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  1. K

    Which Prc for the Paladin?

    Mithril Knight PrC OK, this one's more powerful than I thought. Mithril Knight From OGC found in Mithril: City of the Golem by Sword & Sorcery Studios. Hit Die: d10 Requirements BAB: +6 AL: Lawful Good Feats: Weapon Focus (longsword) (One might consider "Craft Magic Arms & Armor" as a...
  2. K

    Full attack and Improved Grapple

    Noted, and thanks! A thwack on the side of the head is always helpful. Lest other "rudeness" infractions go unreported, I have gone ahead and flagged some posts in another thread for your attention that went unnoted. In both cases the poster insulted other posters during an otherwise polite...
  3. K

    Which Prc for the Paladin?

    I would much rather see the Paladin treating evil similarly to a favored enemy. That is, across-the-board damage and skill enhancements. Given the myriad evil critters an adventuring party faces, probably not the same degree as what Rangers get for their favored enemies. I can see Prestige...
  4. K

    Why WOULDN'T a druid take Natural Spell??

    Ah, excellent. You finally agree that a multi-class character (let's say a Fighter/Ranger hybrid) is not the same as a single-classed character (say, a Fighter) and should not be called that. ;)
  5. K

    A Fighters skill points....

    Frank, You still ignore that Crothian and I pointed out that you were citing straight-up Fighter class characters as examples of when describing what a Fighter should be. So... are those still examples of what you want from a Fighter or are they suddenly unacceptable. You also never addressed...
  6. K

    1000 non-RPG websites for RPG ideas

    Microorganisms are beautiful. Your beetles reminded me of them. 517. http://www.amnh.org/exhibitions/hall_tour/spectrum/a276.html (and, of course the entire spectrum is useful) Pretty much anything related to diatoms provides nifty crystalline structures or weird energy critters. Use Google...
  7. K

    D&D 3.x What are your current 3.5 House Rules?

    Dark Angel, that's very good work. Definitely try to do professional art!
  8. K

    1000 non-RPG websites for RPG ideas

    511. http://tinyurl.com/p90v - useful tools for any GM
  9. K

    Shackled City Adventure Path?

    What are the Dungeon magazines they're in again? Man, I've got to organize my collection a bit better. :)
  10. K

    A Fighters skill points....

    Incorrect. I did not include equipment; in fact, if I mentioned equipment at all it was to reference feats, but never anything specific - because it doesn't matter. With the same value of equipment, the Fighter class is superior to the Ranger class in combat. It's all about the class, not the...
  11. K

    A Fighters skill points....

    Going back to the beginning... This is an opinion. Frank has demonstrated he will not change his opinion, even when confronted with fact and the support for his argument is removed. Enjoy your opinions, Frank. Though Frank has never addressed his misunderstanding of these "rules," his...
  12. K

    A Fighters skill points....

    Frank, you cited the Fighter versatility examples in Sword & Fist as better "Fighters" than Fighters... and yet they illustrated my point exactly: that a Fighter can be what a player wants it to be! I already saw that... I can't help it if my imagination allowed me to see how to use feats...
  13. K

    A Fighters skill points....

    I thought it was rather clear, Frank. A Fighter class-based character is not the same as a character comprised only of Fighter class levels. You are saying it is. You cannot say "my character is a Fighter" then ask "how do you like my animal companion?" :) It's like saying "My character's a...
  14. K

    A Fighters skill points....

    You're not making a Fighter. You're making a wilderness warrior or some other multiclass character - and that character will still not dominate combat like a 20th level Fighter will. You said the Fighter sucked. We showed that the Fighter does not suck - and used your own arguments and cited...
  15. K

    A Fighters skill points....

    Ah! I see the source of your confusion. Thank you for finally pointing it out. I can understand your reluctance. In Sword & Fist, Chapter 4, there are suggestions that help define the myriad possibilities inherent in the core Fighter class. You mistake the skill and feat lists there as class...
  16. K

    A Fighters skill points....

    Thanks, Crothian. I don't have that (those) issue(s). I cannot compare them and they're not OGC, I imagine. My guess is they're better in particular environments (kudos to them) or they were made by different designers. At best they're optional, not core (since they appear in a supplement and...
  17. K

    A Fighters skill points....

    LuYangShih, you continue to ignore facts and base your argument on suppositions. This is not strictly true unless one assumes the character wielding two weapons has not taken the TWF feat. I'd much rather have a two-weapon wielding character with two +3 short swords than a one-weapon wielder...
  18. K

    A Fighters skill points....

    Your statement is as valid for Fighters as it is for Rangers or any other combat class. The levels at which Fighters have two or more combat styles either mastered or under development mandate the use of magic for all classes. For what it's worth, by tenth level the Fighter has all the combat...
  19. K

    Which PrC?

    Sample character with a Wizard conjuration specialist: 1: Wizard 1, (FEAT; if 3.5 Augmented Summoning, this should be Spell Focus: Conjuration) Scribe Scroll, familiar 2: Wizard 2, 3: Wizard 3, (Skill focus: Knowledge (CHOICE)) 4: Wizard 4, 5: Wizard 5, Craft Wand (critters on, er in a stick)...
  20. K

    Which PrC?

    Contemplative requires 13 ranks of Knowledge (Religion). He's got to wait 2 levels to take that. I'm not saying it's not worth it, just that it's something he's got to wait for. The Summoner PrC from Relics & Rituals is quite tasty. Its requirements are met by a WIZ 5: 3 different summoning...
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