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    Non-Fundamental Forces

    It's hard for me to explain the terminology of others, but I believe the label "Decay" related specifically to nuclear decay and not other forms of ruin. But, as you said, the Weak force enables more things than radioactive decay. Yes, I think the only possible, and fantastical, properties...
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    Non-Fundamental Forces

    I was hoping you and the other local physicists would provide your insights. Interesting, I've seen the weak force referred to as decay or nuclear decay. I stand corrected. I certainly wasn't talking about organic decay and the like. That's what I thought. I was trying to think of some...
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    Non-Fundamental Forces

    Whilst in contemplation, I thought upon the four fundamental forces: gravity, electromagnetism, nuclear, and decay. There is some discussion as to gravity's place on this list, and perhaps a fifth that should be there. As I considered these things, I thought "what are non-fundamental forces?" I...
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    D&D General Vanity Frankenstein 5E: My homebrew D&D project [+]

    Where did you find the trade dress?
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    D&D 5E (2024) DMG Chapter Preview: James Wyatt Talks Cosmology

    Here's an overview of my cosmology, also inspired by the Nine Worlds. (Interestingly, a couple of minor refinements since then.) I also recently wrote on how I'm using para-elements. I don't have elemental planes per se, but they are minor forces to tap into. Clay [Stone/Wave] - Mutable earth...
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    D&D General The Greyhawk Pantheon: How Greyhawk Approaches Deities (& Demigods)

    They are complementary volumes. The Primal Order talks about the mechanics of divinity; what makes divinity, relationships between power levels, changes in state, what it costs a divinity to provide miracles, artifacts, and demi-planes, &c. Book of the Righteous talks about myths...
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    Seven Views of Mount Cannoli: Subjective Preferences in Geek Media

    I don't know that I've ever had cannoli. I'll have to try it sometime.
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    D&D 5E (2024) Bastions in the 2024 DMs Guide

    Well, no. Personally, the DM's job is to create a milieu and scenarios that lets the players have fun. This is what is fun for the DM. Now, "fun" is defined for me, in this context, "an enjoyable evening spent with friends". Enjoyment can come from many routes: comedy, tragedy, drama, mystery...
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    D&D General The Greyhawk Pantheon: How Greyhawk Approaches Deities (& Demigods)

    It helps that Prof. Barker is deceased, in this matter. However, I greatly miss the Greyhawk folio that I have repeatedly owned and sold over the years. While I don't always buy the books in a line, I have purchased the main three of each edition. If only to see changes, they can be a great...
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    D&D General The Greyhawk Pantheon: How Greyhawk Approaches Deities (& Demigods)

    WotC never had rights to Tekumel. TSR had publishing rights for a time, and after a handful of print runs they reverted to Prof. Barker. Then the deal was made with Gamescience (?) where the, IMO, the most complete edition was published.
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    D&D General Vanity Frankenstein 5E: My homebrew D&D project [+]

    I only had two used. I made 8 of them, 5 level, five for martials and three for casters. I did something similar; Necromancy/Conjuration, Evocation/Divination, Illusion/Transmutation. Filled out from there.
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    D&D General Vanity Frankenstein 5E: My homebrew D&D project [+]

    Mostly to see what you do to inform further refinement of what I do. I have three active guilds. They have limited curated spell lists and a special ability at fifth level. There are some "lost traditions" that PCs can learn from using feats. I think I mentioned those in a different thread. In...
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    D&D General Vanity Frankenstein 5E: My homebrew D&D project [+]

    Cleric, please. Do you have wizard's guilds? I see where you are going with the magician sub-classes, but was wondering if there were organizations for casters.
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    D&D 5E (2024) Suggestions for level 1 one-shot.

    I've found that mobile characters are more fun, for me, than heavy hitters. However, both is good if it can be done.
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    You all start in a....

    Everyone laughs as Havar Talespinner finishes his story about the three paladins at the dryad's soiree. The crowd outside the Silver Eel tavern breaks up as the crippled man finishes the last of his ale. He looks around at those remaining and rattles his offering bowl. "Anyone else willing to...
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    D&D 5E (2024) Do players really want balance?

    Well, in order to have a useful design goal of "approachable by a wide audience" you need to define those things and detail how you're going about doing that. For a more personal example, it's not good enough to say "improve outcomes in people with addiction issues at risk of endocarditis." How...
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    D&D 5E (2024) Do players really want balance?

    Oh, I know a fair bit about it. There's a limit as to how much effort I'll spend arguing a gaming point, however. ;)
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    D&D 5E (2024) Do players really want balance?

    I didn't develop the study. If you can produce a refuting study, rock on. (Not that I expect you to. ;) )
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    D&D 5E (2024) Do players really want balance?

    The point is evidence exists that addition is easier than subtraction. ;)
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