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  1. The Myopic Sniper

    Princes of the Apocalypse Basic Rules Supplement

    I was more thinking one basic book reflecting what it is free online [(320 pages - 3 sections) (Part 1) four races, four classes, how to play, equipment, paired down spell list, (Part 2) how to DM, magic items and treasure, (Part 3) Monsters] as a printed convenience to players who are playing...
  2. The Myopic Sniper

    Princes of the Apocalypse Basic Rules Supplement

    I hope they would offer a retail print version of Basic Rules down the road in a couple of years. $50, 320ish pages with full art and some explanatory sidebars to make it a tad less spartan. That would make a nicer entry point for players seeing the game randomly at Walmart or other non-gaming...
  3. The Myopic Sniper

    D&D 5E (2014) resiliency feat and already proficient in the save?

    If your DM wants to allow you to take an alternate Resiliency feat that reads something like "VERSATILE RESILIENCY - Add 1 to any Ability Score and gain a proficiency in any saving throw" it wouldn't actually break anything even if it made the feat slightly more powerful. I would allow it...
  4. The Myopic Sniper

    D&D 5E (2014) resiliency feat and already proficient in the save?

    If you have already grabbed the Durable feat (which also gives a +1 to Con and a good bonus to hit points recovered from hit dice) then just go for the +1/+1 ability score increase even if the other ability score is already even and raise that one later. I like even-ing out my ability scores...
  5. The Myopic Sniper

    D&D 5E (2014) Would you change a monster's hit points mid-fight?

    I wouldn't adjust stats including hp on the basis of how an encounter goes, but I would change the behavior of a monster if an encounter was going too well or too poorly for the party. When designing encounters, I always try to have a couple of options in mind for either instance. Have a bell...
  6. The Myopic Sniper

    D&D 5E (2014) Blast From the Past - Earliest D&DN Panels

    I think the original thinking was that all bonuses were going to be attributes as you say. They had a poll early on about that including an option of 1 to 1 correspondence between attributes and bonus (a 13 Strength got you +3, a 15 Dexterity got you +5) but it fared poorly with the voters. They...
  7. The Myopic Sniper

    D&D 5E (2014) Blast From the Past - Earliest D&DN Panels

    From the class seminar: "Greg: Today we're going to be talking about Class Design, from Assassins to Wizards. To start things off, let's hear what your favorite class is and why. Monte: The wizard. Historically it was the one that needed planning and forethought. It rewards good play above...
  8. The Myopic Sniper

    D&D 5E (2014) Any reason not to let PCs add Proficiency to all Saves?

    I considered the double proficiency thing when I was writing that. I just don't remember double proficiency on saving throws occurring anywhere in the rule set. If you are comfortable with introducing that then double proficiency is probably the way to go so that the characters can advantage...
  9. The Myopic Sniper

    D&D 5E (2014) Any reason not to let PCs add Proficiency to all Saves?

    I don't think it will break anything. The only thing you might need to do is find some alternate class and subclass features that give proficiency on saving throws. Off the top of my head, Rogue 15 (Slippery Mind) and Monk 14 (Diamond Soul) would need to be adjusted. I would just give the...
  10. The Myopic Sniper

    D&D 5E (2014) How has 5e solved the Wand of CLW problem?

    I don't think that there was anything inherently wrong with 3E approach to wands in theory, they just missed the xp cost to create and gp cost to buy by several orders of magnitude. Maybe each charge should have been 25xp or 750 gp to buy. So, yes, if you are lucky you might find a cure of light...
  11. The Myopic Sniper

    D&D 5E (2014) How might you fix the beastmaster's animal companion?

    I was just wondering if Ranger subclass was the way to go for a beast companion in the first place, maybe it should have just been a feat and allow other classes to have access to it where it makes sense Barbarian, Druid, Nature Cleric or some kind of tribal sorcerer. Or maybe have it folded...
  12. The Myopic Sniper

    D&D 5E (2014) Legends & Lore - A Retrospective

    Nothing to add except that I was out of the D&D realm during this period, but I find all this fascinating. Keep up the good work.
  13. The Myopic Sniper

    D&D 5E (2014) Fast travel and renting mounts doubts

    "I doubt there would be enough customers to make such a thing profitable. It reminds me a little of the Pony Express they had a route set up like that, an outpost every 10 miles or so with fresh horses but that was strictly for mail/parcel delivery." There is a fantastic campaign idea there if...
  14. The Myopic Sniper

    D&D 5E (2014) Spell Point Variant in Play

    I would probably adjust the number of points downward and have spell points refresh on short rests and look more like the Warlock in terms of spell effectiveness, but keep 6 -9 as a dailies as with both the Warlock and spell point system.
  15. The Myopic Sniper

    D&D 5E (2014) Warlocks seem pointless

    Probably time to reboot the thread right at that point. If you get the expected two short rests per session, the Warlock does its thing better than trying to build a similar concept from a Wizard or Sorcerer. You can also just play the class as a straight ranged combat character with Eldritch...
  16. The Myopic Sniper

    D&D 5E (2014) Why Should I Allow Feats

    Most of the exploits seem to be around entire parties building their effectiveness around characters who take the two -5/+10 feats from the optional feats module against DMs who run a lot of encounters based on 3E expectations. Get rid of those two feats or change the type of encounters and...
  17. The Myopic Sniper

    D&D 5E (2014) Why Should I Allow Feats

    Maybe have it scaleable on a 1 per 1 basis up to your proficiency modifier so at first level you can do -1/+1 or -2/+2 and by 17th level you can get it anywhere from -1/+1 to -6/+6. On the other hand, if you are going that route, you might as well treat it like Marking and the Cleaving DMG...
  18. The Myopic Sniper

    D&D 5E (2014) Why Should I Allow Feats

    The problem with upping AC and Dex of monsters is that it actually makes the -5/+10 feats more mechanically appealing mathematically and increases the power of the players who took those feats over those who didn't. If you need basically need a natural crit to hit anyway using the power attack...
  19. The Myopic Sniper

    D&D 5E (2014) Why Should I Allow Feats

    I was thinking of replacing the -5th/+10dmg parts of the offending feats with +1 to Dex (Sharpshooter) or +1 to Str (Great Weapon Master). I am not sure how I would handle this in an ongoing campaign with characters who have already taken those feats though.
  20. The Myopic Sniper

    D&D 5E (2014) Just a thought about prestige classes.

    I kind of wish all the classes had their subclass nodes at the same levels (2nd, 6th, 10th, 14th and 18th perhaps) and didn't directly interact with class mechanics that way any class could take any subclass although some would synergize better than with others. Obviously, that wasn't a way they...
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