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  1. Hand of Evil

    City adventure ideas?

    Something I do with my players is allow them a number of NPCs that they can pull out at any given time. Say a player needs a to see a friend he knows of, so he just gives a description and brief backstory and I as the GM create the location where he can find them. Only rules I have most be a...
  2. Hand of Evil

    City adventure ideas?

    Also look at crazy history stories, examples: Shanghaied, press gangs, Edinburgh body snatchers, London undergrounds and such. The biggest thing in a city is figuring if something mundane or supernatural.
  3. Hand of Evil

    City adventure ideas?

    Steal from your local news. :) Police, detective, crime dramas and most other shows are full of plots for a city game.
  4. Hand of Evil

    How Much Do You Care About Form Factor/Book Size?

    Got to say I think conditioning plays a very big role in this; size and shape of books are imprinted in us. When something is outside of those parameters it feels and looks wrong. (Okay, it may just me)
  5. Hand of Evil

    Worlds of Design: Breaking the Fantasy Mold

    Well, back in the day it was a lot of history books about European history and design that I could steal and base my games on. :) You use what is most available to you. :)
  6. Hand of Evil

    How Fantastical Do You Like Your Fantasy World?

    I don't want the magical of fantastical to be placed into a game world just because it is cool. There need to be some thought to how it interacts. Magical and the fantastical should not be an answer but a resource in the game. Personal taste, I like a world like Warhammer or The Witcher...
  7. Hand of Evil

    Desert Island RPGs (or which RPGs would you play for the rest of your life?)

    Zweihander Paranoia! Ghostbusters I need to think about looking at Shadowdark.
  8. Hand of Evil

    Rules for Romance in TTRPGs

    I like to see plot hooks built around it. There are campaign pros and cons to that can be used to help build backstory for players.
  9. Hand of Evil

    Will AI replace Dungeon Masters?

    Thinking it is the other way, AI replacing Players. The GM would set the parameters for the AI to follow based on the campaign and let it run and just throw plot hooks and NPC in.
  10. Hand of Evil

    What is the MOST IMPORTANT skill for a GM to have?

    Keeping the game FUN.
  11. Hand of Evil

    How many character sheets is too many?

    Depends on the character and the campaign, mostly notes after the basic one sheet.
  12. Hand of Evil

    Darkvision Ruins Dungeon-Crawling

    Darkvision 5e: How It Really Works & Common Misconceptions
  13. Hand of Evil

    Darkvision Ruins Dungeon-Crawling

    I say the Interpretation of Dark Vision ruins dungeon crawls.
  14. Hand of Evil

    RPG Books with the Best Art

    Trudvang - it is just beautiful Warhammer Products - for its age was different and cool
  15. Hand of Evil

    The Most Creative TTRPG Settings and Milieus

    Warhammer and Earthdawn for me. Settings were fun. I do enjoy The Witcher setting but not from the TTRPG but from the computer game, use the World Book that was published way before the TTRPG came out.
  16. Hand of Evil

    Anyone else retain convention badges, etc.?

    Yes, badges for Gen Con going back sometime, somewhere and a few program books too.
  17. Hand of Evil

    Worlds of Design: How Subtle is Your Sorcery?

    First a few questions: Do spell related objects retain any sounds, colors, vibrations, stirrings, etc.? What of background noise, all those spells taking place around cast by others or that may occur naturally? And what about cleric spells? It can get confusing. In my games, spells create...
  18. Hand of Evil

    Aging and Gaming

    Not done, just look at them all and think I should prone
  19. Hand of Evil

    Aging and Gaming

    64 now - I look at my collection of game books and wonder where I can sell them for retirement.
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