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  1. Thomas Shey

    What Lost, Abandoned or Short Lived TTRPG would you like to see get a re-issue and new support?

    I'm admittedly speaking from old memory, but I seem to recall the failure chances for spellcasters were a bit high for a magic-fumble system (I also thought the mandatory randomness in character gen was a bit much, but I know some people are all over that...)
  2. Thomas Shey

    What Lost, Abandoned or Short Lived TTRPG would you like to see get a re-issue and new support?

    The current owners own both that and the 2e version, and sell them in PDF, but I hadn't seen any signs of any further material past what the McFarlands did for it (and to make it clear, nothing much in any of that material seemed to show any--questionable--elements past what you'd expect in a...
  3. Thomas Shey

    What Lost, Abandoned or Short Lived TTRPG would you like to see get a re-issue and new support?

    I'm assuming whoever has them is either sitting on them or wants something ridiculous for them?
  4. Thomas Shey

    What Lost, Abandoned or Short Lived TTRPG would you like to see get a re-issue and new support?

    I'd be interested in an update to that if people could avoid losing look-and-feel. Bet the ownership on it is weird, though.
  5. Thomas Shey

    What Lost, Abandoned or Short Lived TTRPG would you like to see get a re-issue and new support?

    It--depends. The history of the third edition is fraught.
  6. Thomas Shey

    What Lost, Abandoned or Short Lived TTRPG would you like to see get a re-issue and new support?

    It has had three editions, and the second one got supplements galore.
  7. Thomas Shey

    What Lost, Abandoned or Short Lived TTRPG would you like to see get a re-issue and new support?

    Came here to mention this one myself. Fascinating setting, decent set of mechanics (as long as you have a decent tolerance for crunch), died too young in part because the owner just wasn't going to let it go to someone else.
  8. Thomas Shey

    D&D General The Great Railroad Thread

    I would suggest in many cases this is in the eye of the beholder. Not helped, admitted, by the degree of opaqueness many GMs present about their reasoning for a given house rule/ruling.
  9. Thomas Shey

    RPG Sales of 2025

    Oh, that's an excellent price for that, too. Definitely worth a look for people who might want something in the D&D sphere but that's gone more than a bit off the beaten path mechanically. If I've got any complaint its that the setting is still a bit on the dark side for me, though better than...
  10. Thomas Shey

    D&D General The Great Railroad Thread

    I'm a believer in house rules, but I do think if you start developing a massive collection of them, you really ought to see if the game you started with is the one you should have (sometimes it is; sometimes all options would require a lot of houserules to get it where you want it). And I...
  11. Thomas Shey

    GURPS Fantasy / Dungeon Fantasy (and beyond)

    I can absolutely see if Fate will do it for you that GURPS would be waaaay overkill.
  12. Thomas Shey

    Pathfinder 2E I played my first PF2e game this week. Here's why I'm less inclined to play again.

    I'd presume they concluded some elements of 4e were a good place to go after extended experience with PF1e. The fact it was a bridge too far for some people doesn't mean it was all bad, and one has to keep in mind they're competing with 5e now, not 4e, and most of the disgruntled 4e players are...
  13. Thomas Shey

    GURPS Fantasy / Dungeon Fantasy (and beyond)

    Its the biggest flaw of the system to my POV, but I actually found it less of an issue in pre-gunpowder games than post in practice.
  14. Thomas Shey

    Pathfinder 2E I played my first PF2e game this week. Here's why I'm less inclined to play again.

    Not to put too fine a point on it, dude, but you aren't everyone. I played in two full 20-level PF2e campaigns and a shorter 6 level ones and would say I enjoyed about 80-90% of that play (and most of the part I didn't enjoy was an issue with my choice of class in the long one). I mean, don't...
  15. Thomas Shey

    Draw Steel General Thread [+]

    I have extremely mixed feelings about GURPS, but found for fantasy it had far fewer of my issues and far more of what I saw as its virtues. A lot of it turns on where you land on the gritty/quasi-realistic line of what you want in your fantasy. I can roll both ways (my recent fantasy games...
  16. Thomas Shey

    Pathfinder 2E I played my first PF2e game this week. Here's why I'm less inclined to play again.

    Is Shadowrun a D&D derivative? Not last time I looked. A lot of modern and futuristic games are more willing to have non-combat specialists (though even in most of those complete noncombatants are usually a bad idea), because the games they're wrapped around have more processes that require a...
  17. Thomas Shey

    D&D General The Great Railroad Thread

    I suspect for some people, its start a new group and/or game. It might be anticlimactic, but you don't have to continue on with the same situation.
  18. Thomas Shey

    Draw Steel General Thread [+]

    Yeah, but I bet you haven't previously had steak night after night, which is the equivalent to what some groups have done with D&D (i.e. one D&D campaign is just followed by a different D&D campaign). If that's been the pattern, I can see someone talking about them "leaving" D&D for Draw Steel.
  19. Thomas Shey

    D&D General The Great Railroad Thread

    There's always variations here, though my experiences are closer to yours than to Ezekiel's.
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