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  1. J

    D&D 5E (2014) Dragons and Resistances

    Perhaps you'd like to explain how adventurers get to choose instead of the dragon. And variant is not the same as "illegal." What's your point?
  2. J

    D&D 5E (2014) Dragons and Resistances

    Right, see, I said "intelligently." If your DM is treating the dragon as if it is unaware of the existence of crossbows, he is doing it wrong. A smart dragon would fight outdoors only on a windy day (disadvantage for ranged weapon attacks), and it would almost never fight outside the region that...
  3. J

    D&D 5E (2014) CONJURE CELESTIAL questions

    They disappear when you kill them, so it would be a horrific, gruesome task to keep one alive while you ate any decent-sized portion of its flesh and digested the meal long enough for it to become more you than the celestial. I suppose the DM could rule that the meat counted as part of you the...
  4. J

    D&D 5E (2014) Why is Hoard of the Dragon Queen such a bad adventure?

    The real reason this adventure is so bad is because the writers were basically writing in the dark, and so much about the game changed after they had already finalized the manuscript. I'm not saying this in any way excuses what happened. It excuses the writers to some degree, but not the...
  5. J

    D&D 5E (2014) D&D Mechanics Work Very Well at High Level

    Yes, and that was magnified a hundredfold in 4e. It makes me kind of glad CR is a meaningless number in 5e, except that it also means XP awarded for killing monsters seldom has anything to do with the actual risk involved.
  6. J

    D&D 5E (2014) Disciple of Life spell level with higher level spell slots

    EDIT: ninja storm because I didn't click to page 2
  7. J

    D&D 5E (2014) Do I Understand Rogue Features Correctly?

    I would never allow assassinate against enemies that are already in combat, especially not if the assassin had already hit them. Surprise only applies at the very beginning of combat.
  8. J

    D&D 5E (2014) Dragons and Resistances

    In the vast majority of those cases, the dragon was not played intelligently. A well-played dragon is very deadly.
  9. J

    D&D 5E (2014) 5e question: dual hand crossbows

    Thanks for telling everyone about your house rules, I guess. Too bad they're not relevant to anyone's game but yours.
  10. J

    D&D 5E (2014) Observations and opinions after 8 levels and a dragon fight

    Actually, no, I never said anything about a case-by-case treatment of blindsight. Other people have, but I have not. I think it works the same for every creature that has it. I think it works as a substitute for sight because that's what the rule says it is. I'm adding no exceptions or...
  11. J

    D&D 5E (2014) Observations and opinions after 8 levels and a dragon fight

    It does not say that it is better than sight, only that it is a substitute for sight. What you've just written is the logical equivalent of "Absent further explanation, my longsword can lay eggs." After all, the rules don't say it cannot, right? It does not say that. It only says that it lets...
  12. J

    D&D 5E (2014) Grappling - What am I missing?

    cloud of daggers wall of <damaging substance> Flaming sphere (but I suppose that counts as fire) pools of acid or lava stinking cloud cloudkill
  13. J

    D&D 5E (2014) Observations and opinions after 8 levels and a dragon fight

    The point people are trying to make is that you are not treating it as "good as sight." You are making it better than sight if you say it functions through solid objects. There's nothing in the description that hints that it can do that. So, kills invisibility and stealth? Absolutely, assuming...
  14. J

    D&D 5E (2014) Observations and opinions after 8 levels and a dragon fight

    Because perceiving with blindsight is not the same as seeing. In fact, it says in the description that it is perception without seeing. You are basing your entire argument on "you can't hide from someone who can see you," and then claiming that a special sense -- one that explicitly does not...
  15. J

    D&D 5E (2014) Grappling - What am I missing?

    The main point of vanilla grappling is to keep the target stationary. If he can't move, he can't: run away run over to your wizard friend and stab him run over to the McGuffin and grab it before the heroes do It's not intended to be something you'll want to do in every fight. With the...
  16. J

    D&D 5E (2014) Why Should I Allow Feats

    That was pretty much Mephista's point, I believe.
  17. J

    D&D 5E (2014) Do you use a DM screen?

    I didn't mean to imply that fudging rolls was bad, necessarily. However, I always feel a little patronized as a player when I suspect the DM is fudging, so I like to remove all doubt. When I fudge a monster's tactics (a very rare occurrence, by the way), it's far less obvious than a DM rolling...
  18. J

    D&D 5E (2014) Do you use a DM screen?

    I seem to have gained a reputation among my players for running tough-but-fair encounters. I stopped using screens a while back because I don't want the players thinking I'm fudging anything. In fact, I never fudge rolls -- if the players are in over their heads and I believe it's my fault, I'll...
  19. J

    D&D 5E (2014) Anyone ever try a lord of the rings esque campaign?

    Getting back to Tolkien, I don't see any reason to have the ring boost stats. The One Ring doesn't seem to have that effect in the fiction. A simple ring of invisibility is already legendary-caliber in power. Any legendary item that is made available at the start of the game is going to be...
  20. J

    D&D 5E (2014) Why Should I Allow Feats

    Elemental Adept
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