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  1. MacConnell

    Some Stories Are True

    The Storyteller turns at the sound of Star’s voice and merely smiles at her. It seems to her that he cocks his head a little as he turns back to the direction he is walking. All of the young heroes tag along as Astrid leads the procession, after the man. For such a venerable soul, he manages to...
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    B38AEC97-A0FA-465B-B888-0E16ACA80823.jpeg

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    C27A3EA8-28CE-441C-AEC3-82C983C306E3.jpeg

  4. MacConnell

    Door to Nowhere

    A strange feeling of misfortune suddenly overcomes everyone, separately, but it quickly fades from each memory. Astarte has an even greater mystical talent than that of Taylar; and in only seconds, not only can she stand but also function fully. Plumeir will need a couple of hours to get back to...
  5. MacConnell

    Upward from Land's End

    The Katalians, seeing four of the party members, immediately shake their spears and make noises that are something of a combination of elation and aggression. Antapkos and Siofrita are not yet noticed as the bramble thicket is mostly in the way. There is no doubt as to their intentions. Part of...
  6. MacConnell

    Door to Nowhere

    Even injured, Taylar is far faster than the Nishurins. With only two steps, he grabs the female partner of the downed speaker before she can take a single step, causing her to lose her bow and her breath, just from the pressure of his mighty left arm. As he squeezes, more life issues from within...
  7. MacConnell

    Some Stories Are True

    As the Drenching Season gave way to Rebirth, not only did Star Wolfess return to the Spiofthest village but so did the Storyteller. Always a welcome sight, he is a gifted speaker and entertains both children and adults alike, with fantastic tales and news of the remainder of the world that most...
  8. MacConnell

    Upward from Land's End

    The six depart on friendly terms, having managed to learn a few words of the Ekimmard language during the stay. Each person carries his satchel full of palm fruit for the journey. The first day of return is routine and swift, having walked the exact path before. Travel is slowed, once again...
  9. MacConnell

    Upward from Land's End

    Recognizing Britta as a Mhytre further engenders goodwill with the Ekimmard people, for they tend to favor their own species. Mixed parties of people give two instant, yet opposing opinions of the group, as those groups tend to either be friendly explorers or dangerous headhunters. Waving...
  10. MacConnell

    Door to Nowhere

    Even slowing himself to coordinate his mystical assault with his physical one only requires fractions of a second. Before anything else can happen, Taylar hits the speaker twice with his bludgeons. Each resounding like thunder when they strike, masking the sound of the skull cracking and the...
  11. MacConnell

    Upward from Land's End

    Everyone discovers that the Prickler quills harbor the same mystical proclivity as previous items collected from other rodents but stronger in augmenting Health. Individually they may also be sacrificed to enhance mystical toxicity. Departing as warily as the party, the indigenous Shimadows do...
  12. MacConnell

    Upward from Land's End

    Appropriately named grapestone, the semi-translucent, dark, purple stone is often used in trinkets carried by indigenous and civilized peoples who are unaware of its mystical potential. If bodily carried, a stone would augment the impetus for her physical function and her intellectual...
  13. MacConnell

    Some Stories Are True

    Each square represents about 10 hours of normal travel.
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  15. MacConnell

    Some Stories Are True

    The village Elder had some knowledge of a Sprite, but all information about such creatures was more the product of religion or superstition, rather than anything practical. The runes were unknown, though it was suggested that it might be writing from the days of the Yahdram, something the party...
  16. MacConnell

    Door to Nowhere

    Two full seconds pass in a staring match until the speaker and his partner both fire arrows. Being in her line of sight and ready, as soon as the two arrows of the enemy fly, Astarte releases her own. Plumeir is out of position and does not realize that conflict has ensued, but in about two more...
  17. MacConnell

    Upward from Land's End

    The foothills and scrubland being rocky environments, it is of no consequence for Sprthnt to find a rock suitable for his desire, and it is a simple matter to string the chitinous elytra. Though it is not their season, with the drier environment and scarceness of animals, many acorns still...
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    9D12BE42-6B54-4983-94DE-E5659A5B84D6.jpeg

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  20. MacConnell

    Door to Nowhere

    Each square represents about about 45 minutes of forest walking, the red dot, the party's current location. The man waved his hand in a dismissive gesture. “No children. You go, now.” To emphasize his point he and his partner drew their arrows and took aim at Taylar. Despite the use of...
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