And the point of me adopting a new system is that it supports some sort(s) of gameplay better than the systems I already have.
What is Shadowdark/B-X/AD&D/3E/5E/DCC/Powers and Perils/ going to do better ?
Can anyone recommend a shadowdark adventure.
What I want is a proper shadowdark adventure, one where I think, "This is a good adventure! AND I can see how it would work better as Shadowdark adventure than a BX / OSE etc etec adventure !
id like magic to be bad at permanence.
A wall of fire that lasts for a fight? Ok
A wall of iron that lasts for ever? Nope
A wall of iron that lasts forever and destroys the iron -mining industry? Nope nope nope
Id lkie magic to be a lot more expensive than the nonmagical method for mundane...
look i just cant see dragonborn and tieflings wandering around my quasi-medieval gygax-tolkein-CAS-Leiber funland hitting goblins with a stick
what breaks your vibe? Grell paladin-monks?
The best tune is You Only Live Twice.
Best joke: end of Moonraker;
Sir Frederick Gray, Minister of Defence:
My God, what's Bond doing?
Q:
I think he's attempting re-entry, sir.