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    Five new feats: Please critique

    Can you give me some pointers? The only class feature I found was the monk's Stunning Strike, but that ability does allow the target a Constitution save to negate the effect. There are no stunning effects in the feats section. I take it when you say that there are a lot of abilities that stun...
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    Five new feats: Please critique

    Getting an 1d4 bonus on attack rolls with the weapon you would almost always use and there being no restrictions; that's incredibly strong. It would maybe be the best feat in the entire game. You would get an average +2.5 bonus to hit, every time. It would be extremely relevant every roll. The...
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    Five new feats: Please critique

    Thank you for the very detailed feedback! A lot of people don't like the 1 automatically becoming a 10. I think I'll follow your advice and allow the player to reroll a 1 instead and must take the new roll, even if it's another 1. I don't like restricting it to once per short / long rest, as I...
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    Five new feats: Please critique

    Thanks for the feedback! You're not the first person to think that this bonus is overpowered, but I just don't see it. The ability to treat a 1 like a 10 is only relevant on 5% of all rolls. You also have to use your reaction to do it. Why do you think it's overpowered?
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    Five new feats: Please critique

    I just revised Mace Mastery and made it a little more powerful. What do you think about this? MACE MASTER You are extra effective against heavily armored opponents. You gain the following benefits: * You gain advantage on damage rolls with a mace against opponents with heavy armor or natural...
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    Five new feats: Please critique

    Thanks! Regarding Undead Hunter, I've changed the third bonus two times. Here is the previous bonus I used instead of the radiant damage: • You gain a +3 damage bonus on attacks against undead. This bonus applies to damage dealing spells and spell-like effects in addition to melee and ranged...
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    Five new feats: Please critique

    But it only comes up 5% of all rolls. Do you have special fumble rules beyond the "always a miss"-rule? I don't see why being immune to fumble is such a big deal. The word "fumble" isn't even referenced in the indexes in the DMG and the PHB.
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    Five new feats: Please critique

    The design philosophy of 5E is so different from 3E when it comes to feats. I wanted the abilities given to undead hunters to be specific thematically, but at the same time I wanted the advantages to be useful against other foes as well. Feats in 5E are much broader than just giving a bonus to...
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    Five new feats: Please critique

    Thanks! Just out of curiosity: How would you model undead hunting? I'm interested in as many ideas as possible. The feats are not there to "lure" anyone into doing anything. They're there to make players who like mauls, daggers, etc. a little customization. That would be incredibly overpowered...
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    Five new feats: Please critique

    I wanted to make some new feats for my campaign. When making these feats, I wanted them to be useful along the lines of Polearm Mastery and other, similar strong feats in the PHB. What do you think? Are some overpowered? Underpowered? Too specific? Too generic? UNDEAD HUNTER You have spent...
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    ELEMENTAL EVIL Player's Companion - FREE!

    WoTC-people appearently almost never read ENWorld anymore. And if they do, they tend not to comment, answer questions or participate in discussions.
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    So What IS Happening to Tabletop Roleplaying Games? Dancey & Mearls Let You Know!

    I still don't see how they are going to leverage the D&D-brand. Computer games? No good D&D computer games have come out in a long time. The large developers prefer to use their own settings / IPs. D&D comes out with a few Facebook games or some such, but they seem to come and go without people...
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    And then there were 8! On Chris Sims and Jennifer Clarke Wilkes' Layoffs...

    What makes you think they're not just reducing staff after completing the mammoth "core 3" because of the slower release schedule from now on? We could take all the signs that 5E are doing well at face value and assume that the team doesn't have to be as big as when they were making the PHB, MM...
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    D&D 5E (2014) Light release schedule: More harm than good?

    Because ideas beget ideas. People read fluff and get inspired to make their own fluff. Or they shamelessly steal fluff, reskin it and use it in their own campaigns.
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    Covers Preview for Elemental Evil Adventurer's Handbook and Princes of the Apocalypse!

    I loved Return to the Tomb of Horrors. Admittedly, I only read the adventure. I remember visiting my sister in Oslo and reading the entire adventure at the airport, waiting for my delayed flight back to Stavanger. There was a really sinister and great atmosphere in that adventure. It might not...
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    D&D 5E (2014) predictions for D&D in 2015

    My prediction (this is in addition to stuff we already know, like Elemental evil adventure and splatbook): * Another adventure and (small) splatbook in autumn * Forgotten Realms campaign setting book (of some kind) * OGL announced Other than that, I wouldn't expect all that much.
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    What Happens If CODENAME: MORNINGSTAR Doesn't Fund?

    I wish Project Morningstar all the best, but I lost interest when it stopped being an official 5E accessory.
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    D&D 5E (2014) WotC 5E Release Schedule - What's Next?

    I think we've had like 7 or 8 of these threads the past couple of weeks. Wizards hasn't announced anything yet, but we did get the description of the Elemental evil adventure and splatbook through Amazon a while back (it was since taken down). WoTC will release fewer books for 5E. The release...
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    D&D 5E (2014) What is WotC working on now?

    This. Wizards have been repeating again and again that the release schedule will be much sparser than in the past. I don't think that's "just" talk, they clearly intend to slow the pace of new releases.
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    D&D 5E (2014) Nonmagical arrows and magic bows

    Honestly I think it's ridiculous that we have to debate this after the release of the DMG. Why isn't it properly outlined in the book? Why do we have to resort to an elaborate exegesis just to find out if magic arrows and magic bows / missile weapons stack? The DMG looks awesome and I've already...
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