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    D&D General 6E But A + Thread

    That is fair, but one thing to keep in mind, that 5e also has Bounded Accuracy.
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    D&D General 6E But A + Thread

    I'm not suggesting more numbers added to a roll I suggested an option that if a table wanted to provide more nuance to the skill system they could (for a 1st level character) gain Four Skills at +2 from Background and Class = 8 Skills at +1 from Background and Class = or any combination from...
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    D&D General 6E But A + Thread

    Oh you mean the myriad little plusses? What I was referring to with Scribe is that the plus value overall is quite high, not how many little plusses there are. For instance +5 on ability +4 on proficiency = 1d20+9 add class features, guidance, expertise and + magical items, players have it good...
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    D&D General 6E But A + Thread

    How so? I'm not understanding you. Yes, there is a fairly easy work around - just instead +2 on two class skills allow it to be +1 on 4 skills, or one skill at +2 and two on +1 etc. It is a call back to 3e without having to use it should you not wish.
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    D&D General 6E But A + Thread

    I think what everyone has missed (and you can correct me if I'm wrong), but the core issue you're attempting to address is not proficiency but that the plusses may be too much overall? That can certainly be an issue at mid-higher levels. We have already addressed this somewhat earlier in the...
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    D&D General 6E But A + Thread

    Yeah, I was mostly saying it in jest - should have linked it a previous comment where Lanefan said cool you've thrown the sword now you are disarmed.
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    D&D General 6E But A + Thread

    I'm curious what is your take on No Multiclassing but rather have multiclass-like Feats as per 4e (which 5e kinda does have)? Our homebrew is a feat tax to multiclass.
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    D&D General 6E But A + Thread

    I'm of the belief the GM should run the game to their strengths (obviously that is communicated to table to get their buy-in), what you do not want, is a GM frustrated or fighting the system.
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    D&D General Why do people like Alignment?

    I believe there is value in these ideas for storytelling some of which I'm testing out in our campaign...fleshing out the rules as I go. Chaotic Good aligned, PC agreed to be placed under a Geas by a dragon which spell requires from him to perform 5 great acts of Good. PC agreed to enter into...
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    D&D General 6E But A + Thread

    At that point I'd say play 4e and just fix the issues one had within that system. With 5e I think it is ok to introduce a Breather to expend HD for hit points but the 1-hour Short Rest works for us particularly because we have tied powers (class features) to HD and the Exhaustion Track. I...
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    D&D General 6E But A + Thread

    I do not follow other social media or D&D play-podcasts so I cannot honestly dispute the above - we will wait and see for 6e. My grand idea for 6e as stated upthread is Dials for different styles of play- so I am all inclusive, whatever the default situation is.
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    D&D General 6E But A + Thread

    I only asked because players never have an issue with an 8-hour recharge all so your comment set those alarm bells off for me.
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    D&D General 6E But A + Thread

    When was the last time you watched Robin Hood: Prince of Thieves :ROFLMAO: Hint: Do you remember the crone's death?
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    D&D General 6E But A + Thread

    Disagree. 8-hour refresh EVERYTHING is an issue. @EzekielRaiden out of interest have you DMed 5e?
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    D&D General 6E But A + Thread

    I absolutely loathe the session recharge concepts whether it be inspiration or otherwise (per your example). There are some gamist tools that are too far even for me (@Lanefan :ROFLMAO:) Long Rests for us are a full 24-hours within a safe environment. Travel Rests remove a Level of Exhaustion...
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    D&D General 6E But A + Thread

    Interesting. I'd say the Long Rest issue is a far larger issue for 5e than the Short Rest - and this is not just me but as evidenced in Enworld's thread history. I would imagine them revisiting the Long Rest for 6e.
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    D&D General 6E But A + Thread

    That is the ideal with any game, but what we are likely to see is not that. And I'm saying that the rules of 5e (2014) are good enough for a base system in order for a table/GM to design or amend the areas they feel are weak or require work. This is the reality of things where 5e (2024) and...
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    D&D General 6E But A + Thread

    Because homeopathy magic has been relegated by the elites. ;) I was describing movement in combat in general and given your description of a Tasmanian devil like troll the limited mechanics are informing your perception of combat. Again design issue informing your perception of combat...
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    D&D General 6E But A + Thread

    5th Edition is I feel the good enough edition (out of all the editions) where tinkerers can finally make D&D what they want it to be. I don't need a 5.5e or 6e unless they radically change the game for the better. Changing exhaustion and adding in weapon qualities is not worthy of me spending...
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    D&D General 6E But A + Thread

    Yeah the game mechanics do not emulate that or demand that...which is the issue.
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