cinematic settings and the like, and in most of those getting tired is only rarely presented as a big deal...
  14. Thomas Shey

    D&D General Mike Mearls' blog post about RPG generations

    Though one can argue something else is going on there given how many of those and the ones in the prior poster were mecha oriented.
  15. Thomas Shey

    D&D General Mike Mearls' blog post about RPG generations

    For Mythic, Scion, Part Time Gods and Exalted?
  16. Thomas Shey

    D&D General Mike Mearls' blog post about RPG generations

    You have to kind of define "trend" at least. Scion wasn't exactly lacking in fans.
  17. Thomas Shey

    D&D General Mike Mearls' blog post about RPG generations

    How narrow do they need to be before they don't? Because I promise people can keep splitting those out until the end of time.
  18. Thomas Shey

    Spoilers Superman Spoiler Thread

    The problem is that virtually every handling of the Legionnaires he did in the second run grated on me, and that was over and above the artwork not working for me at all. I'm not one of the people who was going to come out and tell him he shouldn't have evolved his art in a direction he wanted...
  19. Thomas Shey

    Spoilers Superman Spoiler Thread

    That's pretty odd, since I don't think he was exceptionally popular even as Legionnaires went. Yeah. I mean, there's always been a hardcore LSH fandom buried within DC fandom, but even among comics fans I have to question how well known there were in general. (Note: back when I was still...
  20. Thomas Shey

    D&D General Mike Mearls' blog post about RPG generations

    You have to draw the line somewhere in how much splitting you're going to do when talking about playstyles; otherwise yuu need distinct terms for every individual playstyle anyone can define, and I'm hard pressed to see that as workable. That doesn't mean you only need to pay attention to the...
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