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  1. jayoungr

    D&D General Why 5E Adventurs Suck!!!!!

    As I always point out, WotC still makes these in the form of Adventurer's League adventures. But since they're not published as physical books, they seem to fly under the radar for a lot of people. They absolutely vary in quality, but there are some real gems among them. It's pretty common to...
  2. jayoungr

    D&D 5E (2014) Avernus Any Good?

    So Merric, apologies for necroing this thread, but I'm running this adventure for my group right now (at their request, so running something else isn't really an option). Since you're the most critical person of the adventure on the forum, I'd love it if you could give me a list of things to...
  3. jayoungr

    D&D 5E (2014) Enhancing "Baldur's Gate: Descent into Avernus"

    Opening Trailer and the Song of Elturel Before the first session, I played this fan-made trailer for the group to get us all in the mood. The soundtrack is a Swedish version of the "Song of Elturel"--see further down for a link to a video with just the music. I've also found several...
  4. jayoungr

    D&D 5E (2014) Enhancing Vecna: Eve of Ruin *SPOILERS*

    The "evil campaign" thread seems like it might be of interest to those reading this one, so I'm dropping a link here: https://www.enworld.org/threads/feasibility-of-rewriting-vecna-eve-of-ruin-into-an-evil-campaign-spoilers-for-vecna-eve-of-ruin.704463/
  5. jayoungr

    D&D 5E (2014) Best Third Party Adventures

    See this thread for recommendations on book-length adventures: https://www.enworld.org/threads/could-you-recommend-third-party-long-adventures-or-adventure-paths-for-d-d-or-pathfinder.704080/
  6. jayoungr

    D&D 5E (2014) Glamour Bard is a bad ass subclass

    We know, but it's a big group, so there are almost always enough people who want it to make it worthwhile.
  7. jayoungr

    D&D 5E (2014) Glamour Bard is a bad ass subclass

    Would work in theory, but the player in question would mutiny.
  8. jayoungr

    D&D 5E (2014) The Tower of Ishmah - An adventure in the making

    I'm a little confused as to why warlocks are being targeted, since most warlock patrons are not gods. Does this setting have only celestial warlocks?
  9. jayoungr

    D&D 5E (2014) Glamour Bard is a bad ass subclass

    I have a player in my group who plays nothing but Glamour Bards. Let me tell you, what I wouldn't give to design a combat once in a while that doesn't have to take Mantle of Inspiration into account....
  10. jayoungr

    D&D General (SPOILERS for Vecna: Eve of Ruin) Are My Standards Too High for Adventures?

    I was lucky enough to back the Kickstarter for that one, so I got a discount. :D
  11. jayoungr

    D&D General Lowest level of magic that still "feels like D&D"

    If you cut cantrips, would that raise the limit on available spells? I don't think many spellcaster players enjoy having to resort to their light crossbows, though.
  12. jayoungr

    D&D 5E (2014) Quests from the Infinite Staircase: Beyond the Crystal Cave

    Just based on the art, I could go either way on the person in blue. Plenty of male characters are that pretty in anime. Maybe they'll leave it up to the DM, which would be kind of cool IMHO.
  13. jayoungr

    D&D General (SPOILERS for Vecna: Eve of Ruin) Are My Standards Too High for Adventures?

    No, I'm saying @Reynard isn't wrong when he says you don't own anything on D&D Beyond, just rent it. Also, I didn't have "Giants of the Star Forge," so thanks for the link!
  14. jayoungr

    D&D General (SPOILERS for Vecna: Eve of Ruin) Are My Standards Too High for Adventures?

    However, WotC could decide to just pull any of those adventures at any time, and they'd vanish from your collection. Like streaming services that decide to retire available shows. I don't have any reason to think they're planning to do this, but it is a valid concern. With books and PDFs, you...
  15. jayoungr

    D&D 5E (2014) Feasibility of rewriting Vecna: Eve of Ruin into an Evil campaign? (Spoilers for Vecna: Eve of Ruin)

    So maybe their plan is to get the Rod and then use it to overthrow Vecna?
  16. jayoungr

    D&D General (SPOILERS for Vecna: Eve of Ruin) Are My Standards Too High for Adventures?

    Sure, but I think some selection bias is happening there. The people who are running the adventures out of the box and not having major problems aren't, for the most part, coming online to post about their experiences.
  17. jayoungr

    D&D General (SPOILERS for Vecna: Eve of Ruin) Are My Standards Too High for Adventures?

    Of course. That's why I asked (upthread) what your threshold was for "unplayable out of the box."
  18. jayoungr

    D&D General (SPOILERS for Vecna: Eve of Ruin) Are My Standards Too High for Adventures?

    Actually, I enjoy tinkering with published adventures, which is why I'm the one who started many of the "Enhancing" threads on this forum. I just think the degree to which that tinkering is necessary to run the published adventures at all has been exaggerated. It's hard as hell for level 1-9...
  19. jayoungr

    D&D General (SPOILERS for Vecna: Eve of Ruin) Are My Standards Too High for Adventures?

    Extra work makes these published adventures shine and can customize them for the storytelling style of an individual group. But I wouldn't take those comments to mean that it's impossible to run them without the extra work.
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