Search results

  1. B

    D&D General other possible elements?

    Exactly, Aristotlean physics works well, because it's built on observation and experiments. However, once you get to "large" scales discrepancies grow. IIRC the main problems arise when you pay close attention to heavenly bodies and artillery. And odd things like octahedrons don't travel faster...
  2. B

    D&D 5E (2014) Polymorph vs. Petrified

    My fourth option is, the target is an object with some person-like qualities. Having been overwhelmed with a catastrophic infusion of elemental Earth, they are now a statue for all intents and purposes. Any mind is suppressed, although not absent, as thought is an uncommon attribute of stone. As...
  3. B

    D&D General D&D Survivor: Wrack Dragons

    Fleshwrack Dragon 13 Icewrack Dragon 16 - 2 = 14 Woodwrack Dragon 15 +1 = 16
  4. B

    Para Bellum Consulting Purchases James M. Ward’s Metamorphosis Alpha

    I'm pleased that this agreement happened before his passing, rather than after.
  5. B

    TSR The Full & Glorious History of NuTSR

    Wasn't that (arguably) one of the two assets we know about? The other being the house and exhibit assets? Might have been an unforeseen end-run around Mr. Lanasa.
  6. B

    D&D General How do you think each alignment would handle this?

    Or, rather than look at it as Law + Good, look at it as its own entity. My point of view was that there were nine alignments, not a combination of 5 keywords with their own individual meanings. I understand that this is a minority viewpoint.
  7. B

    D&D General D&D Survivor: Wrack Dragons

    Fleshwrack Dragon 16 Icewrack Dragon 22 Seawrack Dragon 14 -2 = 12 Woodwrack Dragon 21 +1 = 22
  8. B

    D&D General How do you think each alignment would handle this?

    LG - Stop them, return the goods, help the man so they don't need to steal. NG - Compensate the store owner, help the man so they don't need to steal. CG - Compensate or ignore the store owner, depending on if I like them. Help the man so they don't need to steal. LN - Seize the man for damaging...
  9. B

    D&D General I think the choice of Species / Race / Ancestry has more to do with Story than Rules...

    Prestige classes allowed for mechanically different styles of fighting. There was at least one specifically for elves. If you don't see your elf that way, then pick a different feat, prestige class, subclass, class, or magic item. There are lots of options. And, sure, you can describe it...
  10. B

    D&D General I think the choice of Species / Race / Ancestry has more to do with Story than Rules...

    See, I think there should be a difference. One shouldn't be superior to another, except in a particular context. An elf would fight more like Li Mu Bai gliding through the bamboo forest, a dwarf would be more like the Nordic warrior at Stamford Bridge. I don't have a problem with the player...
  11. B

    All magic is cursed…what types of mechanics make sense at the table?

    I've come across at least one system back in the day where the magician would accrue points with the casting of each spell. As long as it was kept below a certain threshold these points would slowly dissipate. If the threshold was exceeded a saving throw was made. If made there were no...
  12. B

    D&D General Should D&D feature fearsome critters and other Americana?

    Exactly. Although I didn't think it was that old.
  13. B

    D&D General Should D&D feature fearsome critters and other Americana?

    By an author who heard of the creature but didn't get a physical description. I'm trying to remember who told that to me, but the description of an antlered corpse creature isn't much older than 20-30 years. It might have been Grimm or Supernatural, come to think of it.
  14. B

    D&D General What is your personal Appendix N?

    What's this? The Great Courses made a series on worldbuilding?
  15. B

    D&D General I think the choice of Species / Race / Ancestry has more to do with Story than Rules...

    What impact does being an elf have narratively? What does being an elf mean? Now, that in of itself could be an interesting discussion. But if I'm going to play an elf with no mechanical benefit, and I'm thinking of an entity that is agile, perceptive, strange mindset and sleep requirements...
  16. B

    D&D General I think the choice of Species / Race / Ancestry has more to do with Story than Rules...

    It wouldn't matter because they're all the same. Human, I guess? Why would I play an elf or dwarf if there is nothing that makes me more elvish than being tall and slim or dwarvish by being short and stout? I might as well roll a die. Or, play a dwarf since I look like one. That's casting to...
  17. B

    How 'Hope' and 'Fear' Work In Critical Role's Daggerheart

    I like the concept. Notably, the skirmish game Silver Bayonet rolls 2d10, being Skill and Power. The sum is your attempt to hit, your damage is just the Power die. Modifiers, often rerolls, are tied to one die depending on source. So, a scope for your rifle adds to the Skill die. It will be...
  18. B

    How 'Hope' and 'Fear' Work In Critical Role's Daggerheart

    Perhaps an unlocking mechanic could be useful as well. Fear tokens become available 1:1 when Hope tokens are used. That could throttle the number available, but at a consequence of using them after Hope has been expended. Hmm...
  19. B

    How 'Hope' and 'Fear' Work In Critical Role's Daggerheart

    You could also use a different scale if the referee is gaining too many tokens. Not knowing the system, if a player gets +2 for a token, the ref gets +1. Or, 1 token to avoid a complication, the ref spends two to invoke one. Or something like that.
Top