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  1. Fenris-77

    What Licensed RPG Do You Wish Used A Different System?

    I have a question for you, and hopefully you'll take it in the honest spirit I'm offering it. You have a specific and negative take on Old Gods, that's obvious, and there's lots of room in the world for different opinions. My question is this - what, if anything, did you think, or hope, or...
  2. Fenris-77

    Do Random Tables Reduce Player Agency?

    I think that the issue isn't randomness (at all) but how and when that might be deployed by a GM. Most aspects of TTRPG play can constrain player agency based on lots of factors, all of which involve how the GM does things. Rolling on a random encounter chart isn't somehow agency constraining...
  3. Fenris-77

    What Licensed RPG Do You Wish Used A Different System?

    Oh, are we still talking about the lack of a particular version of "what is Appalachia"? Huh.
  4. Fenris-77

    FAR WEST now available

    I have trouble believing this isn't a joke.
  5. Fenris-77

    What Licensed RPG Do You Wish Used A Different System?

    Do you feel the same way about the podcast the game is based on?
  6. Fenris-77

    Do Random Tables Reduce Player Agency?

    I don't think this is at all obvious. Sure it's possible, I grant that easily, but random rolls are usually nested within rules and guidelines and examples of agency reducing are, like your example above, ones that don't seem to follow those rules and guidelines.
  7. Fenris-77

    Do Random Tables Reduce Player Agency?

    Your account of what 5E says about random encounters is somewhat misleading. Consider the following: Before the part you quote is this, which is very different from what you decribe in your post: So there's advice and structure at work that is more nuanced than what you describe. Then we get...
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  10. Fenris-77

    Do Random Tables Reduce Player Agency?

    Oh I get all of that. None of those system have you roll randomly for monsters after deciding to explore the bridge in the way described above. In terms of travel the roll would be made and an encounter result might begin the bridge scene, or a wandering monster roll might be made at some point...
  11. Fenris-77

    Unusual Sandwiches

    So my youngest teen son has recently gotten his first job, working at a cafe in town that happens to make fantastic sandwiches. He gets a staff meal and he isn't ignoring the possibilites. Today he made himself a sandwich on fresh baked panini filled with thick cut smoked bacon and marinated and...
  12. Fenris-77

    Do Random Tables Reduce Player Agency?

    This is just very odd GMing in my opinion. First off, the encounter should probably be set before something as low res as 'exploring the bridge' happens and this oddity is compounded by doubling down on the party's return. I can't think of a system off the top of my head that slots the...
  13. Fenris-77

    Do Random Tables Reduce Player Agency?

    So even when I quote the OP and having read most of the thread, I still don't really get the point of the question. I'll set aside the variance on the tables for a second. Agency indexes the extent to which the game honours player decision making in an authentic and diegetically impactful ways -...
  14. Fenris-77

    Do Random Tables Reduce Player Agency?

    I don't think I understand the question. Random tables are a GM tool and generally to help democratize certain sorts of GM decision making. I don't really see how they have anything to do with player agency. Perhaps I'm missing something...
  15. Fenris-77

    Dolmenwood preview pdf available.

    I'm prepping a Dolmenwood PbP on another forum. I'll often run a PbP first for a game as an easy access start to new rules and setting stuff.
  16. Fenris-77

    TTRPGs with simultaneous instead of turn-based combat

    Regardless of the use of the word simultaneous it's simply a fact that when you have a number of players they are going to have to, some how, take turns doing things, even in combat. Frankly, I think the way combat is handled by the GM is far more important than the combat system being used.
  17. Fenris-77

    What is "Prep"?

    Ahh Prep. Prep isn't a 'thing' it's a hundred different things that may or may not get done depending on the system, the players, and the proclivities of the GM in question. One factor is familiarity. As a GM when I'm running for a table of players I know well I usually end up doing less prep...
  18. Fenris-77

    (+)Do Any TTRPGs Do Dueling Really Well?

    Yeah, the Mythras magic system out of the box don't work for everything. I'm currently looking at using it as a base system to run either/or Planescape and some Fae related Jonathan Strange and Mr Norrell stuff, so I've been looking at the magic. Te breakpointing is an issue, especially in a...
  19. Fenris-77

    (+)Do Any TTRPGs Do Dueling Really Well?

    The system as-is would be good, but with some light hackery it could be really good. I say that as someone who is familiar with the system as a player but perhaps not yet at a mastery level in terms of running combat. Better informed gamers may agree or disagree.
  20. Fenris-77

    (+)Do Any TTRPGs Do Dueling Really Well?

    I'll toss in the Mythras actually does a pretty good job of detailed combat in the same general way as the OP is after. The list of moves that you get to apply when you beat the opponents roll adds quite a bit of tactical thinking and strike to strike interest to combat.
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