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  1. Skyscraper

    D&D 5E (2014) Do you use the flanking rule?

    Thanks for all the comments. Additional questions, if I may: 1) those that do not use flanking for the stated reasons (added complexity appears to be the most common in the few answers up to now), have you tried playing with it? Or has a decision been taken on the perceived consequence of the...
  2. Skyscraper

    D&D 5E (2014) Do you use the flanking rule?

    Do you use the optional flanking rule from page 251 of the DMG? If so, how does it work for you? If not, why do you choose to disregard it?
  3. Skyscraper

    D&D 5E (2014) Monster Workbench 1.1 Released!

    It looks intriguing. Would you post a description of what your program does, either on the website or here? I might download it depending on what it does.
  4. Skyscraper

    D&D 5E (2014) Your Biggest Gaming Pet Peeve

    I've read a number of replies about puns in RPG character names in this thread. That is certainly a pet peave of mine, although it now rarely happens anymore. One writer once wrote "puns are the excrement of conversation". (My translation, the sentence was elegant in the original version)...
  5. Skyscraper

    D&D 5E (2014) Should short rest be an hour long?

    I assume there is some measure of irony in your reply :) This said, I think my post was clear, but to avoid ambiguity, while it happens that PCs are short on their resources, it is not the default condition, and as I mentioned at times they have regular long rests. Perhaps you understood this...
  6. Skyscraper

    D&D 5E (2014) Your one best piece of GM/DM advice?

    There are several pieces of advice here that relate to letting the story go where it will go depending on player decisions (as opposed to a predetermined story). Here is another that works along the lines of letting the story be told with some degree of improvisation: - Populate your random...
  7. Skyscraper

    D&D 5E (2014) Your one best piece of GM/DM advice?

    Ewwww! Please! This is a G-rated forum!
  8. Skyscraper

    D&D 5E (2014) there aren't enough slow Dwarves with Axes! ;)

    I've implemented a few house rules to my game, albeit not because I found ranged attackers to be prevalent (as noted above, a lot of encounters happen at short or immediate melee range). Here are my houserules: 1) damage reduction to armor: medium armor has DR 1 vs bludgeonning, piercing and...
  9. Skyscraper

    D&D 5E (2014) Your one best piece of GM/DM advice?

    Best piece of advice: build the story on the blocks that others provide. I.e. when somene tells a story element, make it a meaningful part of the game and roll with it.
  10. Skyscraper

    D&D 5E (2014) Should short rest be an hour long?

    I haven't read the entire thread, but in the game I presently DM, I houseruled that a long rest requires favorable conditions, otherwise PCs only get a short rest. Most rests that occur in the wilderness won't allow a long rest's benefits. Or, if you are interrupted during the night with battle...
  11. Skyscraper

    D&D 5E (2014) 5E: The Best and the Worst

    Like: the balance struck between (a) ease of play and (b) PC options. Dislike: the lack of monster options that mostly either just hit or cast a spell. 4E - with its combat way too complex - still had nifty monster powers that were very defining. I find it too bad that they didn't import that...
  12. Skyscraper

    Minis or Theatre of the Mind? (Survey)

    Since this is a 5E forum I'll answer "minis". I think that D&D lends itself well to miniature play. TotM is OK, but as soon as the battle is at least slightly complex, I find it often benefits from at least a hand-drawn map anyway. So, since a reference is used, I'd rather use minis, I find...
  13. Skyscraper

    D&D 5E (2014) I'm the DM and a player is trying to abuse the Immovable Rod. Advice?

    Lol. I've stropped reading through this thread after the somewhat... Hum... Surprising first message followed by this totally appropriate answer :) To the OP is: are you kidding me? :) I mean, this guy is really trying to abuse immovable rods in several different campaigns including as DM? Or...
  14. Skyscraper

    D&D 5E (2014) attrition mechanic

    Okay gotcha. Then your problem is perhaps similar to mine: I have trouble playing published adventures, because many encounters are not appealing to me. The ones you describe in the sewers, would get a similar reaction from me as they do from you. The way I handle things, myself, is to either...
  15. Skyscraper

    D&D 5E (2014) Help with Storm King Thunder NPCs

    Are they NPCs at all, or are they part of the Storm King Thunder Wizkid minis line as possible PCs?
  16. Skyscraper

    D&D 5E (2014) attrition mechanic

    I haven't read beyond page 1 of this thread, but I would reconsider your approach if I were you. Your problem as I understand it is that you wish to avoid boring portions of the adventure. To you, these are exploration and meaningless random encounters. What you need to do, is make all...
  17. Skyscraper

    D&D 5E (2014) Help with Storm King Thunder NPCs

    Hi everyone, I'll probably buy Storm King's Thunder shortly, but in the meantime I would like to have the race, class and level, with a possible very short battle proficiency description (say in half a dozen words or less), for each of the following NPCs, for the purpose of statting out these...
  18. Skyscraper

    D&D 5E (2014) Training to Level Up

    It depends on the type of game you and your players want to play. Does your game include maintenance and other chores, generally? I view training and paying for training to level up, as stuff that lies outside the inresteing parts of role-playing. I mean, beyond training, you also need to...
  19. Skyscraper

    D&D 5E (2014) Creating combat encounters: looking for tips

    Cool stuff here, and thank you for these posts. Relevant info here, although some observations remain a bit general. I.e. I have a lot of experience in DM-ing multiple systems and D&D editions over decades. I am familiar with many concepts that revolve around encounters having variable...
  20. Skyscraper

    D&D 5E (2014) Creating combat encounters: looking for tips

    Hi, I've read the section on creating encounters, but I'm left wondering how much the XP budget and CR guides are actually useful in practice. I'm looking for comments and tips from those that have designed enough combat encounters to comment. For instance, are the easy medium hard deadly...
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