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  1. Shades of Eternity

    Canada Worldbuilding

    Part 3 - Kaylna Country"Some places ‘round here don’t just tell stories—they make ‘em up while you’re standin’ there.Heard a chapel preach itself.…Don’t go near the weeping milepost."—Stumpy Magree Kaylna Country - Part 3 - Weird Landmarks, Towns and Babas! I think I'm finally starting to run...
  2. Shades of Eternity

    Real Life Monsters

    Hogweed Goliath https://www.invasivespeciescentre.ca/invasive-species/meet-the-species/invasive-plants/giant-hogweed/ now imagine it being able to move.
  3. Shades of Eternity

    Real Life Monsters

    as crazy as it is, moose. big enough to break a car fast enough to narrow the ranks of unprepared hunters aquatic and naturally doubles back, so if you follow its trail, it sees you coming. plus that prehensile nose. I'm not entirely convinced that moose aren't a deer that made a...
  4. Shades of Eternity

    Real Life Monsters

    plant monsters are a particular favorite. Until a trip behind the scenes at the Muttart Conservatory. I had no idea that orchids do the same thing as carnivorous plants: clamp down on bugs. https://en.wikipedia.org/wiki/Pollination_trap I think they need an adult. :p
  5. Shades of Eternity

    Real Life Monsters

    This is a list of real-life creatures that, with a twist or two, would be amazing for your bestiary? I'll start with my favorite. https://en.wikipedia.org/wiki/Hydra_(genus) I went to Elk Island National Park near Edmonton, Alberta, Canada, and they blew my mind. Essentially a freshwater...
  6. Shades of Eternity

    Playing AS monsters?

    That's pretty much the default of the Hodgepocalyse: the monstrous in every day life. I tried to push the envelope of potential pc species. You can blame Rifts as an inspiration. 😎
  7. Shades of Eternity

    I don't get the arguments for bioessentialism

    yeah most elves , if they were young, might have only shown up during the age of exploration and are only now looking forward to their retirement plan.
  8. Shades of Eternity

    I don't get the arguments for bioessentialism

    I've always preferred GURPS Goblins They are clever, social beings with the personality of a mad scientist and are usually the default short species of Banestorm. They were the inspiration for my work. I never could stand the "childish monsters" that Pathfinder loves to use...
  9. Shades of Eternity

    I don't get the arguments for bioessentialism

    Worf was also a big nerd. Data and Geordi usually sought him out when they needed a third nerd for things. In fact until ds9, he was probably known more for his tinkering then his fighting ability. Plus Nog went from a delinquent to an outstanding officer.
  10. Shades of Eternity

    I don't get the arguments for bioessentialism

    Yeah, adventurers should always be the exception. I'd almost do the attribute bonuses, as the old saying goes, by guidelines. You don't know where to put your attribute bonus. Here's a lazy option.
  11. Shades of Eternity

    I don't get the arguments for bioessentialism

    But what if the species were smarter than average (such as corvids, which are wicked smart, pass on generational knowledge, and seriously hold grudges, and that's just the birds in our world).
  12. Shades of Eternity

    I don't get the arguments for bioessentialism

    So it's avoid cultural stereotypes masquerading as species?
  13. Shades of Eternity

    I don't get the arguments for bioessentialism

    One of my recurring themes in my gaming material is "the monstrous in everyday life," where creatures that are monsters do relatively normal things (most likely because of Sesame Street), and that reflects that. I have a feeling this term refers to something completely different. I was raised...
  14. Shades of Eternity

    I don't get the arguments for bioessentialism

    not disagree, Just don't understand. PC species feel different and part of the reason they think differently is because of their physiology. Using my rpg concepts to try to figure it out. 1. If you play a Feylin, one of the ongoing themes is building your life around pulp culture. It creates...
  15. Shades of Eternity

    Canada Worldbuilding

    The Classes & Paths of Kalyna Country blend folklore, fuel, and frying pans into playable legends. Meet Brutes, Witches, Rainmakers & more in a land where roots remember. Kalyna Country – Part 2 - Where the Roots Remember
  16. Shades of Eternity

    D&D General Smurfs as PCs?

    Ha I just got my digital copy of the Smurfs RPG I'm necroing this thread to see what sort of things I should do to my PCs. :D
  17. Shades of Eternity

    D&D General Kara Tur 5e

    Yeah. At this point, unless you're actively selling something, we're doing this for the entertainment of others and ourselves. There's a good chance your work is better than the published material. So have fun and keep the creativity coming. :D
  18. Shades of Eternity

    D&D General Kara Tur 5e

    yeah It's easier to nitpick than to create. And when they say "why don't you write about your own cultures" (looks at Canada worldbuilding and Kaylna country in particular), I have. :cool: Now show me yours... ******************************** Lathoan, I'm envisioning it as a whole country...
  19. Shades of Eternity

    D&D General Kara Tur 5e

    It's more uncertain about their response and reach if you upset them with something you've written, even if unintentional.
  20. Shades of Eternity

    D&D General Kara Tur 5e

    Ooh, this is good stuff. Well done. I think fantasy China should be a melting pot, but instead of just ethnicities, species from all over the world end up in China ...and then become Chinese. I think it would be a great way to see how the culture would look through different eyes and see how...
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