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  1. TwoSix

    Daggerheart "Description on Demand" a GM DON'T

    "Off the rails? We're on a safari!"
  2. TwoSix

    D&D General Friday Fun: Ruin A D&Dism By Changing One [thing]

    Tenser's Basilisk Thunder Dave Unscented Servant Which Bolt?
  3. TwoSix

    D&D General Friday Fun: Ruin A D&Dism By Changing One [thing]

    Harm Person Shame Blade False Wife Create or Destroy Tater
  4. TwoSix

    D&D General Friday Fun: Ruin A D&Dism By Changing One [thing]

    Leomund's Tiny Hat Mordenkainen's Maniac Mansion Drawmij's Instant Sandwich Beard Blade of Your Mother-in-Law is Moving In Storm of Petty Revenge
  5. TwoSix

    Daggerheart "Description on Demand" a GM DON'T

    Maybe there's a support group. I would set one up, but that's too much prep. :)
  6. TwoSix

    Daggerheart "Description on Demand" a GM DON'T

    I know some people are in situations where they just have to sign up for a GM's game and hope for the best, but that just seems awful to me. My groups talk about "Who's DMing next? What system? What kind of game are we doing?" for weeks before we start a new game. If I had to join groups...
  7. TwoSix

    Daggerheart "Description on Demand" a GM DON'T

    Broadly, yes.
  8. TwoSix

    D&D General The Player's Quantum Ogre: Warlock Pacts

    For sure. I'm just saying that misalignment frequently occurs because GMs who are more experienced with previous editions (or the concepts from them) assume that the tropes of those consequences occurring are more widely understood and assumed than they actually are. "Of course your warlock's...
  9. TwoSix

    Tall vs broad advancement in RPGs

    I mean, if I were to generalize this concept, it's that I don't want to feel like my character is static over a period of more than 3-4 sessions. The gameplay should vary as my character encounters new situations.
  10. TwoSix

    Daggerheart "Description on Demand" a GM DON'T

    I deduce it was Colonel Mustard, in South America, with the 12 armies.
  11. TwoSix

    Daggerheart "Description on Demand" a GM DON'T

    That's one of the main reasons I'm enjoying the system. My normal approach of roll up to the table, read a quick summary of the last play session and go, works even better here than it does for D&D.
  12. TwoSix

    D&D General The Player's Quantum Ogre: Warlock Pacts

    I don't know. I feel like it's less about "gotchas", and more about DM's bringing in experiences from earlier versions that some classes are more powerful than others, and needed to be balanced by adding roleplaying restrictions and complications. Paladins are the poster child of this...
  13. TwoSix

    Daggerheart "Description on Demand" a GM DON'T

    Easy enough.
  14. TwoSix

    Daggerheart "Description on Demand" a GM DON'T

    No, you just need to not label the things you like as "good". Try just labeling them as "things I like". I feel like I'm a good DM, in the sense that I have numerous people wanting to play in games I GM and those players are giving me positive feedback. Simultaneously, I'm reasonably sure you...
  15. TwoSix

    Daggerheart "Description on Demand" a GM DON'T

    And? If you're playing that game, the point of the gameplay is to generate interesting narratives, not to win a challenge. Having an edge is pointless for that style of play.
  16. TwoSix

    Daggerheart "Description on Demand" a GM DON'T

    Making strong normative statements is a great way to end up on people's ignore lists. Just an FYI. Grats?
  17. TwoSix

    Daggerheart "Description on Demand" a GM DON'T

    And I find DMing where I have to describe everything about every situation and just have the players listen to me often tedious. Where does that leave us, other than we’d be better off not playing the same systems or types of games?
  18. TwoSix

    Daggerheart "Description on Demand" a GM DON'T

    Out of the 20 players I play with, there are maybe 2 where I would have that as a real concern. And one of them didn’t have that issue when we played DH (although granted, it’s one session). In my experience, when you put responsibility on the players to police themselves or the game breaks...
  19. TwoSix

    Daggerheart "Description on Demand" a GM DON'T

    And having to ask the DM about world details is what removes me from character.
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