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  1. loverdrive

    GM fiat - an illustration

    I think there's a deeper problem: the very notion of "fair play". Because it's not a thing that can possibly exist, unless you change the structure of the game closer to a wargame with two opposing sides. For obvious reasons, GM cannot ever be neutral. Because you can't be neutral when you are...
  2. loverdrive

    Real games of imaginary people

    So, yeah. What kind of folk games that people in your world play? They surely don't play our games, after all.
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  7. loverdrive

    GM no-roll

    None of the games I'm currently running involve dice at all, but generally: I prefer games to have some kind of symmetrical resolution system, so "GM never rolls" is a downside for me. Not a deal breaker downside, but something I'd not choose when I have an option.
  8. loverdrive

    The Castle is Alive

    If we treat this castle as some kind of broken place with alien geometry, where reality itself is falling apart you can have a nice opportunity for a "partyless party game", where characters are constantly separated and united.
  9. loverdrive

    Your table is YOUR table.

    Can someone explain to me what is actually being discussed? Are snowflakes being annoyed that [whatever race] is not being depicted as bloodthrirsty subhuman savages?
  10. loverdrive

    Hot take: get rid of the "balanced party" paradigm

    Well, we are in TTRPG General, not in a dnd subforum, soo
  11. loverdrive

    Bright moons

    The "moon" is a hole in the sky through which a glimpse of another world is visible.
  12. loverdrive

    Hot take: get rid of the "balanced party" paradigm

    Hotter take: get rid of the party. It, as a concept, basically obliterates player agency. You can't have any independent goals, not really, because the moment your own schemes get in the way of the wider goals of the party, congratulations, you cannot play the game anymore! Also, PC-to-PC...
  13. loverdrive

    New generic contemporary/urban fantasy?

    Was iHunt mentioned? Because I think it fits.
  14. loverdrive

    RPG Books with the Best Art

    Blue Beard's Bride is an absolutely gorgeous book
  15. loverdrive

    What's your VTT of choice?

    It's a hard question! Voted "other", for the record. Sometimes I don't use VTT at all and just do a webcam stream of a physical table. It works quite well for games where I have to draw a lot of stuff on the spot and other players don't really need to interact much with it. Most of the time I...
  16. loverdrive

    Should Wizardry Require Player Intelligence?

    I think everything should require player skill. Given the nature of tabletop games as a medium, it will probably involve intelligence.
  17. loverdrive

    Other Modes of RPG Play?

    MUJIK IS DEAD is aiming at an hour-long singular sessions, so is my Swashbuckling! Towered Princess - a 5 minute game shoots even lower, you'll never guess how long an average session lasts
  18. loverdrive

    Do You Think Open Playtests Improve a Game's Development?

    My experience with playtesting (granted, I'm making a videogame) is that the only useful thing I get from playtesters is footage, especially with experienced playtesters who can narrate their thoughts, lets play style. The thing they write afterwards is a complete and utter garbage, and I'm...
  19. loverdrive

    How important is it to you or your players for characters to feel "overpowered"?

    That highly depends on how you can defend yourself within the system. In a game, where there is no way to avoid damage through smart play (well, I guess other than not going anywhere dangerous in the first place, but that's not really an option, is it?), and HP is a resource, I'd expect a...
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