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  1. TheHand

    Daggerheart "Description on Demand" a GM DON'T

    I think for me, turning off my GM brain lets me enjoy the player experience more and shuts off any impulses to “backseat drive”.
  2. TheHand

    Daggerheart "Description on Demand" a GM DON'T

    I haven’t played Daggerheart yet (waiting for the next round of printing to get to my FLGS 😅) but I have used the player description technique in other games. I try to offer it up only to players that I know appreciate it, and if they have nothing, that’s fine too. Ironically when I’m a...
  3. TheHand

    5E Powered Gamma World: What Should It Look Like

    Right, I think if you’re going for true post nuke apocalypse, things like Fallout and Darwin’s World do it better. I personally love Gamma World because it is so insane… I think only the Thundarr the Barbarian 80s cartoon captures the same vibe for me. Whenever I’ve run the game, I inject the...
  4. TheHand

    5E Powered Gamma World: What Should It Look Like

    Thanks @Autumnal! Now I wish I still had my copy - I donated it some years ago.
  5. TheHand

    5E Powered Gamma World: What Should It Look Like

    @Reynard Hey, I also wanted to thank you for your work on the d20 era book! I did in fact get some use from it back in the day and it was indeed better than the Alternity edition.
  6. TheHand

    5E Powered Gamma World: What Should It Look Like

    Yes! Make it weird, make it crazy! Plants, cyborgs, mutant laser-beam-eye fish with bat wings, yes, all of it. I would prefer it be a standalone book than a direct 5e add-on, kind of akin to how the 4th GW was analogous to Ad&D 2e. I think the classes would be better suited rewritten for Gamma...
  7. TheHand

    What Makes A Successful Superhero CAMPAIGN

    My most successful Supers campaign was back in the 90’s. We were using Champions with a lot of Dark Champions material sprinkled in, because it was rhetorical 90s and it was Extreme!(tm) The heroes were a mix of tech and super powered characters. They had costumes but they were all very...
  8. TheHand

    Where’s The Deathstalker RPG? Part 2

    More seriously, Krull was a really crazy Star Wars inspired fantasy romp. I don’t know that I’d need a full game engine, but a source book for an existing rpg would be a fun read.
  9. TheHand

    Where’s The Deathstalker RPG? Part 2

    “YOR’S WORLD, he’s the maaaaannn.” (If you know, you know)
  10. TheHand

    Which 80s wargames and adventure games do you still play?

    Yes, agreed, looks like they’ve only added new stuff but the basic game remains the same!
  11. TheHand

    Which 80s wargames and adventure games do you still play?

    For those playing BattleTech, are you sticking with the older books & models or have you invested in any of the new stuff? I’m actually impressed with the new mini’s that I’ve seen, though I’ve got too many Ral-Partha ones to justify buying more. It’s cool that BattleTech seems to be enjoying a...
  12. TheHand

    Which 80s wargames and adventure games do you still play?

    I still occasionally bust out BattleTech with some friends, but we don’t get to play it regularly. The last big adventure game I played was “Wizards” with a group back around 2010 or so. It took about 10 hours to play, so a running joke with them became, “Anyone up for a short game of Wizards?”
  13. TheHand

    What are your thoughts on TTRPGs with non-standard dice?

    Unless the funky dice can be easily replaced by “standard” polyhedral dice, I will actively avoid any rpg that uses them. Which probably means I’ve passed up some fun games, but I don’t like them enough to come out of my lurker shell!
  14. TheHand

    D&D General Do you play in person or online?

    Both. I play with 1 live group and several online ones. The live group meets less frequently but we have longer play sessions. It’s also is my longest running group.
  15. TheHand

    Spoilers Severance (Apple TV)

    I found the pacing was kind of odd in the early first season and it took me a while to warm to it. I also think Season 2 was big improvement over the 1st Season.
  16. TheHand

    Gamesurvey.org – academic research on hobby gaming community

    Is this still ongoing? It looks like someone replied to a year old post.
  17. TheHand

    D&D 5E (2014) Which was the most recent Wizards adventure you consider a classic?

    Curse of Strahd will probably go down as “the classic” 5e module. I’d also name Witchlight as a classic, but it’s one that’s certainly not for everyone. You have to really enjoy the Feywild and Wonderland elements. Honorable mention goes to Radiant Citadel. I like the anthology style of...
  18. TheHand

    D&D General Demetrios1453 Plays the Gold Box Games

    Yeah, even my teenage self found the boob armor to be ridiculous. It was nice to see your strategy for the Bit o Moander (sweet and delicious with just a touch of corruption!). This always felt like the most difficult battle in the game to me. I always hoarded Hold Monster scrolls and spells...
  19. TheHand

    What is/are your most recent TTRPG purchase(s)?

    My latest purchases were Dragonbane Core Set, the accompanying Bestiary, Fabula Ultima, and Icons super hero rpg. Trying some new things! 😁
  20. TheHand

    Epic/High fantasy game for a one-shot introductory game

    I like Dragonbane and I think it could work, but it can be very lethal and requires a certain tactical mind to survive dangerous combats. Players will need to know when to use their action to defend vs attack, for instance. If I were going to use Dragonbane for beginners I would probably beef...
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