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  1. Skywalker

    D&D 4E What is some of the best 3PP stuff for 4e?

    Amethyst by Goodman Games is the best 3pp setting for 4e so far. Courts of the Shadow Fey by Kobold Quarterly/Open Design is the best 3pp adventure for 4e so far.
  2. Skywalker

    No new adventures?

    4e Adventures - September 2010 onwards - Red Box - 1 adventure (not quite sure if this qualifies) - DM's Kit - 2x 32 page adventures - Monster Vault - 1x 32 page adventure - Monster Vault - Nentir Vale - 1x 32 page adventure - Madness of Gardmore Abbey - 160 page adventure It is also highly...
  3. Skywalker

    Opinions about 4e as a one-shot game?

    I have 4e as a one shot for complete newbies at levels 1, 3, 5, 15 and 22. In all cases, it took only 1 fight for people to get up to speed and within 3 combats we were chugging along at 45 minutes per combat.
  4. Skywalker

    11th Century Europe D&D Campaign

    For the naysayers, I recently ran a heroic tier all Martial Power game for 4e. The feel was 13th Warrior and not legendary wire-fu. As such, provided you are looking for a bit of action and not pure historical enactment, it should be OK.
  5. Skywalker

    11th Century Europe D&D Campaign

    Backgrounds do a decent job here already. If its not enough allow two backgrounds to have mechanical effect.
  6. Skywalker

    11th Century Europe D&D Campaign

    You may want to check out the Feudal Lords stuff for 4e. Its high quality 3PP stuff with some nice ideas. It is set after 11th Century but it may still be of use. IMO I would go with the low/no magic item option in the DMG. I would encourage martial power classes only, though allow...
  7. Skywalker

    Warhammer Fantasy Roleplay Preview Picture

    FFG have been running a series of preview that detail the new system. The changes are considerable.
  8. Skywalker

    Warhammer Fantasy Roleplay Preview Picture

    There is to be no battlemap. The game uses a relative positioning system and terrain cards to abstract combat. I am guess that this was partially due to their licence with GW to avoid miniatures.
  9. Skywalker

    Transparency in Skill Challenges

    Understand. I don't think I have ever encountered this as the tools are there to design your SC to avoid it. Looking at my basic example: First, only 1 milestone relates to using Diplomacy. As such, it would likely by max 1 success. The Face PC could talk and talk all day but he couldn't win...
  10. Skywalker

    Transparency in Skill Challenges

    This is a misnomer created by having too much transparency in SC. If you reveal a SC in full, the only decision a player need make is matching their trained skills with the best DC. Its a purely mathematical exercise of obtaining the best chance of success. Not only does this effectively remove...
  11. Skywalker

    Transparency in Skill Challenges

    Aid Another is an easy issue to resolve. Just apply the same principles as you would normally. When I began my group on SC, I said that I expected as many Aid Another's in a SC as I did in normal play, which was about 0. I said that if the PCs all suddenly became Voltrun during a SC, that I...
  12. Skywalker

    Transparency in Skill Challenges

    One thing I will add here is that remember that just because a Skill Challenge has started does not mean that every Skill Check will have a bearing on it. Some Skill Checks will only an indirect bearing through the granting of bonuses i.e. Secondary Skills. However, some Skill Checks will have...
  13. Skywalker

    Transparency in Skill Challenges

    Yeah. I know what you mean. Many official SC are still lacking.
  14. Skywalker

    Transparency in Skill Challenges

    I disagree. A well designed Skill Challenge should match the natural course of RP. I think the general approach with a SCs is that it should be used only on those occassions where everyone at the table has a good handle on the problem at hand and how they intend to go about resolving it. There...
  15. Skywalker

    How many cycles of 4E core books will you buy?

    The decision is not based on number but content. As such, no answer would be of any use.
  16. Skywalker

    Transparency in Skill Challenges

    Whilst I agree with the sentiment to an extent, I think one of the strengths of Skill Challenges is to make every roll matter and remove the ability of the GM to influence a result merely through asking for more or less rolls, or changing the intepretation of results. This behaviour is quite...
  17. Skywalker

    SCs: Tailored to the party?

    I think you are reading too much into that statement. Its no different from saying that you should tailor a combat to the PCs.
  18. Skywalker

    Transparency in Skill Challenges

    I would advocate that except under exceptional circumstances (with a design to match) Skill Challenges shouldn't be fully transparent i.e. all the rules revealed. Though they can work mechanically, they focus players on aligning their PCs trained skills with the lowest DCs and effectively remove...
  19. Skywalker

    How many people are buying less books for 4E than previous editions?

    Strangely enough, I did not buy many D&D books outside the core except in 1e. However, I am buying most 4e books now. I think the reason in that I am finding that in 4e each new book consistently adds to my game.
  20. Skywalker

    Companion characters as PC

    Those people who value simplicity over power. FWIW the power gap isn't that considerable IME, though the reduction in options is.
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