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  1. J

    D&D 5E (2014) Why should I allow Multiclassing ?

    You are, in fact, way off base. Every two or three levels a rogue gains make a HUGE difference in the way the character plays. I'm finding that out in the campaign I'm DMing. Unless the fighter/rogue switches his focus completely to rogue and stops taking fighter levels altogether, the pure...
  2. J

    D&D 5E (2014) How well can your players and NPCs maintain concentration for spells?

    This is going to vary quite widely. It depends on ability scores, feats, and the ability (and willingness) of the spellcaster to avoid taking damage. It seldom comes up in the campaigns I'm in. As a player, I'm extremely careful to take cover when I need to maintain concentration. As a DM, my...
  3. J

    D&D 5E (2014) Perception checks, searching a room, listening at a door, etc etc

    Why not just have them all roll at the same time? Surely their characters are all searching at the same time. It takes less than 15 seconds to say, "Everyone roll a Perception check," roll, report totals, done. Also, remember (and possibly remind the players) that rolling the search uses...
  4. J

    D&D 5E (2014) Legendary monsters are not solo monsters

    Fair enough, call it that. But please keep in mind that even if you don't agree with this particular premise, it's not my only premise. I still say it's a very stupid Legendary who willingly remains in combat with an adventuring party on their terms, without any backup.
  5. J

    D&D 5E (2014) Legendary monsters are not solo monsters

    Let me be clear: I'm well aware of the ways to work around LR, and I'm not here to complain about LR as a monster trait. But you must admit that it's significantly easier for a fighter to be effective in such a fight. All they have to do is walk up and start swinging, like they always do. The...
  6. J

    D&D 5E (2014) Legendary monsters are not solo monsters

    Have another look through the spell listings. There actually aren't that many, beyond cantrips. It's not hard to imagine a spellcaster never taking those spells, especially if the player has never looked through the MM and is unaware of LR.
  7. J

    D&D 5E (2014) Legendary monsters are not solo monsters

    D&D is also a game with rules, and those rules have certain assumptions behind them. One of the main ones is that there will be a party of adventurers of varying classes, not a solitary fighter taking on the world. A legendary monster by itself is obviously a great challenge for a single heroic...
  8. J

    D&D 5E (2014) Legendary monsters are not solo monsters

    I'd like to hear more about why you think the premise is bad. They've created a type of monster that literally cannot be significantly affected by an entire category of player characters. What other reason can there be for such a move?
  9. J

    D&D 5E (2014) Legendary monsters are not solo monsters

    Along those lines, but slightly different: An ability that the monster can use 3/day, either as a bonus action on its turn, or as one point of its Legendary Action budget: When activated, it allows the monster to ignore the effects of one condition until the start of its next turn. (If a...
  10. J

    D&D 5E (2014) On the healing options in the 5e DMG

    The more of this conversation I read, the more exacting the specifications of the so-called "healer" become. It's sounding more and more like a role we're better off without, and one I'm glad did not make it into the core of 5e -- at least not in the extreme incarnation certain players seem to...
  11. J

    D&D 5E (2014) Feats *and* aibility increases

    Which are options that can benefit any class. If the warlock is forced to take only defensive options while the others can choose from a much more extensive list, it's unfair.
  12. J

    D&D 5E (2014) Feats *and* aibility increases

    I did not say there were no options at all. I said it was unfair. Martial classes have tons of options that specifically enhance their play style, but they can also choose the more general feats if they want to. The warlock can only choose from the general list for the most part. That is unfair.
  13. J

    Mearls announces end of Legends & Lore & New D&D Columns in 2015!

    The Player's Handbook has been out for months, and there are numerous errors that have been widely known for months. The production schedule for HotDQ caused numerous errors in that adventure, due to the incomplete system the writers were working with. These errors can have severe consequences...
  14. J

    D&D 5E (2014) Why should I allow Multiclassing ?

    Minmaxers will always be capable of terrible things, even without multiclassing. If you want to curb that behavior, then that's a different discussion you need to have with your players. Banning multiclassing is neither necessary nor sufficient if that is your reason. I personally don't like to...
  15. J

    D&D 5E (2014) Should player's assume if it's in the DMG then it's RAW?

    There are plenty of players who are also DMs (myself included), but I would hope those players have the sense to understand that they should defer to their DM's preference on options presented in the DMG. At the very most, a polite mention of the option in private, whereupon the DM decides...
  16. J

    D&D 5E (2014) Feats *and* aibility increases

    It depends what you mean by "break the game." Doing this will cause some pretty extreme balance issues where the warlock is concerned. Your warlock player may not realize it, but he is getting royally screwed by this request. You might want to offer him extra invocations rather than feats. If...
  17. J

    Mearls announces end of Legends & Lore & New D&D Columns in 2015!

    Have they announced an official collected errata/clarifications page yet? That should take precedence over any of this stuff.
  18. J

    D&D 5E (2014) On the healing options in the 5e DMG

    If this is even remotely the case, the problem is with your group, not the rules. First, because they are rude on a nearly sociopathic level, and second because they are wrong about the value of your contribution. That said, there was a mechanical problem in 4e whereby a certain build of cleric...
  19. J

    D&D 5E (2014) The Rogueish Shenanigans!

    Why does it cheapen one class if another class can do a similar thing? Is all of wizardry cheapened because sorcerers can use many of the same spells? If you are so jealous of other people's two levels of rogue, nothing's stopping you from taking two levels of rogue yourself. Then you'll be...
  20. J

    D&D 5E (2014) The Rogueish Shenanigans!

    That may seem to be the case because stat blocks take up so much space, but every published adventure I've ever read has had plenty of non-combat content. I'm sure there are groups who ignore all that, but that doesn't mean it's not there. I assure you, 5e was not designed with the intent that...
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