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  1. J

    Ohlen & Sky Interview About Odyssey of the Dragonlords

    Perhaps the interview happened before the announcement about WotC in which case why would the interviewer think to say it. Regardless, I tend not to think failing to ask questions like "what are you going to do with WotC?" to be fairly small beer. It's far from some horrible failure of journalism.
  2. J

    Worlds of Design: Why Would Anyone Write a RPG?

    I was looking at a Dark Sun adventure recently and, lo and behold, it had most of what you discuss in it. It had high production values, lots of pictures and play aids, and the writing was solid and well-edited. How thoroughly was it playtested I can't comment on but I recall a lot of the mid...
  3. J

    Ohlen & Sky Interview About Odyssey of the Dragonlords

    Or, of course, they may have said "We can't talk about that right now...."
  4. J

    Hobby Games Down 3% But RPGs Up 18%

    Which is, in general, smart, and something that folks should do more often with these kinds of numbers.
  5. J

    Worlds of Design: Why Would Anyone Write a RPG?

    I've messed around with such in the past, but for the most part I don't see the point or have the time. There are some pretty good systems now that can be customized and, for the most part, work well enough to not need the kind of serious effort making a good set of rules requires. That isn't to...
  6. J

    Astral TableTop Gets Revamped

    I'm running a game that literally has "Astral" in the title. So, yeah, I think I need to switch!
  7. J

    Mythological Figures: Atalanta (5E)

    Given Atalanta's background, I could also see Barbarian with totem warrior given that she was suckled by a bear and raised by wild hunters.
  8. J

    James M Ward: Meeting Gary Gygax and Learning D&D

    Yeah, I recall that problem too. The infamous D4.... The dice that were in the old Red Box (Erol Otus cover, thankyouvermuch) were really crazy super cheap plastic, too. Those would wear down to nubs. At some point I lost all my dice and had to replace them so those are long gone.
  9. J

    TSR James M Ward: Meeting Gary Gygax and Learning D&D

    Yeah, I recall that problem too. The infamous D4.... The dice that were in the old Red Box (Erol Otus cover, thankyouvermuch) were really crazy super cheap plastic, too. Those would wear down to nubs. At some point I lost all my dice and had to replace them so those are long gone.
  10. J

    Eat This, It's Good for You!

    I agree, but think that it's part of the general lack of morale rules. It would fit nicely in a skill challenge type journey rule in a low fantasy, though, such as was in 4E, or in Adventures in Middle Earth.
  11. J

    Eat This, It's Good for You!

    I have a game where there's a magical food called "pablum". It's a tasteless mash that is nutritionally perfect. You heal D6 hit points when you eat it, too. However, you can only eat it three times per day. If you eat more than that, it becomes utterly nauseating. Unsurprisingly, it was...
  12. J

    Eat This, It's Good for You!

    D&D, as an outgrowth of war-games, had a heavy simulation aspect to it, and for that things like tracking rations and encumbrance can be pretty important. Encumbrance was also a big part of how the giant hordes of loot were limited---people had to figure out how to carry all that back. However...
  13. J

    Eat This, It's Good for You!

    Game: "Some elf shot the food." Warrior: "Which elf might that be? There's only ONE OF YOU!!!!"
  14. J

    Who Killed the Megaverse?

    That's too bad, because reskinning a lot of magic works out pretty well to have a decent steampunk/technomagical type game, at least as long as you assume that technomagic isn't ubiquitous. But that's more on the players and their personal genre boundaries than the game, per se. I am looking...
  15. J

    Who Killed the Megaverse?

    Even superhero games suggest that the GM choose a rough power level for the game. It's pretty hard to have a game with "street" level heroes interacting with Dr. Manhattan-esque cosmic heroes.
  16. J

    Who Killed the Megaverse?

    There are plenty of folks who claim, more or less, that Tolkien was the primary influence; indeed some have on this thread and it used to be even more common back in the day. In terms of market in the 1970s, 100%, that was truly one of the big drivers of the popularity of fantasy literature...
  17. J

    Who Killed the Megaverse?

    In 5E, yeah that would have been quite elegant. In 1E, ranger and paladin were fighter subclasses. If you failed as a paladin or ranger due to being unable to uphold the code, you got "demoted" to fighter. I very much agree. When Gygax was writing D&D, the genre boundaries weren't nearly so...
  18. J

    Who Killed the Megaverse?

    Yeah, it's one of the internet's greatest hits. Balor, yes, direct lift, but its role in the hierarchy of demons, most of the rest of which were made up by Gygax? Color coded dragons that have different breath types? No. Dragons laying on hordes of treasure is hardly unique to Tolkien, as...
  19. J

    Who Killed the Megaverse?

    The Appendix N list has some very good stuff in it.
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