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  1. Raduin711

    Classes ... Much Less Flexible than Advertised

    And that's the way a lot of people are reading it but that just isn't what it says. The word more. The separation into two different sentences. This is what I am basing this reading on. What are you basing your reading of it on?
  2. Raduin711

    Classes ... Much Less Flexible than Advertised

    If that is what they meant, it would be much more clear and concise to say: "Thievery, stealth, plus four skills from the list below." But it doesnt! It says stealth, thievery, plus four others. From the list below, pick four more. Now, they could be saying it like that because somewhere...
  3. Raduin711

    Classes ... Much Less Flexible than Advertised

    Take another look! :) Stealth and thievery plus four others. From the class list below, choose four more trained skills at 1st level. I wouldn't assume that's a typo. How else would you expect to get cross class skills in 4e?
  4. Raduin711

    Classes ... Much Less Flexible than Advertised

    One thing to note is that rogue, skill wise still has a lot to choose from... Thievery and Stealth for free plus four more skills (no stipulations listed...) And then four from a list. 10 skills... that's a lot, especially considering how they are cutting down on the number of skills in the...
  5. Raduin711

    Classes ... Much Less Flexible than Advertised

    That's ok we'll give her soup.
  6. Raduin711

    Classes ... Much Less Flexible than Advertised

    ____ and Dragons. But you can't see her smile. I see that there is a lot we do not see.
  7. Raduin711

    Classes ... Much Less Flexible than Advertised

    3e rogues had required skills too. They just had to buy them with skill points instead of getting them for free. Search and disable device, for example, are so necessary to party survival that they are essentially required. It's nice that we are getting them for free now. As for the...
  8. Raduin711

    Classes ... Much Less Flexible than Advertised

    B) The 3e rogue was this also. All rogues had sneak attack. all rogues had trapsense. All rogues were limited in the kinds of weapons that they could sneak attack with, without application of feats, like point-blank shot. C) It's a preview.
  9. Raduin711

    Classes ... Much Less Flexible than Advertised

    I think the rogue seems more restrictive because designers have said that you should get everything you need to fulfill your role with your class. One of the things rogues need, in my opinion, is the ability to open locks and disable traps. I've played with 3e rogues that avoided those skills...
  10. Raduin711

    Where are the rapiers?

    http://www.wizards.com/default.asp?x=dnd/drdd/20080104 There ARE weapon categories.
  11. Raduin711

    D&D 4E The 4E Rogue...love it or hate it?

    I am not crazy about shurikens in a western fantasy setting, but I'm not worried about the shuriken thing. If you look at the sample stat block for the war pick, it puts it in the pick "category". Which makes me think that we are looking at weapon groups rather than specific weapon...
  12. Raduin711

    The Inverse Trek Law?

    I think 2nd edition had plenty of good ideas... Just look at the settings they put out. After all, that was where TSR's business plan was. Instead of going to the next edition, they went bankrupt putting out so many settings (many of them very creative, just look at DS and Planescape). That...
  13. Raduin711

    The Inverse Trek Law?

    I was introduced to D&D in 2nd edition, and I loved it. It had a certain feel that I enjoyed a lot. While 3rd did the rules better, I still look back at 2nd edition fondly. I can't really understand how people would mark that edition as a "bad one"... it had a lot to offer. Look at all of...
  14. Raduin711

    Do We Need A Bard Class?

    I like the bard concept, and I think it's enough to warrant another class. While I think some classes can do double-duty, I don't feel it is necessarily desirable to do so. I wouldn't mind the idea of a song-mage concept, but the way a bard operates and how a wizard operates are too different...
  15. Raduin711

    Confirmed: Magic items and summoned monster stats in PHB

    So this makes me think a Summon Monster I, Summon Monster II, etc. setup is going to be gone, replaced with narrower spells, like Summon Fire Elemental, for instance. Maybe? It would seem more practical to do it that way rather than one hodgepodge spell followed by fie pages of monsters for one...
  16. Raduin711

    Which class will be the faveorite wrt multiclassing dips?

    I hope none... I hope that training feats support that need to get a little bit of another class. Taking a class should imply at least a moderate amount of dedication to it.
  17. Raduin711

    Planned novels to bridge the edition leap?

    I find that the most likely reason as well. Can't prove it, though... AD&D 2nd edition was published in 89. Crystal Shard was published in 88. While Drizzt precedes 2nd edition, that book couldn't have been that much of a smash hit to influence the game they were no doubt developing at the...
  18. Raduin711

    Turn Undead should be removed!

    Damaging undead, and holding them at bay is more fun than making them flee down some random corridor. I wonder if the changes to how the cleric class mechanics work will absorb turning as a prayer, or whether it will be a separate system to the rest of their abilities.
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