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  1. Will

    Skill challenges and you

    No option for me, so I didn't vote. I play, I DM, and I like the idea of skill challenges but won't know for sure until I can read the system; I want something substantial, not a one-page 'you can roll skills for stuff' throw-away.
  2. Will

    Raise Dead: A nice big bone to the simulationists

    Personally, I've always liked the ancient concept of Fates being above gods, and weaving Destiny. The idea that some schmuck adventurer is favored by Fates and can be resurrected, while the Holy Queen, your sister and benevolent leader of thousands, slips in a bathtub and breaks her neck is...
  3. Will

    D&D 4E What can change your opinion about 4E?

    I'm tentatively pro-4e. The following would cause me to go anti-4e: House ruling back in 1-2-1-2 or switching to hex causes problems with class abilities Abilities are consistently non-immersive, like some of the warlord preview -- that is, I didn't get a good feel for 'this is what's happening...
  4. Will

    Rodney Thompson: Non-Combat Encounters

    Amusingly, I had been dabbling at a system vaguely like this (though more structured and, as a result... worse) for skill challenges in 3.5e after watching a series of disastrous social scenes where many players felt completely pointless and thus got bored. Giving them an OOC challenge, to find...
  5. Will

    Rodney Thompson: Non-Combat Encounters

    While there are things I dislike about 4e, this isn't one of them. It may seem like some sort of 'cheating' to let players use different skills to solve a problem, but in my experience it's going to save you from Mr. Diplomacy taking the stage and everyone else reading magazines or sighing...
  6. Will

    How Do You Like the Warlord?

    I ended up voting 'yes' but I confess to a growing dissatisfaction with 4e stuff. I like a strong immersive element. A lot of the power and maneuver language is phrased in a way that makes it difficult to really imagine it in gameworld terms. Having to internally write a lot of material to make...
  7. Will

    If 4th Edition didn't use the "D&D" moniker...

    My option isn't listed. I'm not buying 4e until I hear some reviews and get a chance to find out what it's like actually printed. I'd do the same even if it wasn't '4e.'
  8. Will

    Scared about squares

    I've played 3.5e online a bunch without using a map. Though I've taken to using one when I run scenes that the players don't see, simply so I can help keep my statements consistent. I feel free to tweak positions to make more sense or to favor PC misunderstandings when they happen, and things...
  9. Will

    A Different Way to Handle 1 2 1 2

    Some of us find 1-1-1 squares unacceptable. ;) (see the other half-dozen threads on this...)
  10. Will

    A Different Way to Handle 1 2 1 2

    You can easily use the 2/3 rule and use a regular grid; that's something I suggested elsethread (though I think I got it from someone else? I dunno) Double 'movement in squares.' Straight movement costs 2, diagonal costs 3, and 'five foot step' is 3 movement. Always round down fractions. The...
  11. Will

    Hexes and offset squares

    ooo, great link, bookmarking that. Not sure I'm going to convince the group to use hexes, but I'm going to try. ;)
  12. Will

    Okay, where do you stand on diagonal movement?

    Keterys: It'll be interesting to see if the 1-1-1-1 percent goes up or down. ;)
  13. Will

    D&D 4E 4ed Pace of advancement... do we know anything ?

    Yeah, this is something I'm happy to hear about. I much prefer advancement at an arbitrary rate I set. Among other things, it rewards players for being clever, because they know that if they solve a problem in such a way that circumvents facing 100 goblins, the DM is never going to debate...
  14. Will

    Diagonal wonkiness scenarios

    Oddly enough, Unearthed Arcana has what you need for hexes. ;) http://www.d20srd.org/srd/variant/adventuring/hexGrid.htm It doesn't say anything about how to adjuticate walls cutting through hexes. I'm inclined to treat half-hexes as full ones and draw walls along the 'tips' on the other...
  15. Will

    Diagonal wonkiness scenarios

    I was thinking of using off-set squares, but I think I'll just use hexes; Chessex makes some vinyl battlemats in hex and square of various designs. We use a cloth-like battlemat with a square grid, and it's very convenient; if we have to break in the midst of combat, just mark down where folks...
  16. Will

    Hexes and offset squares

    Would it seem workable to say 'if a line cuts through less than half of a hex, you can stand there normally'?
  17. Will

    Hexes and offset squares

    I know I read a thread on ENWorld at SOME point regarding the issues faced with using hexes in D&D, but I can't find them and now that I'm contemplating using hexes or offset squares in 4e... (I'd prefer offset squares, but I've only been able to find hexes as vinyl battlemats) So: Are hex...
  18. Will

    12th level AoO build

    I don't know how effective it is, but one idea I've considered is: Combat reflexes, combat expertise, karmic strike, deft strike. So, with combat expertise, give yourself -4 to hit/+4 AC. Karmic strike, -4 AC. (So you are now at -4 to hit, regular AC) Every time someone hits you? Get an AoO...
  19. Will

    Diagonal wonkiness scenarios

    More seriously, the problem is at least in part that people have different interests and reactions to elements of a game; some people want a lot of immersion, some are focused on tactics, and so on. So while your experience may be '1-1-1-1 is fine enough, because I can think of the map in terms...
  20. Will

    Diagonal wonkiness scenarios

    I think at that point I'd just use a string.
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