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  1. lyle.spade

    Pathfinder 1E Pathfinder Chronicles setting: what does it offer?

    Good call -- I share your sentiment. I tried to get into FR during 3/3.5 days, and ended up picking up (and loving) Eberron when it first came out, and our campaign was on the ground floor with that world. Having recently, happily, switched from 4e to PF, I'm eager to start fresh with a new...
  2. lyle.spade

    Eberron Player's Guide

    I picked up the original Eberron CS when it first came out, after wanting to find something not Forgotten Realms, nor Greyhawk, nor some other Tolkien rip-off. I have never been dissatisfied, and have not looked back. My group switched to Eberron right away, and we've not strayed from it since...
  3. lyle.spade

    Dungeon Delve

    A minor addition to the review I agree with the main review above, and thought I had something moderately useful to add. The main thing wrong with DD is the tactical focus of it -- there are virtually no traps or other hazards to spice up the encounters. That said, there are a number of new...
  4. lyle.spade

    any ideas for a contagious zombie plague, like Dawn of the Dead?

    keep the good ideas coming! Good ideas so far, folks. I want a full-blown contagion...as in, PCs might end up baricading themselves into a mall...sorry, market. I'm thinking a relatively isolated region gets slammed by a plague that creeps up tsunami-style, and then suddenly it seems that...
  5. lyle.spade

    any ideas for a contagious zombie plague, like Dawn of the Dead?

    Thanks -- I have that book, but haven't read the whole thing yet. I'll keep an eye out for OG errata.
  6. lyle.spade

    any ideas for a contagious zombie plague, like Dawn of the Dead?

    So, I like zombies. I like hordes of them, in fact. And so I love the minions in 4e. What I've always wondered about was how to incorporate a highly contagious, mostly deadly zombie plague into DnD. Now that I'm running 4e, I'm looking to find a way to do just that. Here's my initial thought...
  7. lyle.spade

    weigh in: damage effects at bloodied and below

    thanks -- keep the ideas coming! Thanks for the great, thoughtful replies thus far. They're exactly what I was looking for in posting.
  8. lyle.spade

    weigh in: damage effects at bloodied and below

    I've been thinking of trying out a graduated system of damage effects, in order to inject some penalty for taking damage. I recognize how abstract HP are, but I can't help but think that some sort of penalty to rolls when you're below bloodied is appropriate. Here's my idea: at bloodied, all...
  9. lyle.spade

    D&D 4E Eberron 4e

    same thought I thought the same thing, then I read on. Calm, grasshopper, calm. I think 4e already provides that flavor and those possibilities. What can you add to the conversation? What do you think about when to start the campaign? 998 as in the ECS? During the War? Before the war? Give us...
  10. lyle.spade

    D&D 4E Eberron 4e

    Interesting idea on the Mournland. I don't know if I'd tell the PCs about the 'creep' aspect of it -- keep them guessing, especially if the players are already Eberron veterans. Let them assume that things are as per 3.5 canon, and keep that idea in your back pocket to drop on them if ever they...
  11. lyle.spade

    D&D 4E Eberron 4e

    I was thinking along similar lines I'd like to keep gaming in Eberron -- been there exclusively for 3 years and unless the new FR is amazing, I don't see dumping Eberron. I plan on combining some of the Points of Light ideas into Eberron, to make it a little more wild -- I figure that in the...
  12. lyle.spade

    1st-Level Monster Conversions

    Whew! Massive sigh of relief! I was afraid that I wouldn't be able to recreate all my favorite Dungeons & Dragons cartoon adventures if Bullywugs weren't available. Now, thanks to Doug, I can relive the best of Venger vs. the Dungeonmaster...with those pesky kids in between as pawns. I say...
  13. lyle.spade

    D&D 4E Not going to 4e

    And now we see the pricetags! What a scam. I just read about the pricetags for the core books on the EnWorld homepage, and my feeling for the real reasons behind 4E is now sunk: it's all about the money, folks. The current 3.5 books are 29.95 each retail, and 20 on Amazon -- the new price, 35...
  14. lyle.spade

    Eberron - Action Points

    We've been playing in Eberron exclusively since shortly after the campaign setting came out, and as both player and DM, I've got no complaints with APs or associated feats, and neither does my group. We love the world, and the rules and abilities that come with it compliment it well. Game on!
  15. lyle.spade

    RPGs you own but have never played

    Let me cheat on this one....a bit Funny.. I saw 'Fading Suns' on someone's list. Years ago I bought it, read it, was mildly interested by it, tried to play it with some buddies, and we unanimously renamed it 'Fading Interest,' and the poor thing ended up on eBay. Okay, so that's a little...
  16. lyle.spade

    Scout Skirmish ability and AoO?

    seems like good reasoning to me Thank you, all -- that'll help a lot, especially for my player as he chooses his feats, decides how to approach combat, and looks to how he wants to advance his guy. And now, just my luck, he'll probably decide against a Scout....
  17. lyle.spade

    Scout Skirmish ability and AoO?

    Thanks for the replies thus far. But I'm still stuck: yes, there are a number of ways to use additional abilities and means of attack to negate the seemingly built-in AoO problem, but those don't address the core issue: isn't it odd that a special ability -- something like the defining special...
  18. lyle.spade

    Scout Skirmish ability and AoO?

    This may sound stupid, but it seems to me that the Scout (in the Complete Adventurer) ability 'skirmish,' which gives a PC +1d6 damage in a combat round when he moves at least 10 feet, also results in that PC always opening himself to attacks of opportunity. Does this sound right? I have the 3.0...
  19. lyle.spade

    The Beloved Downtime and Gather Info

    It depends entirely on where the session ends. If we finish a chapter/adventure, the PCs will usually be back in their home city, or somewhere where they can rest and relax. My players email me and each other during the week and discuss what they're up to, what they'd like to accomplish, find...
  20. lyle.spade

    Ebberon Mods.

    I have Shadows of the Last War and Grasp of the Emerald Claw. I ran the first one after putting my party through a hybrid and extension of the sample adventure in the Eberron book. Shadows was decent, in that it the NPCs and events had a very distinct feel, and helped both our entire group get a...
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