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    Fomorians article on DDI

    We've seen Goblin stats; they're Small natural humanoids, not Small fey humanoids. Most likely, they wound up in the Feywild the same way that the ancestors of the Elves wound up in The World.
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    Swampy Immortality?

    There's also a level 5 Wizard spell from the BoVD that sucks other people's ability scores away to make you younger.
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    Into the World, Chapter One

    Malixus blinks, as he walks past after gathering some firewood. "Since when did the blacksmith own any fields of note?"
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    What the *scratches head* Tiefling, Eladrin...

    Considering that those files were made by the Planescape devs, yes, those are canonical.
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    What the *scratches head* Tiefling, Eladrin...

    http://www.planewalker.com/downloads/soundsLike/index.php Tiefling is pronounced "tea-fling". Eladrin is pronounced "Ell-add-rin".
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    Tomb of Horrors 3.5

    Fine, I'm out. Half my enjoyment comes from generating characters to begin with, and being forced to take a dead level kills that.
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    [OOC] Into the World

    No offense, but I won't post personally identifiable information on the internet.
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    Adventures Across Khorvaire - Chapter 1: Reflections

    Kamarna nods in agreement. "Indeed. It's obviously something to do with the heavens and constellations. I wonder if it has anything to do with the Draconic Prophecy? I think it usually involves celestial events. The only problem, I think, would be finding the section of the prophecy we need...
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    THE ECOLOGY OF THE DEATH KISS (unpublished Monster Hunters "Ecology" article)

    That's quite a good article. I hope it was legal for you to post, though. Don't they usually make you folks sign NDAs and whatnot?
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    [OOC] Into the World

    *waits for you to start the IC thread*
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    Tomb of Horrors 3.5

    Why? You said the PH2 was okay. I'm thinking of a guy sort of like Conan; he came from the wild and kept his barbarous code of honor despite the depravity of the city. Saving maidens, slaying monsters, fighting evil wizards, and just being a general badass. I suppose it could work for a...
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    Thievery Skill

    I'm pretty sure that'd be Perception.
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    D&D 4E Eberron: The Artificer in 4e...

    By that arguement, the Warlock's Curse and Ranger's Quarry make them Leaders, too. It doesn't matter if it's a buff, if it's oriented around dealing shitloads of damage to the enemy, you're a Striker.
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    D&D 4E Eberron: The Artificer in 4e...

    Not really; he's not focused on making the other party members better. He's focused on killing the hell out of the enemy with obscene amounts of damage (to be precise, 160d6+1,920 damage if all his rays hit). The fact he has to spend several minutes beforehand buffing is irrelevant to that.
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    D&D 4E Eberron: The Artificer in 4e...

    Heh. Actually, you don't need to spend all that much money; you only need a Staff of Disintegrate, and that's decently cheap at high levels. What the real cost is is in feats; you need lots of metamagic feats to get the best run for your money for a blastificer. Or a Blaster, who enhances...
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    D&D 4E Eberron: The Artificer in 4e...

    You obviously haven't spent much time at WotC's CharOp boards. Artificers are Strikers; there's no bones about it. They can do literally thousands of damage in a single round, and have been known to one-shot gods. They are, by orders of magnitude, the best direct damage dealers in the game.
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    Random Speculation on Psionics

    I hope not. I loved playing a blasty psion who can kill things in a dozen different ways, each more painful than the last.
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    Thievery Skill

    I'm guessing that would be Deception. Making your seducee want to come back for another go would be Theivery. ;)
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    Tomb of Horrors 3.5

    Won't help us if we wander into the Sphere of Annihilation in the statue's mouth, or get hit by a bunch of Save-or-die spells. I'm interested. Would a Wolf Totem Barbarian/Knight be okay? Also, given how he'd lose his Rage class feature from going Lawful, would taking the Barbarian variant here...
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