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    D&D 5E (2024) Martial vs Caster: Removing the "Magical Dependencies" of high level.

    I'm not why we'd want to do this either. It risks taking away something some people do like which is what I really dislike about the "no mythic martial in the game even if it is no more powerful than a Wizard" stance. Let's give both camps what they want. Keep the Fighter for those that...
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    D&D 5E (2024) Martial vs Caster: Removing the "Magical Dependencies" of high level.

    This is another bad D&D design thing. The game varies on when things are suppose to directly correlate with an in game thing, and when something is an abstraction of an in game thing. And the game is rarely explicit on the topic. Even 4e, which I believe did take a stand where everything...
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    D&D 5E (2024) Martial vs Caster: Removing the "Magical Dependencies" of high level.

    I mean that's the meat of a lot of these threads. The nature of high level spellcasters necessarily puts D&D into a superhero/mythic genre at high levels whether it wants it or not. But some of the classes never not the message.
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    D&D 5E (2024) Martial vs Caster: Removing the "Magical Dependencies" of high level.

    Love this. Leaves room for a lot of different types within one class (cause we ain't getting more than 1!) just like the Wizard. Manifestation can happen later if you want it too and just pick cool action heroy abilities in the lower levels for that mundane to mythic feel if you want. The...
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    D&D 5E (2024) Martial vs Caster: Removing the "Magical Dependencies" of high level.

    True, there is a some of the "must have the iconic spells in the game". Which btw around 100 spells are iconic. But they did nerf some spells a little vs. 3e so there is no reason they couldn't have put in: "If you have a Str score of at least 20, you can break through a wall of force by...
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    D&D 5E (2024) Martial vs Caster: Removing the "Magical Dependencies" of high level.

    Where are all the fantasy examples of D&D like Wizards? No one ever comes up with a good list. D&D spellcasters are self-referential and only resemble D&D. There are few examples of D&D high level Wizards in fiction because the power set makes for bad narratives. Even the D&D fiction I've...
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    D&D 5E (2024) Martial vs Caster: Removing the "Magical Dependencies" of high level.

    I'm not saying it's good design but most classes do not have tight themes for their abilities even if they fluff them that way. Clerics of god X get some differences but at the end of the day their biggest class feature is the same spell list, yes Sorcerers get some stuff but their biggest...
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    D&D 5E (2024) Martial vs Caster: Removing the "Magical Dependencies" of high level.

    Exactly. Don't read into this one set of data things you can't. All it tells us is that more people play Fighters today. It says nothing about the whether people play Fighter at high levels. It says nothing about whether people would prefer a mythic martial vs. the current Fighter. You know...
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    D&D 5E (2024) Martial vs Caster: Removing the "Magical Dependencies" of high level.

    It's because you are assuming the Fighter is already as powerful at the Wizard and saying you have to take something away from the Fighter to get something more. The whole premise is that the Fighter isn't as powerful. Start with the Wizard or Warlock chasis and remove and add. If you...
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    D&D 5E (2024) Martial vs Caster: Removing the "Magical Dependencies" of high level.

    Of course you need more information to interpret this. If you made decisions based on something like this without digging in, you would probably make a lot of uniformed decisions. I think they also have data that says most games are played at lower levels. The Fighter is much...
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    D&D 5E (2024) Martial vs Caster: Removing the "Magical Dependencies" of high level.

    It has it's flaws but I think it's definitely worth learning and playing a bit even if you don't end up using it as your main system. It has a lot of neat ideas, some of which aren't immediately evident on a read. Some things: 1) three action economy -- besides 3rd action to do something...
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    D&D 5E (2024) Martial vs Caster: Removing the "Magical Dependencies" of high level.

    They did a couple things to narrow the gap but at high levels full casters are still ahead, but not as much. 1) surprisingly they nerfed casters. so that helps. there are very few spells that permanently and reliably turn a hard encounter into an easy one. For example, Wizards are among...
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    D&D 5E (2024) Martial vs Caster: Removing the "Magical Dependencies" of high level.

    How bout this: Origin: Bloodline of the First Men, which were like Gods walking among us and reportedly could do any manner of fantastic feats. This manifests itself in various abilities that no mere mundane member of your race could ever hope to do Permissions: theoretically anything magic...
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    D&D 5E (2024) Martial vs Caster: Removing the "Magical Dependencies" of high level.

    Sure, it's not a trivial design task to make this class. Which is probably why a good 3rd party one hasn't appeared.
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    D&D 5E (2024) Martial vs Caster: Removing the "Magical Dependencies" of high level.

    Sure, how about you have the bloodline of the First Men, which were like Gods walking among us and reportedly could do any manner of fantastic feats. This manifests itself in various abilities that no mere mundane member of your race could ever hope to do. But I'd probably be fine with a...
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    D&D 5E (2024) Martial vs Caster: Removing the "Magical Dependencies" of high level.

    I find it unlikely too. But it's not zero like the spellcasting and Fighter revisions. There are multiple ways to do it, but I think I would prefer the lower levels to say 6/7th to be action heroey martials with more interesting stuff than the battlemaster but not overtly supernatural...
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    D&D 5E (2024) Martial vs Caster: Removing the "Magical Dependencies" of high level.

    Can it be defined and vague? Mythic bloodline. D&D is so kitchen sink and vague setting wise anyway I think one should be "you don't know - you might be the son of a god, faie, magic blood, devil spawn, etc. But you are not mundane" for those that don't want to be tied to something specific...
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    D&D 5E (2024) Martial vs Caster: Removing the "Magical Dependencies" of high level.

    Maybe there're several viewpoints, but most of the mythic martial supporters I've seen are fine with mythical origins. I think one should be "don't know - you might be the son of a god, faie, magic blood, etc. But you are not mundane" for those that don't want to be tied to something specific...
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    D&D 5E (2024) Martial vs Caster: Removing the "Magical Dependencies" of high level.

    Seems for sure they aren't going to reduce caster power and aren't going to boost the existing martial classes to the mythic martial level at high levels. That said, they could add a new optional mythic martial class in a splat book (no more powerful or versatile than the Wizard). This...
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    D&D 5E (2024) Martial vs Caster: Removing the "Magical Dependencies" of high level.

    This was an exercise to show that push back to adding a mythic martial under those assumptions/parameters was either unwarranted or uncharitable. Even though under these assumptions I would predict adding a mythic martial class would actually grow the audience / make the audience as a whole...
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