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  1. Will

    Cheating at the Game Table

    The reason I see action points as a 'solution' is because I think the underlying problem is a disconnect between the game people are imagining playing, and the game as written. In an 'epic adventure,' heroes take apparent risks, but what losses do they suffer? Only big, dramatic, IMPORTANT...
  2. Will

    Cheating at the Game Table

    I have never cheated, as a player. I used to fudge rolls now and again as a GM, but I stopped and figured out other ways to adjust encounters. One thing I really like are action point mechanics, so in those times you feel the pressure of ':):):):), I really need luck here' you have an approved...
  3. Will

    Gleemax Terms of Use - Unacceptable

    It is in the sense that you're the one making the claim that there is a solution. My claim is that when you face something as nebulous as ideas and writing, the only way to ensure your right not to get sued by someone claiming you stole their posted ideas is to state any posted ideas can be...
  4. Will

    Gleemax Terms of Use - Unacceptable

    How, exactly, do you suggest they do that?
  5. Will

    Gleemax Terms of Use - Unacceptable

    Fair enough, and so direct my comment to Pays. That interpretation is, at best, absurd. Hate has a lot of connotations, and side-tracking the conversation to act hurt at an extreme derivation of what someone said is ... well, devious.
  6. Will

    Gleemax Terms of Use - Unacceptable

    Uh, who claimed people were using hate speech? Try looking up the word 'hate' by itself. I find in common usage, if one person is calling another disgusting, unethical, and the first person refuses to interact with the second, this can fairly be approximated as 'hate.' Sure, you might not...
  7. Will

    Gleemax Terms of Use - Unacceptable

    Have you been reading the same thread?
  8. Will

    Gleemax Terms of Use - Unacceptable

    They HAVE to have that language. They absolutely have to. Otherwise? Every damn thing they ever publish can result in a lawsuit, and they'll be bound up in litigation until the end of time. Other forums aren't connected to publishing enterprises; ENWorld doesn't have to worry about fans saying...
  9. Will

    So I've hit the damage roadblock on an Archer

    The crit thing is something I noticed when calculating damage capabilities of melee weapons: crits represent a very small amount of damage. Specifically, a falchion is worse than a greatsword despite better crits, because the greatsword's effective +2 damage is a lot more than the fractional...
  10. Will

    Bluff vs. Sense Motive

    I had a BBEG bard that managed to turn paladins on the party. Glibness is fun, particularly if the NPC has time to work 'off-screen.' Soon you find yourself with all sorts of heroes, looking to rid the world of the evil PCs.
  11. Will

    Have you ever created a workable lawful evil or neutral evil country?

    Slavery and oppression of ethnic/religious groups feature high up on halmarks of a LE society. While it's perhaps possible to have slavery in a neutral and MAYBE a good society (given strongly bounded rights of slaveowners), the ability of one person to be elevated so completely over another and...
  12. Will

    So I've hit the damage roadblock on an Archer

    Monkeygrip and an oversized bow. No, seriously... you swap +2 attack for +2 damage, effectively. It's not as good as power attack, and it's certainly not as good as a flat +2 damage, but if you don't have those choices... If you find attack bonuses plentiful and aren't having a lot of trouble...
  13. Will

    D&D 4E STR 'to-hit' bonus departing in 4e?

    Nifft: HA! Nice. Huh, stats for combat: Str: batters down, moves weapon with more control because of extra strength. Dex: precision striking, whole-body movement to strike true. Con: able to keep striking over and over again, performing powerful blows that would exhaust a lesser warrior Int...
  14. Will

    D&D 4E STR 'to-hit' bonus departing in 4e?

    I forget, can you make a touch attack and use Dex? If so, it would go a ways toward highlighting the difference between 'not getting blocked/deflected' and just connecting.
  15. Will

    D&D 4E STR 'to-hit' bonus departing in 4e?

    It's always impressed me how fast and powerfully a strong person can attack vs. a weaker/smaller one (and Str at least partially suggests overall size). Think of a thrusting sword and a lunge from a huge muscular guy and a thin wiry guy. The muscular guy's lunge is powerful, likely to bite...
  16. Will

    Flanking and Ranged Sneak Attacks

    I've been an archer rogue. You either need a ring of invisibility, a friend with greater invisibility, really good Bluff and Hide so you can duck into cover and snipe over and over, or just hope for early shots and friends who can land Hold spells.
  17. Will

    The Myth of the Bo9S's Popularity

    As an aside, Torg is one of the most brilliant games, ever. I've used it as an example of how social rules and characters can actually be a vital part of combat, rather than sitting on the sidelines yelling 'go team.' Mustrum, did you know one of the Torg designers is on 4e dev team? I'm...
  18. Will

    What Core Class was actually fun to play

    It's a point about flexibility. A bard can cast Haste and Glitterdust, which means he's giving the wizard/sorcerer a chance to cast Scorching Ray/Fireball/whatever. A bard has healing magic, which means if the cleric happens to bite it or isn't near someone who needs it, the bard can save the...
  19. Will

    The Myth of the Bo9S's Popularity

    Flipping through Bo9S again, I think my biggest complaint is that it's TOO different. Almost every single detail about each class is utterly, utterly different from everything else in the entire system. It's sort of like learning a completely new game. That causes several problems: It'll take...
  20. Will

    Why do Combatants Circle Each Other?

    When I wrestled in high school, it was often because we were lazy or tired and wanted to look busy so our couches wouldn't yell at us. Probably not helpful in this instance, but hey. ;)
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