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  1. Electric Wizard

    Female-friendly game design?

    Most women I know are more amused than offended by how cheesy old-school fantasy art depicts women. That being said, I don't see a lot of that stuff in RPG art these days. I think there are lots of women who want to identify with sexy characters, as long as the characters also capable of holding...
  2. Electric Wizard

    Sexism and presumed sexism in RPGs

    Most women I know are more amused than offended by how cheesy old-school fantasy art depicts women. That being said, I don't see a lot of that stuff in RPG art these days. I think there are lots of women who want to identify with sexy characters, as long as the characters also capable of holding...
  3. Electric Wizard

    Insight's "Against the Witch King" - OOC

    Wow, this thread really took off! Here's some setting fluff. Take some medieval Vietnam/South China, add a hint of Dark Sun and Outlaws of the Marsh and you get... Trua, Kingdom of Canals King Duc Xo (Pronounced Dook So) rules Trua, a kingdom on Lake Oncor's southwestern shore. The kingdom is...
  4. Electric Wizard

    Insight's "Against the Witch King" - OOC

    Looks good! Tossing my hat in with Hrung, a half-orc harpooner. --- Hrung's orc parents, like an untold number of generations before them, lived isolated on an island in the middle of the Lake Oncor. Their tribe's life of hunting the great lake whales was cut short when strange boats...
  5. Electric Wizard

    Let’s Make a Hexcrawl Setting

    Umberstone Additional information about Hex 18.26 and Hex 26.17 Connected to and (18.07) The exterior of the Black Ziggurat (18.26) and half of the chequers in the Chequered Room are made of umberstone. It is the pitch-black substance believed to comprise most of the moon's mass. Although the...
  6. Electric Wizard

    Nature's Role in Your Campaign

    Sounds like a lot of people agree! Let me try to keep the thread interesting... As much as I like nature itself as an antagonist, I admit that I haven't been able to use the idea effectively in D&D. My players have been stranded in swamps and lost in the mountains and forests. In lieu of...
  7. Electric Wizard

    Nature's Role in Your Campaign

    One of my friends has spent years trying to get me into AD&D 2e. When I found out that a lot of the system canon is available online for free, I started looking into it. A lot of it is pretty cool. The kits look like fun. Wizards and rangers seem really sick, and there's lots of inspirational...
  8. Electric Wizard

    Adding personal flavour to spells

    IMC I've always assumed that every spellcaster has special flair that makes their spells unique. This justifies using the Spellcraft skill, because if every magic missile or stinking cloud looked the same, any magic user who had seen or even heard of them would be able to identify them right...
  9. Electric Wizard

    Let’s Make a Hexcrawl Setting

    It's cool that you guys are starting to put the setting to good use! I would join in, but it's pretty hard to find a gaming group in China, and my connection to Google + is unreliable on good days. So here's a location for a Newhill start-up: The Fat Friar Inn Additional information about Hex...
  10. Electric Wizard

    Let’s Make a Hexcrawl Setting

    Gatherer-of-Bones (50.04) A diligent servant of the late Yaegha Six-Kidneys toil in this underground catacomb. Called Gatherer-of-Bones, it is one consciousness that inhabits four identical bone golems. Each golem looks like a millipede of humanoid and mule bones. A multitude of arms on the...
  11. Electric Wizard

    If classes were a color.

    Barbarian - Rough fist wrapped in dirty, bloodied bandages. Bard - Bright, stylized harp. Cleric - Open-faced helm with light radiating from inside. Druid - Branch with a staring owl. Fighter - A long sword, war hammer and halberd arranged into an asterisk-like figure. Monk - Single hand raised...
  12. Electric Wizard

    Let’s Make a Hexcrawl Setting

    Alphonse's War Ostrich Ranch (16.09) Connected to 11.08, 13.08 After the great departure of horses, rank-and-file knights of Thring were forced to ride mules. The mules' sturdiness, courage and loyalty went unappreciated. The knights disdained their mounts' low breeding, utter lack of panache...
  13. Electric Wizard

    n00bish questions regarding creating a campaign

    Sounds like fun! I would stop short of encouraging certain classes. If your player wants a druid or paladin, roll with it. Remember that not all spies have to cling to James Bond/Mission Impossible stereotypes. Sneaky, suave types can't solve every problem, especially in a fantasy setting. A...
  14. Electric Wizard

    Let’s Make a Hexcrawl Setting

    Lair of Ushcka and Her Family (21.15) Connected to 26.01 An ogress named Ushcka dwells in a disarmingly cozy cave in the middle of a dark forest. She possesses an unusually strong maternal instinct for being an ogress. However, she will never become a mother because of her banishment from Hoth...
  15. Electric Wizard

    Let’s Make a Hexcrawl Setting

    The Pact of the Eye Additional information about Hex 26.01 The dwarves chose Hoth Achaar's location for many reasons. The most secretive was the opportunity to study and perhaps exploit the ley line that surfaces in the mountain cave. The research was kept quiet. Even in their zenith, dwarves...
  16. Electric Wizard

    If classes were a color.

    Barbarian - Crimson. Rage, passion, blood. Bard - Violet. Luxury, pleasure, civilization. Cleric - White. Sacrifice, purity, devotion. Druid - Brown. Earth, indifference, natural life. Fighter - Red. Boldness, vitality, leadership. Monk - Gray. Introversion, asceticism, mental strength...
  17. Electric Wizard

    Let’s Make a Hexcrawl Setting

    17.18 The Forked Castle Connected to 16.16, 11.15 Travelers along the road are surprised by how abruptly this castle's twin spires appear above the surrounding pine groves. It is the home of the House Tyhon, a family with a history of astonishing pride. The most famous Tyhon tale is of Count...
  18. Electric Wizard

    Let’s Make a Hexcrawl Setting

    23.11 Winds Freehold, Thringish and Shuttered traders, and caravans from the Welt Road, pour into this cramped, filthy town. It lies just beyond the claims of any Duchy noble. Shuttered allows it independence due to its position as a neutral trade center. The town is called Winds because its...
  19. Electric Wizard

    Who makes the Coolest Evil Noble Family?

    I've always thought that halflings have the potential to be horrifying enemies. Would you want a whole clan of highly connected, community-minded people working against you? That's not taking into account an almost supernatural ability to go unnoticed and execute hit and run tactics. Then...
  20. Electric Wizard

    Let’s Make a Hexcrawl Setting

    Grotto of Uriza the Solemn (15. 24) Connected to hex 29.14, 26.20. Uriza abused one of Hazad Kaldun's most potent creations in an attempt to rise to the top of Blind Midshotgatepool's criminal hierarchy. But her ambition blinded her and her sins caught up to her. She has spent close to forty...
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